Why is it that pvp has been on a decline every expansion for years now? I started playing this game in wotlk and played all the way threw cata skipped mop and wod to come back for legion but why is it that almost no one enjoys pvp anymore? I know that some of the reasons is because the bar to entry is to high with corruptions, correct essences, and gear no PvP vendors etc but even among people who have all these things they barely touch pvp. It is a lot of fun, always room to improve, communication and teamplay and not to bad rewards either.
Edit: Ive seen a lot of people in here talk about gear ,essences, trinkets, corruptions, etc. Would you want to see templates be put back into the game to even out the play field between a newly dinged and a full mythic raider ?
Im split here i think i do but i dont ?
Arena is attractive to me on paper, but finding people to play with is a chore.
Furthermore, progression in PvP, within PvP, hasn’t really been a thing since WoD, maybe some would even say MoP.
This is also an issue for me, since I don’t like comitting to PvE to the extend that the game demands of you nowadays.
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If I want to focus on PvP I’ll go play a game that’s designed and balanced for it and you don’t get an advantage from grinding, PvP in this game isn’t something I will ever take seriously.
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Personally, I tried it a couple of times and found it quite boring, so that was it.
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Because it is horribly unbalanced with no possible fix.
You either outgear your opponent or you are outgeared.
You either play fotm class or you die.
You either have healers or you do not.
It is not fun when you can see the outcome of the battle before the gates even open.
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What I know:
- Bot’s in unranked
- Certain classes who are rumored to be currently OP
- Blame on no actual PVP gear also certain hate against Corruption
They seem to be the main reasons in most cases.
Same reason why I don’t pug M+ as a tank; I don’t want the pressure that comes with disappointing the group when I mess up.
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If I want to focus on PvE I’ll go play a game that’s designed and balanced for it and you don’t get an advantage from grinding. PvE in this game isn’t something I will ever take seriously.
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Haha gave me a good laugh tbh 
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It’s something I enjoy most in the game.
Last few month I barely bother to do my 15+, I just BG/Epic BG PvP. For me this content is most replayable in-game but now it has run pretty thin on my enjoyment.
It’s one of the first and last things I enjoy in Wow, sadly there has been more on offer with previous expansions in terms battle ground locations, plus brawl system is crap. I don’t want what limited options they offer… on a time gate too … lol
Apart from low rewards, high entry requirements, extreme survivability of all classes that make the arena games last for 10 minutes, etc.
One of the main reasons is that it takes too much knowledge to even begin PVPing at an acceptable level. A new player can watch a few guides, learn what to aim for and become a raider.
A new player just can’t simply do that in pvp. People are too good. So as more and more people leave the game throughout the years, less people replace them.
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During BfA, I got into doing random and epic bgs and generally enjoyed it. However, there is an awful lot of toxicity within pvp where more of the instance chat is insults and ranting than calling inc’s. This isn’t universally the case and some bgs have been very fun and enjoyable with positive and amusing chat.
I was interested in getting into rated bgs, but all pug groups require you to have rating already and I struggled to find communities welcoming to new players. The difficult to get into it made me give up on trying.
Can’t comment on arena as I’ve not done much of it and it doesn’t really interest me. Prefer working together as a team on a goal (e.g. capturing and holding bases, taking/defending a flag etc). Probably because I suck at using and dealing with cc so would get obliterated in arena 
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This is a great point that I have actually seen in a lot of games that were dying out. One that comes to mind is h1z1 battle royal more and more people left untill it was only the sweaty neckbeards left so when I reinstalled it once to play I got completely gutted multiple times.
The worst part about this is that barely anything can be done about it too.
At this point, most, if not all the improvements they add to pvp will mostly benefit veterans. Not new players wanting to give pvp a go.
When most PvP games out there start you out on an even playing field, you can’t remove gear progression in WoW.
So if you ask me WoW PvP is for people who believe progression should matter.
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PvP at this current moment in time is a total clownfiesta. The one part of this game I enjoy and it has been totally ruined by awful corruptions which make it completely unbalanced.
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Because PvP has progressively been getting worse and worse.
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For me, the appeal is in group pvp, but group pvp in WoW just isn’t fun. You either die immediately, or if you don’t you’re cc’d all the time and you just can’t enjoy controlling your character. In my opinion there’s too much CC going on and if I was in Blizz’s shoes I would put a pvp stat that adds DR on ALL CC. If you get CC’d with anything, all other CC gets DR’d, until the stat fills up in a way and you get complete CC immunity for 5-6-7-10 seconds.
CC is kinda fine in a slow game, because you’re already being chill, but when you have a frantic, fast game, where you’re getting in a groove and all that, getting CCed is like falling down the stairs. It’s fine if it happens occasionally, but in pvp it’s all the time.
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The only problem with the gear progression argument is that they tried balancing the game like crazy in legion. Templates made everyone at an easy to acquire ilvl basicly the same, trinkets didn’t work and 10 ilvl was equal to 1% power so basicly nothing. People hated the system after a while but now thinking back at it, it was kinda fun to play alts without sacrificing all your free time to do so.
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