Why don't you heal?

Imagive if you had the option to play a Blood mage spec that DPSes enemies and sucks their vitality to heal you and your allies, smart healing like the MoP Disc. Meanwhile direct heals use your some of your own vitality.

But perhaps Blood magic is too edgy for the safety-ism Karens these days

I’ve healed a bunch of times over the years and it pains me to see what some tanks do in dungeons and therefore i cannot heal cause, i got control issues. Maybe if all healers get a insta kill tank button, i’d consider it again.

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I mained Healer for a while but people always blamed me for their mistakes and blizzard kept nerfing Priests on a weekly basis. So i went back to Ret.

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Yeah they get hazzard pay or whatever its called, some bonus. Currently healers get rewarded less than dps in shuffles which is completely bonkers and been ongoing for +3 years.

Yea, I know. Its the easiest healer and also on s+ tier but I dont have paladin and I’m not that into paladins sorry, I like casters and range dps. Also it would not remove the matter that healers get rewarded less from shuffles.

I have hpriest/disc, rsham and rdruid I could play and what I have kept on gear every season since DF just in case but I have just opted to not heal aslong as dps gets rewarded more in shuffles. I refuse to do more work for less pay.

Dps do less work and are rewarded more in shuffles cause of its design and cause blizz separated healer and dps mmr and healer mmr is severely deflated there and the mode makes healers constantly draw so they make progress alot slower compared to dps.

My job is stressful enough, and I play this game to escape stress and have a good time.
Being yelled at by andy from his mom’s basement was not included in “having a good time”

And the fact you try to normalize this kind of behavior, makes you a part of the problem this community has in general.

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I don’t. I’m not encouraging anyone to be rude.

All I’m saying is, it doesn’t affect me whatsoever. These are people I’ve never met, people I’ll never meet. Their words mean as little to me as the words of a dungeon boss calling me a weakling or a foolish mortal. It’s the exact same thing to me.

Not acting against these kind of players is the same as tolerating it.

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In the words of James Dean Bradfield - “And if you tolerate this… Then your children will be next”

Manic Street Preachers - If You Tolerate This Your Children Will Be Next

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So healing is dependant on your team, I will elaborate.

If you’re a good dps, you can reasonable accelerate a key if the tank has the capabilites to hold aggro. In otherwords a good dps has the ability to accelerate what would already succed, therefor their skill equivilates to speed, not direct succes, this is why they are easy to carry. But no matter how good you are, if the tank dies early and cant hold aggro for their life, a healer can be often bypassed with the right defensive rotation (with exceptions ofc) ,you will not succeed.

A good tank can guarantee a key since, depending on factors like gear and tank spec, they could solo bosses/the whole dungeon. Most tanks arent really healer reliant and actually outheal them alot of the time (looking at you vengeance/blood). So their skill is directly tied to completion of key.

On the flip side a good healer, can’t really do anything but enable both of the aformentioned. The healer sot heals the tank when they mess up, as well as the dps when they take the dmg and forgot to defensive. They correct the mistakes of the other roles, effectively smoothing out the experience, but not accelerating or guaranteeing a key, a healer cannot just make the tank live, not in the current way healing is designed. This is where the illusion of them being able to get carried. Their impact on the keys is directly equivilant to the skill of who they are matched with. Dps didnt do enough, no timing it. Tank didnt press defensive and got one-shot on the boss, no timing it. Oyu cannt reasonably guarantee anything, but you can enable the other classes to do so, you effectively carry yourself for lack of better words.

So yes and no my dear slapface, i hope I elaborated properly <3

Oh also yess i do heal, love it and full time healer, mostly mistweaver but play all specs, this bad boy will be going into resto for next season.

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hehe that’s the question I get before getting kicked in lfg

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I said I don’t encourage it. I do tolerate it.
My belief is that most players should start working on themselves to make sure they don’t take such unimportant matters seriously.

That’s a horrible belief to have, but you do you.

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One of our tanks does fab damage in M plus, it’s like having a fourth Dps.

I only meant it’s not fun for me, glad you’re enjoying it!!!

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It’s either braindead easy or impossibly hard, depending on your teammates. The difficulty isn’t increased per key level unless you run with a set group, the difficulty is mostly based on the skill your teammates has.

If you’ve got good teammates you’ll have about 50% downtime, in which you can do some damage and end up at like 700k overall dps, about 1/8 of what ONE actual DPS would contribute.

Can’t fully control if someone lives or dies when things get challenging, you’ll just have to hope they use their defensives at the proper times. You can use your cd’s wisely for some pulls, but in the end the DPS/tank has to press their buttons to live and as we all know, in pugs those qualities are rare.

Nah, playing a tank grants you way more control of the risks the group will be exposed to, and has way more carrying potential. Playing a DPS is about the easiest thing you can do and much more predictable than being a healer. I think I’ll just stick to maining tanks and playing a DPS when I want to turn off my brain a bit.

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I heal, I love it.

because juggling 5 characters hp with dots or upkeeping hp while at the same time dealing damage to every single mob in a pack is kinda annoying.
Dont forget you need to cc and interrupt and do mechanics when they target you.

Fyi if anyone dies, its your fault.
The only people who play healer are either really good at juggling or a masochist

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That’s what most people do, until someone joins the group who is too “chill” to press a button and ruin it for everyone. Nothing wrong with calling this kind of people out.

What is this logic…
I am sure I could list some very cruel stuff that you are not acting against in any sense, do you really tolerate it then? Or even encourage?

And you don’t need to do that.

You’ve cleared dungeons from M+12 to M+14 this season.
This is not me flaming you, let me make that clear. However, this is me saying: at your level of play, you don’t need to optimize every APM that much. You can absolutely clear M+14 difficulty as a healer without ever pressing a single damage dealing ability.

Just heal. And it’ll be fine.

Multitasking and wishes to be kept busy and enjoy the challenge of doing multiple things same time. Also its just smart to play the role in demand but it also need to be rewarded or it just becomes doing more work for less pay like is the case in shuffles in pvp where healers gain less rating than dps. So smartest play is play dps and be rewarded more for doing less and such is the way they have designed the mode to be with the 6 round format making healers mostly draw while dps and healer mmr (matchmaking value) were also separated for this mode which is bad cause there is less healers and their mmr is more deflated and if I join old arenas with a mate our mutual mmr will give us points and we are not treated separately as healer and dps but instead counted as a team for our gains. And such are the reasons why there is less healers and dps que is long. Its only +3 years now that we have spoken of it to the people who have the power to do any changes about it but I dont get tired of reminding of it and I’m good playing dps too :dracthyr_a1:

Nah. People know exactly what they mean.

And yes you are partialy right too

If you ever played with relatively good players and happen to have healer go down unless super high burst + rot DMG is outgoing you can surivie quite a long time with healer being dead if DPS have a use their cds and self heals efficiently

And that shows that yes healers get carried a lot in good pugs.

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