I have been playing this game for 11 years. I actually have enjoyed generally questing in the game up until scaling. And now after all this time I just cannot be bothered with it anymore.
I have tried to combat the idiotic system but fail. The only way to be powerful with scaling is to take off all your gear, have the crapiest of weapon and go find the zone what was the most difficult for the level that you are at, pre scaling and you will one shot everything. So at 60 go to Icecrown and you will have a blast.
However if you come back to the starter area decked out at 45 in your best blues from running dungeons and try to complete those pesky level 20 quests well here is the scoop. I can be in a zone that when I was in my greens took me no more than three pops to kill… and yet with improved talent as a fire mage and heating up in rotation and doing the old fireball, fireball, fireblast, instant pyro and fireball… the mob is still alive. And worse it takes another two fireballs to kill it.
I don’t have heirlooms. I don’t see why I should. I have tried this so many times now with differing characters and it makes no difference how geared I am and how effective the rotations and talents are the outcome is always the same. If you go to lower zones and are an upper level it just gets longer and longer to kill stuff. Its not hard. Its long. And its boring. Very boring. Boring. Boring. Boring.
I enjoy levelling 1 to 20 cus it plays out as the game use to be. I feel I am getting steadily better but slowly after that I just feel so deflated. I can be firing at a mob and do my rotation and at the end of the cycle the mob is down. That feels right. THEN I level and I do it again… this time the mob is up. So levelling makes me weaker. Always does now. Game gone bonkers.
So now I level by questing to 15. I then pop a dungeon and forget ever doing another quest. I then level till the waiting gets too painful which is around level 81 and then I start a new character. I have done this four times now in the last month and actually enjoy dungeons 15 through to 80. But that is as far as I can go. Cus without them I would have to return to the dreaded boring questing and the nonsense that is scaling.
The only problem is the queue times. Once I hit an hour waiting I dump the character and start over. I just see how quick I can get to the queue issue before I have to dump the character.
I don’t actually know how the mechanic works now for scaling but when I compare how it has been playing mobs over my time there is a feeling when the power to mob scale feels right. I can feel the power ebbing away as I level and it matters not how I try to compensate with better gear and even pots of wisdom. Its like the more I try the longer it gets. I repeat LONGER… not harder… LONGER.
So well done to the developers. Certainly makes playing much easier. I just stand around in Undercity till 81 and then I delete and start again.
And that is my view of things. And why I will never ever quest again in this game. Its dull, boring, tedious and takes way too long. It was OK when the game was functioning properly but now its bonkers. The trick is never go back, go as far forward as you can and just forget the gear all together.
I did try, I really did. But tonight was the last time. I was in Ghostlands with my 45 in her blues and I couldn’t finish the mobs in anything like the speed that I was doing at Level 12. Makes no sense. No sense of progression. Just regression.
There I’ve said it.
PS If you actually wait till you get to 71, not 70 and take off all your gear and throw all your weapons away you can one shot every mob in the zones 1 to 60. But if you are 70 it still takes three shots with what ever I’m wearing. The uplift is incredible. And so for questing in those zones I can consider doing them at 71 just so I don’t have the boring kill times.