Hi all. Lately I’ve been seeing more and more hatred towards the Cataclysm addon. I would like to discuss with the gaming community why you should not listen to the haters. Answer them their arguments “Ultra Bad” Cataclysm. Immediately I ask you to forgive me for my English. I grew up in Central Asia, where “ogres and gnolls” are engaged in the education of people. While playing WoW, I learned to write and speak Russian. Now I play on European servers and I hope to achieve the same success.
80% of those who hate the addon have not even played Cataclysm, as they say “herd instinct”. Or their level of play was at the level of a Hunter pet.
Let’s get started. I will divide my opinions and arguments into several groups.
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Why is a cataclysm considered a failure?
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New zones and Leveling.
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Dungeons (Cataclysm casual?).
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PvE class mechanics and raids.
5.WPvP and PVP.
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Conclusion.
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Why is a cataclysm considered a failure?
- The decline of the online. I learned about Wow from my brother who lived in Turkey. He has been playing WoW since 2004 when he was 17 years old. During Cataclysm, he abandoned WoW. Then he was 23 years old, he graduated from the university, got a job, got married, he had a son. When asked why he does not play WoW, the answer was: “Time”. Those people who started playing in 2004-2005 just matured, a family and a business appeared. This is also indicated by the fact that after the Cataclysm, the online decline continued. Pandaria, a successful addon, had even fewer players than Cataclysm.
2. Fun boys Warcraft 3 and Arthas. It’s no secret that with the end of WOTLK, the plot of Warcraft 3 and the favorite of millions of Arthas ended. 99% of the players had the question “who is Deathwing??? What is it? with what it is eaten?”.A huge part of the players started playing WoW after Warcraft 3. This addon ended the plot of their favorite characters. Those who were interested in Warcraft 3 lore ended their journey here.
3. Too many new things that the players were not ready for. Significantly changed classes. All have class mechanics instead of mindless keystrokes like before. Changed world. “Too difficult” dungeons. A significant increase in the level of items. Reworked professions. In other words, after restarting the servers, people found themselves partly in a different game, where they had to figure everything out again.
- The decline of the online. I learned about Wow from my brother who lived in Turkey. He has been playing WoW since 2004 when he was 17 years old. During Cataclysm, he abandoned WoW. Then he was 23 years old, he graduated from the university, got a job, got married, he had a son. When asked why he does not play WoW, the answer was: “Time”. Those people who started playing in 2004-2005 just matured, a family and a business appeared. This is also indicated by the fact that after the Cataclysm, the online decline continued. Pandaria, a successful addon, had even fewer players than Cataclysm.
2 New zones and Leveling.
1. İ read in other forum threads that people don’t like Uldum or the Twilight Highlands. It’s just that someone loves brunettes, someone blondes, and someone men. Everyone’s tastes are different. On the contrary, I like Uldum. Unusual location in the Egyptian style. At the same time, I agree that the old Barrens and Thousand Neddles were much better than the new ones. This is my subjective opinion!
2. Blizzard made leveling easier. Group quests are completed alone! Rly??? I level up Paladin and Death Knight in WOTLK. “Drumroll” did all group quests alone. Except for the Ring of Blood quests in Nagrand. If you think that in Cataclysm these quests are done alone, then you are mistaken.
3. Gone is the classic hardcore leveling.
Before answering this question, I will give an example. When they announced WOTLK. I started leveling in the Venoxis server. I raised my level to 14-15 and decided to check where you can level up faster. Came to the dungeon under Orgrimmar. There were 3 more people of my level. I asked them if they would go with me to the dungeon. Everyone had about the same answer “I’m waiting for the Booster”. Stood at the dungeon watching a movie. People went out to reset the dungeon and went back in. After 30 minutes, 3 people came up and asked them the same question, the answer was the same. Then I had a dialogue with one of them.
I; Bro, does anyone go to the dungeon without any boosters at all?he; now it will be difficult to find a group only in prime time, but this is not a fact) few people swing by themselves. Everyone buys the Boost for gold. End. After 50 minutes of waiting, I finally found the group. it was about 2 pm. Tell me, how many people out of all were leveling themselves before the Boosting nerf? maximum 5%? For 13 years of playing, I completed every quest in the game an average of 150-200 times. I’m already tired of these quests with 2004 graphics! The only thing that makes me do it for the 201st time is a need, not a desire! I’d rather play PUBG or Dota 2 and be more interesting at than doing sickening quests from 18 years ago.
I will give an example of the rotation of a paladin up to level 50 in the first 3 addons. Judgment-auto-attack-auto-attack-auto-attack-auto-attack-Judgment-auto-attack-auto-attack. Veeeeery nice yea? Or warrior kill 2 mobs sit and eat 30 seconds. good gameplay yea? İn cataclysm, each class will have a mechanic that will help him during leveling so as not to sit and eat for 30 seconds after each battle. Congrats up to this point on your way to max level you have spent roughly 6-10 hours of your life pointlessly watching your character eat.
If you think that in Cataclysm you can collect 8 mobs around you and easily kill them like in Shadowlands, then you are mistaken 3-4 mobs are capable of burying you.
3 Dungeons (Cataclysm casual?)
Blizzard please nerf Dungeons!. Blizzard I pay you to get killed in normal dungeons? If the dungeon doesn’t get nerfed next week, I’m deleting this game! I don’t have enough iq to read the tactics in the book, so elementary bosses kill me! NERF!. Approximately this was every second topic on the forum at the start of the cataclysm. Heroic dungeons in Cataclysm were not inferior in difficulty to regular raids from WOTLK. And some bosses were on the Heroic difficulty level from WOTLK. During the first month of the Cataclysm, you will curse life if you go to the dungeon of the Halls of Creation. The path from the cemetery to the first boss you will know as your home. His name is Temple Guardian Anuur. If you go there with random players, good luck mastering this dungeon. 50% hp boss , your healer will yell “I have no mana!” Now in WOTLK you can put your big bolt on tactics in dungeons. Yes, even going alone is easy. But when will the Cataclysm… If Blizzard will release the addon in its original form. Forget about the solo pass. In the party, you will have to coordinate actions and follow tactics. If you do not follow the tactics, 90% is a wipe. I would like to see those who say: “Cataclysm is too easy!”
4 PvE class mechanics and Raids.
1. First, the mechanics of each class has changed. Now there is no concept to press 2 buttons and give top dps. The paladin gains holy energy. The Hunter will have concentration. A warrior's Colossus Smash skill, his dps mostly depends on how he uses this skill correctly. And so for each class.
2. Now there is no concept of META. Each class is capable of giving maximum DPS.
Each class is in demand in the raid. If we look at Vanilla, TBC, or even Shadowlands, what do we see? 2-3 classes make up 80% of the raid. Here, each class depends on your level of play. I will split the specials into Tier A and Tier B. Tier A are classes, knowing the mechanics and experience of playing this class, you can easily give high performance. Level B are those classes for which only super strong players are able to show high performance. There are no outright outsiders here, except for Prot Warrior and one rogue specialization. I’ve been playing for about 5-6 years on Cataclysm illegal servers and I know what I’m talking about. I don’t remember much of the Rogues game. I know that 2 specializations top 1 are weak in pve.
Each class has raid buffs without reaching which the raid will lose effectiveness during the battle.
Tier A- Udk Ret Arms Rogue Ench Elem Surv Boomie Demonology Destruction FireMage. Bdk ProtPal Bear. HolyP Disc Rdrood Rsham Hpal.
Tier B- Rogue(1spec) MMhunter BMhunter SP Fdk FuryWar ProtWar ArcaneMage Destruction Affliction Feral. FrostMage(only PvP spec).
I will give you 4 different raid lineups. Each of which will be able to compete for the top 10. Can you tell me in which addon this was. most raids need something like this; Mtank Otank/dps dps dps dps dps dps dps/Oheal heal heal. Rdy
A)Ppal-Bdk/Udk-Arms-Rogue-Surv-FMage-SP-Boomie/rdrood-rsham-hpal
B) Bear-Pwar/arms-Ret-Udk-MM-Demonology-Fmage-Ele/rsham-rdrood-Hpriest
C) Bdk-Pwar/fury-Ret-Fdk-Destruction-Surv-Sp/disc-Rsham-Rdrood
D)Bear-Ppal/Ret-Arms-Rogue-BM-Fmage-Affliction-Boomie/rdrood-rsham-Disc.
When was the last time you saw such a variety of classes that can claim for the top positions?.
2. RAİDS.
And now, after 3 addons where strong bosses could be counted on the fingers of one hand, you will have to perform tactics to listen to the raid leader. And try not to make mistakes. Every mistake can lead to a wipe. If raids 4.0.6 and 4.3.4 are relatively easy. NOT EASIER than in WOTLK. Except the Lich King. then in 4.2 there will be a Firelands raid. This raid should be seen by everyone! The most interesting boss mechanic. That raid, where even in normal mode you have to shed sweat. You will go into a raid not to improve your equipment, but because you don’t get bored with the monotonous boss mechanics here. What is the last boss of Ragnaros worth, where 1 wrong move in a 10-man raid can lead to a wipe in normal mode. Maybe leveling got easier in cataclysm, but dungeons and raids got a lot harder.
- WorldPvP and PvP.
1.World PVP. A lot of people say that you can fly in Azeroth and that has killed PvP in the open world. This is partly true. But added zone Tol Barad. There are top Trinkets that don’t need to be changed until 4.3 and mounts that are given for daily quests. That in the release of cataclysm 2010 and on illegal servers there was always a sea of blood here. If you decide to complete these quests alone, then good luck to you to be in the cemetery once every 2 minutes. I don’t know how it will be on monofaction servers. Blizzard will have to do a cross server here.
2.PvP Rating Arenas.
Have you heard that there is no balance in 2x2? This is not about a cataclysm. In Shadowlands and classic servers, 95% of the teams in the top 1% of the ladder are heal+dps or rogue+mage. in Cataclysm, the variety of teams is very high. The balance is very high. Until the raid appears. dragonsoul. Where trinkets and weapons will spoil the balance that was. Blizzard should heavily nerf trinkets and weapons from this raid. What teams can be seen in the top 1% of the ladder? Rogue+Hunt Hunt+Feral Hunt+Ret Ret+Rogue Ret+Feral Ret+Dk Ret+FireMage BM+Ench Udk+Hunt its 2x2. 3x3 Ret+Hunt+Rogue Ret+Ret+Dk
Hunt+Udk+Rogue Ench+Ret+Arms.here I wrote only about unpopular teams where only DPS. There will be a variety of classes in Ladder. Check out the TBC or Shadowlands ladder. You will see where 50% of the healers are on the holypriest ladder.Or in the top 500, 80% are several specializations. If you think that everything is in order with the arenas in WOTLK, then you are mistaken. Casters at high ratings will not live. Prot Warriors with 3 stuns. Dk with 10 skills with protection against magic. Paladins who press 2 buttons will kill you in 2 seconds. And that’s all, before the appearance of Shadowmorn. After Shadowmorn, Dk and Warriors will clean your nut with their axe. And those who say that VOTLK is the best addon will blindfold and say “no, Shadowmorn is not an imbalance. Yes, in the ladder 50% of the teams in the top are Arms warriors and holy paladins. And Dk + Holy paladins. But this is not an imbalance, they just play better” while DK and Warriors clean their nut. - Conclusion.
Now that we’ve summed it up. Please do not listen to those who say that the Cataclysm has spoiled the spirit of the Classic. In our 2022 cataclysm will be a great addon for those who are tired of endless boring leveling and following the META. Catalism will give you the pleasure of playing for the class that interests you. You don’t have to choose from those 3 classes that are in the META.
Finally, people will start learning tactics in dungeons. Listen to Raid Leader on Discord. Resist the herd instinct and try it yourself. When Blizzard announced TBC classic from that day on, I’ve been waiting for the best and most underrated expansion. In which the fun boys of Arthas who walked with Shadowmorn in WOTLK threw Cataclysm rotten tomatoes.
Once again I ask you not to judge me for my English. I tried to convey to you my opinion about the cataclysm. Please write your opinion about this and I will try to convince you and dispel the myths about the Cataclysm. By the most underrated addon. Which players in 2010 did not understand the idea of the addon.