Seriously, I get the idea to display info to the player on the direction etc of the swirly, But every single mechanic now seems to be ‘mob drops swirly, don’t stand in it’.
Is the design team that bereft of idea, that this is the only thing they can do to increase challenge? I, for one, would like to see clever design, incorporating the uniqueness of bosses and mobs, not just a different colored circle on the ground, prompting my to sarcasticlly think ‘oh. what a surprise. this mob drops random circles on the ground’.
Its gotten so prevelelent now that its a genuine surprise when I see a pizza slice, or a cone, or, god forbid, a new unique mechanic.
I don’t work for blizz but I can think of several intresting ways that they USED to provide challenge to an encounter, but now, it just seems like they are phoning it in and just using a cookie cutter template and just reskinning things, and its just plain lazy.