What’s with the end boss with crappy loot … Uldir was the same. Guldan had great loot, Kil’Jaeden and same for Argus. You guys forgot how to design games.
I don’t remember people wanting Argus or KJ loot much. Can you remind me why they were sought after?
Argus dropped the trinkets and the upgrade tokens, but that was also the last tier.
Ah crap forgot about that, and yeah mid tier to last tier doesn’t make for much of a comparison.
Xavius and Helya weren’t mentioned funnily enough.
What? All end bosses had BiS trinkets for many specs.
So the best gear was locked behind the hardest boss which meant most people progressing never got to see or use it? That does sound like great game design my bad.
I’d prefer end bosses to have vanity rather than best trinkets
This is my “I’ve not raiding properly since last expansion” view.
Does a final boss need to have amazing loot for everyone?
I’m sure lots of people would be stoked to get a drop from her.
No. Jaina’s loot is a joke. No trinket, no tier, no weapon. It’s sad that dungeon bosses have better loot. Pretty pathetic actually; even newbie game dev would not make such blunders.
It is quite bad. Got my hc kill on her and will be skipping her from now on. Just no point really.
Because people want/need gear fast, thats why 1-3 bosses drop probably the best things …
For my its again the same as uldir, do 1-3 bosses on mythic, get loot and then you can ignore whole raid … here and there some offpart might have 20+ haste over M+ or azerite might have more desirable trait combination but rest is trash …
Also lol at that set ring you cant use …
Loot is weird this patch, seems that every gear we obtain has less haste than the previous patch we had.
Why are you raiding?
I am not, thats the point …
Because raid loot has been bad ever since m+ got added to the game.
Can’t have raid loot be too good otherwise people who don’t raid and only do m+ will whine because their loot isn’t as good.
That was not an issue in Legion. I don’t think M+ players would quit or anything like that if a raid boss dropped some good loot. This is all just bad and poor design from Bliz.
That’s because in Legion we had tier sets and relics. M+ had no tier and was very hit and miss for relics. Dungeon trinkets were also mostly lackluster as opposed to BfA’s amazing dungeon trinkets.
Yup, and people still did M+. If they care so much about M+ they can add seasonal rewards like the PvP rewards. They don’t. They are just incompetent and horrible devs. If you think that their blunder has faulty reasoning behind it, you’re way off … it doesn’t have any reasoning.
But you only killed her on normal and not all her loot is bad and its a mid expac boss.
Nah it was definitely an issue in Legion as well, maybe not as big like it is now but it was.
It was especially bad in EN, now some might argue that it was acceptable since EN was the first raid, but having to wait until Nighthold for a good trinket really sucked.
Now guess what happened after Nighthold came out? They nerfed the Nighthold trinkets to where they were almost useless and m+ trinkets were still better if you had them and it was like that all the way until ToS released.
Yup, and people still did M+
It was good for the Weekly and Legendary chances, in my case at least. I ended up doing a lot of M+ just for the leggos thinking about it.
now some might argue that it was acceptable since EN was the first raid, but having to wait until Nighthold for a good trinket really sucked.
With exception to Ursoc’s trinket where people still tried to TF it in the last patch