Why is there not Large town ingame?

It’s right below that, you know that very especific part you intentionally ommited? Yeah, that one :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :point_down: :point_down:

First of all, Elwynn Forest isn’t Stormwind, not sure why are you mixing them as if they were one, they are different areas. Secondly, it’s Hallowfall and Dornogal, not Hollowfal and Donorgal.

Thirdly, Elwynn Forest is… a forest, I know it’s shocking but listen, people normally don’t live in forests, they live in cities like Stormwind which, surprise, it’s right next to the forest so there is no reason for the humans in there to live in a dangerous forest full of wolves and bears when you have the safety of a city right next to it.

Notice how bad TWW areas have to be that in order to prove your point you have to compare it with a 20 year old desertic area like Elwynn and even then it doesn’t win :rofl:. Even taking Stormwind out of the equation, go take a look at Zuldazar or Boralus if you wanna know what a populated area should feel like, those areas are ALIVE.

Now, you also said that Hallowfall has a lot of “life” on it, I think you’re the one who didn’t explore enough. There is a lot of buildings, but most of those buildings are empty, and the few NPCs in there have either 1 line of dialog (literally 1 line :laughing: ) or are not interactable at all. I invite you to go to Stormwind or Zuldazar and enter any random building, or watch the orphans playing in the streets, the guards patrolling the city, people at the graveyards, parks, statues, etc. All of them with dialogues…

I also invite you to not respond to me ever again, since you enter the category of people worthy of being blocked by me (being manipulative, provocative, and/or disrespectful) do not expect more responses from me. You can of course write your response if that makes you feel better but rest assured I won’t be reading it.

Ironforge and undercity forever best :slight_smile:

I teleported my mage one day to uc out of nostalgia, I died, I was confused why, friend said its under plague :dracthyr_a1:

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I feel the same. When I played ffxiv I love how big the main city is and then there is a secondary smaller city / town. I feel like wow could do well having something like this also. A town for crafting and and have vendors in it etc. but saying that ffxiv has travelling crystals where wow only has HS

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The city of Threads is quite large

Best city ever made.

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Although I think Surumar, Boralus and Dazar’alor are some of the best cities Blizzard ever made, the TWW ones are just as good tbh in terms if immersion. Azj-Kahet in partcular is a sprawling metropolis. The visual framing is great when you fly towards that place.

Which one?
Because even the 3 starter citys, ul’da, limsa lominsa and gridania are in comparison to SW or OG relatively small, ist just artificially stretched by the fact those aren’t one big city but multiple sub zones splites by portals.

And they haven’t even the amount of House’s, gridanua have only the adventurer huild, the trainer for carpenter, the lancer/arcer barrack and the grand company HQ and trader hall.

Similar for lima, more sunce everything is basically center in/arround the great spires, they aren’t even house in the backgrounds (similar to gridania which has atleast 2 or 3 for aesthetic)
Uldah is only big because the ring like structure in which ever house is integrated.

And even the outside towns have a average of 2 or 3 buildings.

My favourite city in old sharlayan. Then the second one is from the same expansion Radz-at-Han. They class it as a second city I would say but I think of them like town. But thinking about it they don’t really have houses except old sharlayan :sweat_smile:

I feel like wow could benefit from a place like Rafa-at-Han. It would make it feel more alive.

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