Played druid resto bfa so far started to play pvp and everyone is running thorns and I have no idea why?
I’ve not heard of Thorns being broken so that might be something new and I’m just not keeping track at all.
However, PvP has been dominated by melee in general throughout BfA with occasional caster showing their face every now and then. Combined with Druid PvP talents generally being quite weak it makes Thorns an easy fit amongst the otherwise bad options.
It has many positive sites and almost no negative. Specially in 2s.
- enemy gets slowed = easier to kite
- enemy gets dmg = dangerous to burst you or it eats enemy mana
- some people will not attack a thorn target making it basically immun for a few secounds
- pets get dmg by it and you can pick them off
Uhh, druid pvp talents are great, really strong, and this season is 100% caster dominated. That being said thorns is just a good answer against enemy melee. Especially things like rogue, feral and windwalker get punished for training one target.
I think it can be broken on a resto druid when used to be very aggressive and in your face with feral affinity while being covered from being punished by a destruction warlock. That feels like hard to counter. Maybe only balance and feral should have it.
That might be the first time I’ve heard of casters dominating PvP in BfA, but I take that’s more a high end 3v3 meta? Melee has dominated 2v2 as well as the casual sides of Warmode and BG’s. I mostly PvP on the side in 2v2 for fun so if my take on it is wrong I’ll concede.
Also on the case of their PvP talents - It’d take quite a lot to convince me Druids PvP talents are good. Druid is such a versatile class and has been that from the beginning that they have weaknesses mostly designed around mobility and durability. Typically, their enhancements have been on the weaker side to try and compensate this.
As an example, Resto Druid have no talents whatsoever that directly counters casters in any way. The only exception to this is Mark of the Wild which is never worth it because all casters affected by this can purge/dispell it, ironically with the exception of Moonkin. However, their basic toolkit have many ways to deal with them, most notably instant casts to LoS their casts.
I would say the only PvP talent across the Druid specs that’s actually good is Ferocious Wound from Feral, but that’s also combined with Feral having little of value in other PvP talents that isn’t Cyclone so whatever you choose doesn’t really matter ergo why Thorns is so easy to fit in as you’re not actually giving anything up.
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