Why no BFA TimeWalking?

I think that this is the main reason.

If they ever decide to update the default leveling experience to Dragonflight, like they should, the BFA/SL will be open to timewalking.

Though I prefer underscaled TBC/Wrath/Cata/MOP TW.

Also BFA sucked

Because BFA sucked

I do plenty of Classic LFD on new alts, and i can’t say i ever grt dungeons that are too long.

It’s mostly RFC, Deadmines, the purple/Orange parts of Mara or The live or undead parts of strat.

Tho, Strat might be above the attention span of some end game players.

But the others are fine

Because TW updates don’t come at the beginning of an expansion, they’re usually added around the x.1.5 patch.

Probably because timewalking dungeons are considered heroic dungeons, and classic has no heroic dungeons.

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Wod was also splinter stuck in people brain as bad part and we still have TW’s from drainor?

Wailing Caverns whas only changed in that they put in a suiting map and removed some dead ends so that it not happen like to a sylvesternight where I tanked and we ran 2 hours through the caverns cause we have no idea where to go. The bosses and mobs stayed the same unlike Sunken Temple where they butchered half if it.
Lower whas only changed the same way Maraudon whas. The ways where you could go from lower to upper are in theory there but there is an invisible wall. But except that lower is the same. Maraudon whas also split in I three different floors too for making it more suitable for dungeon runs.
Dire Maul itself is already three different dungeons.

WoD whas remembered as having no content. It whas not that the content whas bad but being non existant. The content that whas there whas fun but it whas just way to less.

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BFA gearing system sucked, but dungeons were fine.

BFA best in designwise :slight_smile: At everything(zones,dungeons,raids). Kul Tiras best!!

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