Why not just ban all addons?

Add-ons that don’t interfere with the general well-fare of the community aren’t an issue .
I don’t see how an addon that simply provides a more detailed tooltip should be banned .
Your post is beyond ridicoulous .Extremist even .

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No lot info online? There is whole site that have every quest and everything from this mod explained.

You should make a new char and call it ‘Starmer’.

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You’re narrow minded.

There are lots of addons for accessibility people use. I am one of them.

Blizzard UI can’t fix everything, not even close when it comes to sight issues.

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If you ban all addons, exactly one thing will happen: You will wish you hadn´t, because then everything people already use and more will then get bundled into a third party overlay that blizzard can do nothing about because they can´t legally scan your RAM to detect it.

I personally also feel that the majority of players rely way too much on addons, instead of actually spending 30 minutes learning how to play their spec. No more reading guides, or rather only to copy the talent builds and BiS lists that don´t even apply to them becaus eat the level they play at they have different stat breakpoints.

But still, every season it´s always download this pack of 2 bazillion weakauras, , install this addon, so the game will play itself for you… always looking for that silver bullet… but then even if they find it, it´s still useless to them because they never took the time to learn how to aim a gun.

For example My guild used to gives me flak for not even using DBM at all on normal and HC… but I´m still the one that fails mechanics the least, always gets assigned “special duties” like Playing Soccer on Shivarra, or doing the lamp on Shriekwing, or gets to choose one partner to deal with the seeds on fyrakk HC because assigning 4 people is a waste of resources when 2 players can easily juggle 2 seeds each.

For me, addons enhance the availability of information i already have, like making SKB stacks easier to track, lighting up when combustion is active because it can proc randomly, or blinking when my current target is primed for scorch execute… I can play just fine without them, literally the only thing I felt was missing during leveling were those 3 wealauras and my cursor-finder.

But for most others, they´re not an enhancement but rather a crutch, either because they either never made the effort to learn how to walk, or in other cases can´t walk for reasons not of their own making… the latter have my deepest sympathies, but the former are just bad players that will always remain bad players because they don´t want to invest the time and effort necessary to become at least mediocre, much less decent.

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Addons won’t tell you what to do. They might tell you what is coming next, or a WeakAura might tell you where to position relative to other players, but you have to know the fight first. As a raider I can tell you that people who think they can rely on addons in difficult fights are some of the worst players you can have in a guild because if they don’t know the mechanics, the addons they think they can rely on do exactly nothing.

The thing is that one would have to be pretty much superhuman at this point to mythic raid without any assistance from addons. Boss fights got too complicated and often times you have abilities where you have to coordinate where 5-8 people need to go in just a few seconds or it’s a wipe.

With that said, I find it incredibly annoying to have to constantly tinker with weakaura issues just because they’re necessary for that one overdesigned mechanic, but after the private aura disaster where they just blocked WAs without actually designing anything differently, I lost all hope that Blizzard can actually design interesting mechanics that are actually consistently solvable on the spot on a timely manner.

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Please do it. :joy:

Thank you. Someone with more than two brain cells has entered the chat.

Lol I just made one, a little back-stabbing goblin rogue!

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:joy: Hopefully we have two tier title in the game.

If activities or specs require add-ons to be playable it is poor game design.

Blizzard is just lazy by having the community fix flaws in the game with addons (and have players “test” the game after releasing updates).

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While addons exist, only a fool (or an intentional scrub) wouldn’t use them.

I think that’s the OP’s point, is that addons shouldn’t be necessary, which implies some things need re-designing.

Well this is fine because then everyone has access to that information, no matter how clued up they are. I sympathise with the OP, there’s a lot of encounters and some specs that would be painful without addons - but there is a balance to be found between improving the base UI to actually give players the information they need, vs simplifying things so the information isn’t needed at all.

Raid healing without addons???

As a tank… no thanks

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I use mouseover macros for healing over the raid frames :astonished:

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“Everyone would be equal on the AH without any addons.”

People will never be equal as long as the token exists. I can invalidate years of your farming in 2 minutes :slight_smile:

As a roleplayer, I strong believe that banning addons would kill Roleplay servers.

That aside, no, it wouldn’t make the game magically be better. WoW still has so many design flaws that are balanced out by community addons.

Taking that away now would make the game unplayable for many casuals and hardcore players alike.

The mistake was to every allow addons in the first place. And now, that the dependency of addons is a thing, it can’t be taken away anymore without heavily upsetting the players.

The child has already fallen into the wellspring and drowned (idk if that saying translate correctly). It’s time to move on.

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This argument again. DBM/Bigwigs becomes background noise a couple pulls in on most* bosses.

*Also given Blizzard designed Fyrakk Mythic as a boss that required a weakaura while disabling the code a proper weakaura required caused a massive issue for every guild that progressed him and guilds had to circumvent it with a weird macro addon combo until Blizzard finally gave in and made the debuff no longer private and as such weakauras could properly track it without the macro but it still required an addon to deal with the mechanic unless you had a setup that was a wet dream for 99.99% of all guilds. So no, the removal of addons would just make it worse and Fyrakk is hard evidence of that.

Removal of addons wouldn’t change that. We did that back in the days as well long before addons like handynotes emerged. We just mastered the technique of Alt+Tab.

Because their UI is absolute dog?

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First of all, you don’t get to remove stuff that has been integral to how people experienced the game for the last 20 years. You get to do that on a new game (just to find out that players always find ways, like happens with overlays on games like FFXIV).

Second is that i do believe that something like weak auras has become too powerful but here is the issue: the games is more complex too. So i can’t really say if the game got more complex because the aid tools got more powerful or the tools got powerful as a response to how the game evolved.

In any case my point is that if you remove addons the game would become more simple because without the ability to filter irrelevant information you need to change the game so that it doesn’t generate that irrelevant information and players can clearly see and react to the relevant information.

Sure, we don’t need a timer for each ability that a boss will do on a sequential order on every single pull, that is something that you will learn by repetition. But if you have to react to a buff happening in the middle of a fight with a lot of visual clutter from spell effects and other buffs on your character, you totally need a way to highlight it. That’s the basic notion behind why addons are important and why removing them would mean simple mechanics and less complexity overall.

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The example on how poorly fights are organized by Blizzard.
The fact you MUST have this to track something and they made it private shows there is something fundamentally wrong with how fights are designed.

Not advocating for the removal of AddOns such as WeakAura or as a whole, but you can’t deny either that a lot of design decisions are just…outright bad.

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Removing them, no.

They could bake more of them into the default UI. DR Trackers and BG Unit Frames for example.

Customization through addons was and still is a big selling point of this game. The community handles a lot of UI problems better than blizz.

Bonus point - as a software dev myself, addons are a game within the game for me. I enjoy it to make custom scripts for myself.

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