Why people hate LFR?

I believe some people hate it because of Legion, where it could drop both a legendary and (because of titanforging) actually bis gear, so they felt forced to do it.

Alright, i’m also going to share my opinion from a casual perspective. I’m a WoW casual player and do play with some friends. Normally we do just daily stuff, level alt’s or do some mythic dungeons here and there. It will still get me to a decent of levelof gear, but I will never be having top gear, since i’m also not a dedicated grinder. I don’t even join guilds to be honest. In short, i’m a very casual player.

One of the reasons is, I also play other games and have other hobbies. But a other reason is my time that i put in the game. One week i might have to work 40 hours in the week but the next week i might work 60 hours. I also work in the weekend, afternoon shifts, evening shifts and even night shifts. So, you can imagen that i also can’t really dedicate to a raid group that play on fixed days/times.

So, can you imagen that LFR is playing a crucial role in this situation. That i can still experience a raid without putting many effort in a raid group? That i can still experiencing all the content Blizzard is offering me?

And if i want (let’s say) the Doomblade (mythic and look a like gear) transmog. Then i just wait until the raid can be done solo, or just with a smaller group.

But i don’t do LFR much often. Because the long waiting queue and to many toxic players which basically bring down my moral to put any time in LFR.

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I think ppl that enjoys raiding and wants to raid will do so, in the difficulty that suits them. For some that might be LFR, but i would think that most ppl that really wants to raid they do so in normal or higher. LFR just gives the option to see the content for all of those that doesnt really want to commit to raiding. Remove LFR and they will just stop raiding (or buy boosts to get the quest done). You get better loot for doing emmissaries, so there’s no need to do LFR for loot.

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It enables for bad players to stay bad. They won’t ever gid gud if they don’t have to.

Those people then come here to the forums to complain about elitism. I hate it.

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It IS pretty elitism to call people bad and tell them to gid gut.

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Some people just want to see the story. Because, you know, even before raid finder there were people who wouldn’t do normal raids. You can’t force people to join guilds or do raids.

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But if your never cross paths with these players - does it really affect you if they play at a lower skill level?

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From what I understand LFR is tuned to be completed exceptionally easily to the point where it is barely a raid, along with the usual problems with Pugs I. E. entitled players, slackers, and misselaneous wazzocks.

Hope that answers your question.

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Nah the social aspect of WoW is being killed by the daily and weekly quotas people need to do to stay on the curve.

If you have to spend so much time on your “ingame job” you are not in the mood of interacting with strangers during and after it.

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Ingame it’s fine, but on the forums man… these noobs who are 12/12 LFR talk crap about things they don’t know anything about. That’s what I hate.

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That’s actually some interesting points there. I do wonder though. With LFR being the only raiding experience you can do, what do you think about the difficulty and challenge in LFR?

You said it was mostly time reasons you do LFR, so do you think you would enjoy a more challenging LFR mode? Or do you think the difficulty is fine as it is?

Have you tried raiding normal or heroic with a pug from the group finder before? You’d have to commit more time than in LFR, but atleast with a pug you could do so when you have time to spare.

Rewards laziness

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Not sure about Wrathion’s fire. Did not try to stand in it, but again Blizzard give you the incentive there to do it because when it happens you cannot actually damage the boss, so what else are you to do?

Skittra mark mechanic I mentioned in my post, at the gimmick part (it is the gimmick of the fight.)

Maut’s explosion (which you need to run into the circle sor) is the one you mean? That does 148K damage. With a priest buff the average HP levels hover around 250K in LFR. Maut’s damage reflect, again, is the only gimmick of the fight.

Vexiona, again, as I said above. The breath does 111K damage, and 22K every 0.5 seconds while you are in it. Realistically the breath is the only real thing that can kill you (except if you have a very high geared tank, because then his large HP pool if not topped out will kill your raid.)

Xanesh once again, the only gimmick, and since people can survive messing up a single football mechanic on heroic. And I mean did you look at the adventurer’s guide? On heroic missing an orb does 18K damage to everyone in the raid, compared to messing up the orb mechanic which does 111K to everyone. It is almost as if Blizzard would encourage you to not do the orb mechanic at all.

This tier was also a little different, again, from the others. Do you remember Kil’jaeden on LFR? Fallen Avatar? Maiden of Virtue? These bosses had unique mechanics added to them instead of the original (fallen avatar had no maiden in the fight at all, while Maiden of Virtue had no orbs to soak, and you only got the different color marking when she teleported away.)

It kind of proves what I meant with my post. Some LFR wings have the opportunity to teach you specific mechanics, while in other tiers bosses are added with modified to no mechanics at all just because the original mechanics would be too taxing for a random queue group to handle. It is inconsistent, and leaves you with little to learn because you always have to ask the question “does it work like this on higher difficulties?”

The same could be said for the rested XP bonus :wink:

Considering both the ilvl dropped and the experience in there with all the window lickers who have to wipe 6 times to learn to restore their sanity, LFR is at best compromise for most people

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I don’t see a chest next to me with end game gear when I alt+f4 at the inn.

Leveling cannot be compared to raiding, that is another thing also.

Yes, and how Desolate host fight was without Desolate host LOL

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The challenge could be a bit higher but it also depends with who you are. I have respect for players who keep on dying and try stuff to overcome the challenge and find new tactics then being way to easy as it is right now.

But sometimes i also have facepalm moments as a casual player of how some people might play. It depends on the situation.

But overall, it’s to easy. And yes, i have tried a raid with a group a while back, when i was younger and had more time. It’s just that many “dedicated” groups do have fixed times which i can’t always be online.

It would be perfect if i found a raid group that doesn’t expect me to be online every evening for example. But many do and i do kinda understand it to be honest.

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Some “Endgame gear” that is worse than emissary gear.
So one can get higher ilvl gear by drawing circles or interfering with nature for a humanoid turtle hag

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That’s why I suggested trying to find a raid in the group finder. That way you don’t have to commit long term and are able to raid whenever you have time.

These group finder raids can be pretty hit or miss though. They range from pleasant experiences to a toxic mess where players leave after every boss.

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RDF (Random Dungeon Finder) back in the day was the first step towards the removal of social interaction. Nowadays, as people have said, LFR promotes laziness and lack of desire to learn game mechanics, while simultaneously provide the content to everyone. Blizzard tried too hard to cater for the hardcore casuals and this is the result.

I think LFR itself isn’t that bad, it’s that it is nrainlessly easy - you legit afk your way to a kill. Make the difficulty Normal, then we can speak further.

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Sure thing, as long as the ilvl is appropriate for that mode.
Getting worse ilvl than un-affixed M+ keys is silly

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