Being in a guild requires dedication like attendance on certain days and etc. LFR give those with heavy real life obligation the chance to experience the new raid.
I was doing some LFR runs to gear up an alt the other day.
Wiped at Carapace.
I kindly suggested that if people were low on Sanity and had cloak on CD they could rush up to dragon boy jumping over the corruption patches using whichever class speed boost for some extra fix.
Some people genuinely did not know and were grateful.
LFR being LFR, most people simply get in without reading the mechanics, and hope someone will explain what to do.
(We got NâZoth down at the 4th attempt, which I consider acceptable having a group comprised of many people who never read the mechanics to start with, did not know what âget into portalâ meant, and all of the such).
I am not talking about the people who just did not know and needed to be told once.
But the people who do not learn to do this after multiple wipes and explainations
Pretty much. Ultimately LFR could be added to all difficulties over the months of the raidâs release. With just some minor adjustments and without too much hassle. Something that would âundermine the effortâ certain players feel like they put into the raid. Even though the very same players most likely completed the raid in a pug group.
I honestly have not seen that happen so often. A couple of wipes are the norm, but then people learn. Guess I was lucky, or I just have come to accept that 1-2 wipes on random bosses are possible and even 4-5 wipes on Nzoth are kind of normal.
Anything better than that makes it a very lucky and smooth run for me.
hard disagree on making higher difficulties queueable. Doing it in a queue gives a certain expectation of completion, and given how many pugs fall apart on heroic already that will not work, the last time content was queueable that was reasonably difficult was cata heroic dungeons and that ended in tears, that is why queueing any difficulty is a bad idea, not because it is not doable but because people cry when they dont manage.
Clueless people can at least be receptive to learning something.
What we deal with in LFR and sometimes even in Normal pugs is called a âdunceâ aka someone incapable or unwilling to learn
First of all you dont need god know how many hours to clear heroic on weekly basis so do not look for fake excuses please. Full run takes 2ish hours. LFR at its current state is designed for bad people who perform their rotations with selfie stick. Raiding was about finding a group and working together towards downing the boss. LFR in its current state is designed for bad players so they can âparticipate in raidingâ and dont feel bad about being bad (HEHE). Itâs another level of difficulty which splits the community, its boring, its unnecessary, it honestly should be removed from the game and replaced with scenarios like someone else suggested a couple of weeks ago.