Why the Dinars system feels bad

Differential Treatment is ethically less right Equal Treatment
Being subject to Differential Treatment makes you feel like you are being punished
There are no arguments that can validate Differential Treatment where Equal Treatment could be applied
Purpotrators of Differential Treatment align themselves with unethical practices and we trust them less because of it

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sounds like the kind of blanket statement you’d find scribbled on a freshman’s dorm room whiteboard

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What differential treatment, stop using words you don’t understand.

Rewards for things you don’t do existing is not persecution.

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What is bro yapping about , sounds like your post is Ai generated , go do keys get items , that’s like every mmo , dinars are bad luck protection , that’s literally it , want raid items ? do raids , want the endgame content ? time 12’s , its simple as that , its not that deep.

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The only issue with this entire dinar system is the totally lack of effort from blizzard’s part, when it comes to the trinket tuning.
No m+ player would care, if a 678 signet was not worse than the raid trinkets in way lower ilvl.

This issue is not new at all. The dinar system merely spotlighted it once again.

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Well, Chat GPT has spoken. Not sure what the OP’s problem actually is though.

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Honestly find the need to kill a specific mythic boss to get their item available off vendor to be beyond stupid


Should’ve been an overall # of mythic bosses killed


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If raiders get acces to weapons jewerly, then mythic players should as well, its not about loot from raid not being accesable for mythic players, its about the weapons and jewerly etc from dungeons not being purchaseable for mythic players.

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I disagree with this, unless there is an actual punishment taking place.
By this logic, getting second in a race for example would be a punishment and not a result of ones own merit.

The Dinar system does feel bad you’re right about that don’t get me wrong but this claim is a stretch and a half.

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Blizzard is once again screwing over the more casual part of their playerbase.
Back to the old days. How much abuse are we going to take?

screw the casual playerbase ? week 10 and still can’t kill hc bosses after all the nerfs they received ? what exactly did they screw up ? casual players feels like toddlers they just want everything for free , maybe do the content so you can get its loot ? like what.

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It depends how they quantify it.

Everyone is doing hard content in raid/M+. It’s merely arbitrary hoops

Raiders are rewarded for things they don’t do, textbook. Because their gear is the best for M+, even if they don’t do it.

Wipe off that clown makeup already

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You know, this gear is the best for raid too. Exactly for the content they do. You want the gear - you go and get it.

Casual player here, just doing solo T11 delves and having a blast, it’s all I need. Ran 4 LFR bosses today, picked up heroic Kezan, and also recrafted my offhand to 681. Sitting at 664 gear score now and couldn’t be happier. Honestly, anything higher would feel like overkill for the kind of content I’m doing.

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Yes thats exactly it, really flexing your analytical skills here I see

The needless restrictions probably

This is equal treatment, in that the same requirements to access the items and the mythic track items from dinars applies to everyone.

Equal opportunities does not mean equal outcome.

Whether it was the right choice is something else though (my opinion on this is entirely limited to the power of m+ vs raid items).

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So no dinars whatsoever just because I don’t enjoy M+ or raiding?
You sound like an elitist, honestly. What are you gatekeeping exactly?

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Again, rewards for content you don’t do existing is not persecution.