Wow, thanks for telling me! I had no idea. I guess I won’t be playing TBC after all. What would I do without you? <3
Seriously tho, yes, I am well aware of the fact I won’t particularly enjoy questing in Outland either. But I am willing to endure it once on my main to get to the part of the game that interests me, namely end game raiding, participating in RP events and maybe some casual pvp in BG’s when ranking premades are gone.
Hell, i won’t even quest to 70 to begin with, I already have a well formulated plan of what dungeons to spam however many times to optimally get to 68 and start working on karazhan attunement within first reset week. I’ll do the quests later for money when the zones cleared up a bit.
Which just goes back to our original circular argument Nicolay.
I say ‘killing boars in Westfall is neither more, no less enjoyable than killing worgs in Terrokar’. You respond that it’s better because there’s less travel involved, I say ‘yes there’s less travel, but realistically, how much time do you really lose by travelling? 10 minutes maybe? - besides which, once again, it isn’t a race and there are no time limits,’ you disagree.
Ok, first it kind of is a race, my guild that i really like intends to clear kara and possibly even mag/gruul on first reset, and I wanna be there to help them.
Second, yes killing 40 boars in westfall or outland is equally boring, but in outland there is less trevel time and more consistent and well-rounded quest hubs, which makes it more tolerable.
And round and round we go
And again, I’m not exactly exstatic about the boost. I just don’t think it’s a big deal. But do keep up making a fuss if you like. I won’t cry if they go back on their decision. But we both know they won’t.
There hasn’t been a single good fact against it only personal opinions so guess what that boils down to… ‘I don’t like it so I don’t want it in the game’
Again, this is a consequence of not being a MMORPG player, as I’ve explained in the other thread. Why? Because a MMORPG designer, has to design a part of the game in a certain manner. Now, since there are millions of different people with different tastes play the game, there will be a number of players that don’t like any single activity in a game. But the game has to be designed and put in place.
So, what does an MMORPG player do? He sucks it up, stays calm and patient and does what the game brings in front of him. Patience and dedication are two main features of an MMORPG player.
Because they can’t offer different people ways to skip content for real money all the time. For instance, I loved how pvp gear looks. But I hate to my guts the PvP grind in classic. It made me sick irl. But I never asked for Blizzard to sell pvp titles/gear for rl money.
My friends hates arenas and pillar humping in arenas. Another friend of mine hates levelling gathering professions and roaming in low level zones to find iron deposits. Some people I know hate most rep grinds, like there was a dude that was yelling “FML” 14 hours a day in winterspring but he was farming WS trainers rep all day every day. But all these people make a choice: 1. suck it up, put your head down and work for it 2. don’t have that “thing” and be happy with other things that you have.
If you hate levelling, you can just be patient for 1 character, get it to 60 and not have an alt. But nowadays even the most casual player have 2-3 60s, it is already pretty insane.
You simply can’t sell boosts for real money in an online game. It kills the game and breaks the player contract, the first principle that an online game is about : “Your real life means nothing in this game, this is a new world”.
And it still takes 2-3 weeks to level a bot to max level to start making gold on it. That means 2-3 weeks of downtime for a botter every time he gets suspended/banned, which means a massive financial loss.
You mean the one where you admitted to being a spoiled, moneyed decades long multiboxer? You and your kind were the prototypal pay-to-win cancer in this game before any cash shop so much as crossed the mind of Mike Morhaime.
Your opinion that I am not an “mmo player” fills me with pride. I never was nor will be the human cancer upon games that you are.
Guess what, you can and Bliz will. And it won’t, that’s just your opinion. Levelling is just a race anyway, the real game starts at max level anyway. And none of your attempts at comparisons are relevant, you can’t play endgame without leveling, you can choose not to do any of those things you mention because you have other options.
See, I write to you properly like a civilized person you come back at me with spitting your bile. This is why you don’t deserve civil arguments.
I multiboxed but I never engaged in PvP or never farmed gold with it. So I never earned any advantage over others with multiboxing. I was soloing 10-man raids and doing videos on it because the game was a shallow piece of sh in retail and that was the best content I could get.
Thanks for proving once again that you don’t have any valid arguments but only personal insults and ill mind reading.
Also: a player that only talks about “what he wants” and doesn’t care about its effects on the whole community, is a single-player player. It’s not a personal matter.
It’s absurd that this even needs to be said. Level boosts have no place in Classic. If you want to swipe your card for “”“convenience”“” then Retail and Raid:Shadow Legends are right that way ---->