Personally I didn’t find the story particularly engaging.
I knew instanced Garrisons would turn out the way they did. Even if they had been fully class/race customisable the outcome would have still been the same. Making the world small, isolating players. The shipyard on top of it all was just obnoxious.
Tanann felt like a cynical holding cell.
The raids were good, even great. But that’s usually a given. I didn’t like the 5 mans (except the train one).
I’m sure not everyone disliked it - especially if they started in MoP or WoD, but no time past will change my mind on WoD unfortunately.
As others have said the zones and questing were, for the most part, great. What did really annoy me was the build up of all these great legendary Orc tribes and their leaders who we just then seemed to decimate with barely a scratch to ourselves. It just didn’t tie together well.