You could simply merge servers. There were private TBC servers that were permanent, sow hy not keep it?
Because nobody would play it.
This. The Classic Era servers are totally dead and TBC Era would be no different. Why would you want to AFK in full t6+swp gear in Orgrimmar on a server where progression has finished and nothing new will get released?
Classic Era servers are not totally dead. They are a museum, and we’re actually a small, but slowly growing group of people playing and levelling alts there. Why should Burning Crusade lovers not be given the same possibility?
It would not hurt anybody, and I bet the costs of keeping 2 or even 4 BCC Era servers would be more than made up by those unsubbing exactly because they do not get these servers.
That’s not true.
But obviously they’d be less played. But they can simply:
Hey, so of course it’s not true that there wouldn’t be an audience for a TBC ERA, sure the release of TLK classic will aspirate in a lot of people, at least for a while, but the real communities of each extentions came here because they thought they could put their bags on their hearts extentions.
Many people have been scouring private servers for 15 years and sometimes stayed 3-4-5 years on the same server.
There are also many people currently who have not yet finished the proposed content of TBC classic, and would like to be able to do so in both PVE and PVP before moving on to tlk.
Why did Blizzard shut down private servers of dozens and for some of hundreds of thousands of people to ultimately not offer this long-awaited content in the long term.
Of course not to open all the servers currently available but to leave some international servers available would be interesting, rather than seeing all this community return to scatter on new private servers.
People said the same about Classic Era too, but there’re ppl still playing it.
when tbc was the actually expansion of wow retail, a pc has 512 MB ram, 64 MB gpu ram and 2 gigahertz cpu …
today a pc has 16 gb ram, a 8 gb gpu ram and 20 ghz … for same money like in 2006 …
so i can not believe, that it costs a much to give us tbc era servers or wotlk era servers …
Yeah, in their hundreds. Across all realms. Logging on for a raid only.
That would make few thousands wouldn’t it? If it got merged.
If you merge all realms NA OCE and EU and all realm types, then you would maybe get 1000 players, but then some would leave as they (me included) would not play on realms where PvP was a thing.
Why not just “delete” all but one PvE, one PvP and one RP-PvE ream pr. region? The RP-PvP is dead - literally /who gives 1 (one) when I log on to check it out And let all other realms be swallowed by this one. Name changes would of course be a problem, but a price I think most Classic players would be willing to play.
@Dottie, no, we’re not raidlogging all of us. Many are busy levelling - the PvE cluster has at least as many leveling as a cluster in SL.
TL;DR:
Combine all Era EU into 3 servers, PvP, PvE and RP-PvE.
How many do you need, exactly, to justify the existence of Classic Era servers? Iirc what was said before 2019 when Classic was announced, even “ten people” would’ve sufficed to justify the existence of the “Classic Museum”. And mind you, this is Vanilla, where almost every major activity requires high numbers (40m raids, rare recipes, mass PvP etc). TBC and WotLK have much lower numbers required to keep a community active, and more catch-up systems for newer players. I’ve played on eternal TBC and WotLK pservers with less than 1000 active players between both factions and BGs, Arenas and 10/25m raids still happened.
Or is anything short of Firemaw no longer acceptable?
I’m completely neutral.
What does BC offer that either Classic or WLK doesn’t?
Old specs are available in Classic. New zones in WLK.
BC requires a healthy population.
I’d guess a single server could be filled, however, should that be PvE or PvP, RP…
Is it a service you’d pay 13€ a month for years without end.
I am supposedly in favor of BC, I love Azuremyst and many OL areas, however struggles with group quests and forming dungeon groups is more of a disillusion. And we’ve just got the new content carrot (which may have drawn players away from the world).
I was very surprised to learn that not only do people still play Classic Era, they even actively raid Naxx!
Unlike SoM which is well and truly dead. Just goes to show that people actually want the original releases, as unchanged as possible. Even the anti-boosting measures didn’t keep SoM alive, and I thought most of the changes (except loot scarcity) were actually good. Lesson learned I suppose.
My point is I suspect there would be dozens if not hundreds of people on TBC era. Why not give them a PvP and a PvE realm? What levels of indifference to their fanbase can Blizzard actually reach?!
It’s nearly impossible to do anything on the Classic ERA servers, unless Blizzard commits to just 1 server… Not 1 PVE and PVP and RP… Just 1 server. Unless they commit to that they are never getting enough people to keep playing it to allow it to work.
If they went ahead with multiple TBC servers the low numbers would push away the few that might have stuck around to play it, just like in ERA. ERA has a semi-active playerbase of something like 120 players in all of EU, but they are raid logging players so you’re never doing an AV or even an AB, you’re not running dungeons…
TBC already has lower numbers compared to Classic 60 while it was active, so as much as I love TBC (it is my favourite expansion) we don’t need another graveyard.
Why would you think that, TBC is less popular and already has many dead realms, when WOTLK comes it’s going to be even worse than ERA.
You think classes, content etc. in TBC are the same as Vanilla or WotLK? Have you even played them? Or are you just turning a blind eye over the actual differences between the three? World areas aren’t even the primary point, here.
The popularity of an “Era” game doesn’t necessarily have to do with the popularity of the progression servers that came before them.
The truth is, end-phase Vanilla is a pretty awful state of things, for a lot of reasons.
- Next to no catch-up gear, and extremely poor rate of drops. Meaning that any Naxx-ready guild is going to take months to get any new player ready for said raid, especially if they are supposed to cover a role where they can’t really be carried (such as tanking). In comparison, you can get a fresh 70 ready for BT in 4 weeks tops in end-phase TBC (and maybe an extra 6-8 weeks to be rdy for SWP), and just about a few weeks for ICC in endphase WotLK. This means that player turnover is a much bigger problem in endphase Vanilla than endphase TBC or WotLK
- Vanilla just requires a lot more players than TBC or WotLK. Raids are bigger. PvP activities are bigger. More rare recipes requiring a larger pop to find them. More rare consumables requiring a larger pop to find and trade them efficiently. TBC and WotLK in comparison are nowhere as demanding when it comes to the pop size required to sustain all their key activities
- There’s… just not really much to do in endgame Vanilla compared to TBC and WotLK, especially in terms of player progression. Unless you’re trying for high-rank honor farming (and GL if the pop is small), PvE is mostly about just doing that one or two raids and then wait until next week. Maybe farming for consumables in-between. In comparison, TBC and WotLK offer more stuff to do since dungeons are more relevant, PvP is more farmables, there’re dailies, arenas too if you’re into them, 10m raids, etc etc. Ofc I’m not saying you can’t find something to do in Classic too, and I’m sure many RP fans will tell you “Classic is a sandbox! You’re supposed to create your own activities!” Like… sure, but you can do that much anywhere, except TBC and WotLK offer also other stuff to do…
At the end of the day, it shouldn’t be surprising that, even on the pserver scene, it really were Vanilla pservers that kickstarted the whole “FRESH” trend, where pservers are meant to showcase some kind of progression rather than a static end-of-expansion state. Before Nostalrius in 2015 or so, most pservers were just eternal TBC or WotLK servers, and nobody minded 'cause it works for those two. But ofc it doesn’t in Classic, so the FRESH movement started and the trend thus spreaded to TBC and WotLK pservers as well. But at the end of the day, when it comes to “Era-style” eternal realms, Classic is about the worst possible choice out of the three, so it should be no surprise nor indication that it’s doing poorly. Any person with some common sense and experience (read: not a WoW dev) would’ve predicted as such.
None of this is going to convince me that my opinion is in any way wrong.
If you want a more direct and clear example. A very popular private server that had over 10k active TBC players was dead just months after Sunwell was cleared, completely dead. The same company running a similarly popular WOTLK server has been currently running at the end patch for something like 9 years, launching several years before their TBC realm was first opened. That WOTLK server still has as many players currently playing as a TBC retail mega-server.
TBC doesn’t have staying power, that’s why people have abandoned it already in large numbers and almost all the servers are dead.
That’s the wrong question to ask. The real question is why should one play there to begin with.
The answer to that is simple, these old games aren’t played only for nostalgia or to relive old times, they are played by players who want to settle down in a permanent home, who prefer these time periods due to their design, the way they feel. It’s not about Classic or Wrath offering somethig better or worse, it’s merely about personal preference. Better or worse aren’t the governing factors here.
The fact they aren’t making TBC era servers is one of the worst decisions they have made in a long time, because i don’t like Wrath, i don’t want to play it, i want to play TBC and now they are taking that possibility away. So essentially when Wrath launches, i’m forced to quit and Blizzard will have driven away another subscriber. It’s absolutely shameful and if anything i feel betrayed.
It’s not too much to ask for a few servers, one of each type for a community that wants to remain there.
Let’s not forget that the Classic community is absolutely booming in private servers, Blizz servers are only empty because of negligence.
Exactly this! I have my home on the Classic Era servers and I’d like the TBC lovers to be able to stay in their home as well - and the Wrath lovers too when Cata comes along.
Let’s fight, not only for our own small cottages, but also for other players’ homes!
I don’t know if we’re talking about the same private server, but A big TBC server of around 10k players saw its population drop after the SW cleanup because a brand new server with a lot of publicity around it opened and attracted just as many people on it, the fresh servers, especially well scripted with a good back team, have always been very attractive, especially if there is a lot of publicity around, it regroups the communities.
But there are also servers on tbc that last for years with thousands of people on them (more often by country than international)