A 6% buff? Great? I’m sure that will help out being denied your damage by over 80% of the specs in the game.
Seriously though. Every season seems to be getting harder and harder for Windwalker, it keeps retaining the same amount of spells and fixed PvP talents while the majority of other specs get something new.
The spec is literally becoming outdated design in PvP. You get countered by nearly everything. You can’t pre-disarm a Rogue’s go, because he can now cloak it. You can’t parry Warrior damage well anymore, because he will triple DR shockwave you, he will fear you every Serenity because the CD is the same. The Warrior will use one of infinite bladestorms to pass through ring (WW used to be a counter to Warrior, now it’s the opposite lol).
There’s a billion other things, but I won’t write a novel here. 0% Chance into Rogues, Mages, any kind of Paladins, and now even things like Shamans,Druids, Hunters and Warriors completely counter you.
Windwalker relies on killing you during Serenity and having uptime during it. Yes, you have a lot of burst damage. And all it takes is for someone to press CC, you trinket, CC again, go wait another 90 seconds to do dmg.Windwalker has a stun on 50 second cd. Meanwhile now every Rogue spec has Shadow dance for Cheap shot spam every 20 seconds because of stun DR, or simply Kidney shots you on 25s CD. Rogue has no uptime problems - short duration stun, cloak immunities, 50 more CC abilities than Windwalker.
Rogue’s mobility is instant and can’t be denied. Rogue can trinket offensively any time they want as if things go bad there’s always Cheat death to boost every Rogue’s rating by 300-500 higher than what it should be.
Anyway. There is a reason multiple Rogue players in the AWC were previously Windwalker Mains and barely touch the spec anymore, after playing it for years previously.
Windwalker needs some serious redesign of the PvP talents. Or at least Roll. The spec feels more miserable to play every new season, it never gets anything except small Dmg buffs or slight defensive buffs. This just makes you a DMG bot that can’t even kill outside of Serenity, and Serenity always gets denied since you can only trinket once and cannot remove any kind of CC from yourself.
Essentially the few remaining Windwalker mains literally almost fully rely on their team in order to win. You need instant dispels, freedoms, cross-cc so you can utilize your role of just being a brainless dmg bot.
Funny how people talk about Windwalker doing setups. Man, theres literally one stun and one incap. ANY OTHER DPS HAS MORE CC.
Anyway, rant over.