No new content and no new level cap but we get reduced gold from all old content dungeons and raids in pre-patch…
Is that fair? We cant level up to 60 and farm BfA dungeons/raids at this point for more gold, but the old Draenor and Legion ones are just reduced. I got ~40-60 gold per item in Draenor soloable Mythics and now I get just 5-10 gold.
You should have done that nerf with the Shadowlands release when we can farm BfA dungeons and Legion Mythics solo and collect the same amouth of gold as the current Draenor Mythics.
We get less and less gold now but the same things in AH get higher and higher prices.
Sorry, you don’t look at this the right way.
Blizzard is actually giving you more content by reducing gold income.
Now you have twice the time to unlock that Transmog on the shop for free!
Well now you can farm them twice as much, don’t you see how this is more content? Now you can work twice as hard towards that free content on the ingame shop.
How would prices in the AH get higher at the end of the expansion? They lose worth. Pre expansion event gives I believe m+0 ilvl gear and the dungeons for SL give higher ilvl than m+15 current gear from what I saw so who would buy overpriced gear in the AH? Same goes with mats, they all become semi worthless once SL hits since new mats will be seen as trading goods.
For the millionth time, they did not explicitly reduce the amount of gold that drops from old raids. That’s merely a side effect of the level squish.
Want gold? Farm paragon chests. They net pretty neat gold, and are considerably less boring than old raids. Or, dunno… just don’t buy expensive stuff from the AH, and hold off 'till SL?
Precisely for that reason! When the items become useless and demand for them drops. The prices start going higher because less and less people will be farming or posting those items in the AH. So prices do get higher but its basically pointless.
Just hold on till SL, or try farming tmogs that sell often.
Thing is, many think blizzard wont really fix this little side effect so i can understand the concern most raw gold farmers have. Hopefully theyll be able to make roughly the same amount in legion when SL hits. Which is unlikely as this drop in gold is primarily brought by the item level squish and that has affected legion too so yeah, things aren’t looking great.
I’m not too sure about that and believe Blizzard knew exactly what they where doing with it. Quest reward gold has been reduced too.
With the large amount of gold currently in the game (probably several billion) the devs are looking to reduce this balance, The Brutothingy sort of worked (but announcing it’s removal from the vendor created a HUGE demand for gold with people multi boxing in an attempt to raise the gold needed, and why stop when you have the gold ?)
This way of doing it is one that will take it’s time to work it’s way through the system as people get used to the new ‘gold level’ but I think it could work and in the end will be a good thing.
There’s nothing to fix, it isn’t a bug. It’s a side effect of the level squish. People will have to deal with it, and find better sources of gold than running old raids (which has been an awkward thing to do anyway).
I’m quite certain they were aware, yes, both being side effects of the level squish. I do not think they consider it a problem, though.
Well, the reduced gold from old raids and the quest golds ain’t going to do much. A whole lot of people who sit on millions of gold got that in one or more of three major ways: mission tables in Legion or WoD (I don’t remember which one, but the tables had quests with 2k+ gold rewards, and with an army of alts, that was massive); playing the AH; boosting for gold. The mission tables have been out of the picture for a while now, playing the AH and boosting for gold isn’t affected by the level squish.
I run enchanting … BFA enchanting mats and enchantments lose value on a daily basis because once SL hits, no one’s gonna need the BFA enchants they’ll want the REALLY old enchants for their lvling gear or the new enchants so your argument is void of any logic
You do not seem to understand what I said. The “Price” of any given item doesn’t dictate its popularity. Which is why there are tons of terrible items posted for millions.
I was merely explaining the phenomenon of why prices rise when an expansion is just about dead. When supply exceeds demand, prices fall. Which is what you witnessed on a daily basis. However right at the end when the demand for the item drops entirely and normally so does the supply. Prices tend to go high because there is barely anyone whose going to undercut but also because there is very little demand. Simple economics.
Even if something loses worth, you can still choose to sell it at whatever ridiculous price you wish because no one else is proving any competition.
What I wished to explain was that yes the prices for the same old useless mats gets higher but that doesn’t mean the people make more gold, there’s no one buying those things anymore.