Wich classes bring out the most interesting roleplay?

Just like in title. What do you guys think? And here I am asking about WoW OOC classes

Death Knight. Without a question.

They’re like their own race, each has a completely different background that’s almost always very interesting, they all have different views on the world and their purpose and their interaction with each other is as interesting as that with the living.

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Mages or druids.

Being it a fantasy setting - you are ought to utilise all perks that come along with that and I think those two classes provide such RP to their fullest potential.

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All of them. The player brings out the most interesting roleplay, not the class and not the race for that matter.

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Warriors hardly bring a thing, same goes for rogues and hunters. Druid can possibly bring something but I think at this point they’ve been done to death already.

Mage is a bit so-so, I rarely see any story that includes them being, well, interesting. Even Khadgar is rather generic. (then again, he’s somewhat of an establisher of what is generic for a human mage.)

DK and DH both (warlock too, actually) have potential for interesting storytelling, though at the same time are prone to just being angsty for no real reason.

Paladins with tragic tales are high tier :poop: but unfortunately they have a habit of being played as a rather generic goon.

Any class not listed with this probably falls in the same branch as warrior.

Of course, the most important part of each character is the character themselves, not their combat methods (though an exception on that rule is seen in both DHs and DKs, as their combat methods are a remarkably large part of who they actually are.)

Most interesting idk
Least interesting ? Alliance paladin.
While it’s true a few of them are super good rpers and super interesting, the huge mass is this boring goody two shoes handsome veterans of all wars at 30 years old. Light. And the “three virtues” thing lowers the personnality spectrum quite quickly.

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Almost any class can bring interesting Roleplay, it matters little compared to the Personality and liveliness of the character you are actually talking to.
Perhaps a young, optimistic squire hoping to one day be as great as Uther The Lightbringer?
An elderly Orc who has seen the land ravaged by the many wars and just wants to die his death like Broxigar?
What matters is that you are able to construct an interesting character with a personality unique to that character.

However, if we’re going to discuss classes then I’m going to be biased and argue a case for Monks which are, in my honest opinion, among one of the hardest classes to RP as a lot of factors may influence the decision of a Monk, for example: My Pandaren here was recently told by her higher ups to help dish out a beating to a Prisoner and just couldn’t bring herself to do it for a multitude of reasons such as her age, duty and philosophy which would’ve all been harmed if she were to follow through on the order and she would’ve broken what she saw as a balance (something which Monks strive for above all) as it would’ve shattered the Philosophy she follows and did more harm than good.

However if you want an easier to follow Class then Warrior and Paladin are certainly starting points - perhaps you’d even be one of the very few Paladins who live the life and follow the ‘rules’ Paladins are meant to follow. -

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Basically this.

Priest: we don’t have to pay taxes.

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Personally I am torn between shaman and the warrior. I am going to try Horde roleplay, planning on leveling a brand new character. Warriors are somewhat generic, sure, but I really enjoy their gameplay so it’d be easier for me to lvl it up to 120. Shamans on the other hand, I think they bring more interesting RP to the table, be it in smaller or bigger groups

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Mages. They are the perfect middle ground. You get to do cool fantasy things (unlike warriors, hunters or rogues who mostly come down to swinging/shooting with weapons), but you aren´t limited when it comes to your character, like other are. Shaman needs to revere the elements (unless you have dark shaman, in which case, you either aren´t allowed into faction cities or are RPing it wrong), priest needs to believe in the Light (and therefore can often be limited by his beliefs), warlock/shadow priest have this whole corruption thing going on, DKs need to inflict violence and are undead murder machines (IMO, they are the worst class to RP simply because of how unnatural they are for casual RP), DHs have demon inside them and by nature should be more on the ruthless side (there was literally one who went against Illidan and his methods and it seems Kayn´s storyline is the canon), although they can at least participate in most RP because they are all about keeping that demon contained, so any set of traits they should have stems from their ideology, not their inherent nature. But monks are fine, I guess.

With mage, you can be pretty much anything while still keeping the fantasy element to your character (talking strictly about class here, there are races which have this element no matter what class they are, for example void elves).

Priest for me.

Paladins are largely bound by the Light/virtue things (excepting blood knights and Sunwalker’s whom are bound by lore of their own). Priests allow a much freer exploration of religion which can open many interesting doors in terms of diversifying a character, with many subtle differences in belief being able to be opened up. How this religion affects their interaction with others allows for some interesting character development, as does facing crisis. Paladins are kinda a bit less “human” in terms of their faith than priests which makes their exploration of their faith, what it means, how it develops, much more creative.

I have several priests and all feel different due to this. I have a goblin akin to a televangelist “buy your way to heaven” type, a Mag har whom clings to old bleeding hollow blood magic as his faith whom is essentially a savage hermit, a pandaren philosopher whom is a scholar of religion due to his own upbringing with the celestials as his faith and lastly a worgen whom sees his “rebirth” as a sign of the lights ordained destiny for him to aid the wretched and shunned of the world.

I disagree that all priests “have” to worship the Light if not shadow. Holy is largely a game-related naming theme rather than indicative of worship itself (suggestive more of worshipping benevolent/healing forces generally). Nelf priests have been in the game since day one, as have trolls, and there has never been a clear “for the Light” why those races, and only recently do we see some crossover due to shared cosmology of Elune maybe equalling the Light, equals loa blah blah. This does not mean that night elves or trolls worship the Light and are in that way similar to Light worshippers any more than Christians or Muslims are not considered Jewish by the fact they recognise the Abrahamic God, because points of focus and doctrinal differences make them quite different. So even if Elune is the Light, the fact the Nelf do not see her as such and have their own distinct rituals concerning her means they cannot be considered Light worshippers like Draenei for example.

Priest religion is only as limited as you allow it to be! Note none of the Holy spells reference the Holy Light directly, only “light”. Heal, renew, these are much more open to interpretation than Holy Light, Light of Dawn etc.

Shaman aren’t getting enough love here. Their magic being tied into the elements - sapient creatures they bargain and deal with - is cool. They’ve got similar flexibility of magic to mages/druids but with the added “neat” that their magic isn’t just “I believe/work really hard and it happens” but rather has a will of its own.

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Death Knights.

Death is like a box of chocolates. You never know which orphanage you will raise next.

No class in my eyes is the most interesting to roleplay as, however the least interesting class would be either a hunter or a death knight.

Most classes are basically a box of tropes to pick from.

Death Knight seems to be the one with most impact on actual RP.

Druid for RP tools.

Well druids get their magic from “borrowing” from their surrounding and the living elements. So you too need to bargain or be considerate with the whole living world not to take too much. “An Equal Exchange” or an “Agreeable one” if you know the reference.

I’m pretty sure druids don’t bargain, definitely not in the way shaman do.

dont? or wont? do i gotta make a call to gallywix for tax evasion?

on topic; the player makes the rp, not the class. -how- that player rp’s the class is the real key.

i was gonna make a list of my own personal faves but meh. i will say if a mage is executed exceptionally, they’re forever a legend in my books.

Exactly. The most interesting class is the class you are most interested in.

But personally, it’s a punch-up between Death Knight and Demon Hunter. I’m a sucker for the edgy classes with the scope for a compelling background, motivation and narrative.

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