The updated version is-
‘‘Berserking now grants 12% haste over 12 sec (was 15% haste over 10 sec)’’
so a 3% nerf with 2 more seconds added, I still think it would be better than nightbornes 1% magic damage passive
The updated version is-
‘‘Berserking now grants 12% haste over 12 sec (was 15% haste over 10 sec)’’
so a 3% nerf with 2 more seconds added, I still think it would be better than nightbornes 1% magic damage passive
It will remain a solid choice, especially for affliction warlocks.
It’s end total gain, however, is overrated and people should just bother improving their mechanics before they splash the cash thinking they are optimising their gameplay.
Its a 1.5% dps gain over the worst race which is absolutely huge, its like having +30 Ivls with a socket.
I dont think a 20% nerf with a 20% increase in duration will change much
1.5% dps is actually almost nothing… its 150 dps when you do 10k dps and 300 dps when you do 20k dps…
Accauly shadowmelt is the best racial.
Carry on.
You dont know much about dps gains if you think a free 1.5% isnt meaninful
Its the difference between a 370 heroic piece and a 385 mythic piece. That jump in difficulty is made up by 1 racial.
i know more then enough
300dps on 20k dps is nothing and you shouldent care about it except if you are in a guild thats going for world first.
are you even reading what i’m writing?
1.4% is the sim I got when simming my 385 head azerite piece from my 370 with the same traits. Think about the difference in difficulty from heroic and mythic.
Just because 100-300 dps might not seem like much do you , add context to it and it becomes a bit more relevant.
but the fact is that sims are doing perfect rotation in optimal situation, you are not.
it might even be as low as a 50dps upgrades on most bosses for you.
And what evidence do you have that berserking is so difficult to use optimally? You generally use it off CD and with your burst windows as much as you can to benefit most from the haste
We are just talking about berserking use here , not perfectly playing out every fight with every ability
my evidence are your logs.
sorry but you suck at hiding behind a alt it took me under 5 minutes to find your main.
stop caring so much about racial when its a very small % dps increase.
Sure it makes a small difference, but in the long run I dont think racials matter that much dps-wise. The best racial is like what a 1-2% dps inc? Thats nothing.
Edit: To answer your question, yeah for dps it will probably remain the best one, but as said that are such small numbers that they dont matter.
Had full 99’s in legion antorus hc which is better than you have ever had.
Now again explain to me how its harder to play perfectly for 12 seconds than 100% of the time like with a passive racial? your argument is pretty bad tbh
Affliction benefits a lot from haste, so it’ll be a good racial even after the nerf.
Doesn’t mean much in the end though. Here is what it currently looks like for affliction:
https://bloodmallet.com/index.html#warlock_affliction?data_view=races
A mere 300 between top and bottom, which is basically nothing.
Racials hardly have as much of an effect as people make it to be, unless you are in world first race or pushing for the hall of fame in each tier. Some people blame everything on racials because that’s the easiest way out, while racials aren’t even close to being make-or-break for any spec. Improving rotation, awareness for boss mechanics and itemization (getting good stats and azerite traits for your spec) have much bigger impact than a minor difference caused by racials.
300 dps is even more than the difference between a 385 and a 370 azerite piece with the same traits. think of the difference between heroic and mythic and the difficulty jump.
sorry but hc logs dont even matter… you have to do it in mythic instead of overgearing the heroic raiders and then pretend you are good.
the 1.5% increase is a increase for a bot that is doing a perfect rotation without having to dodge anything, if you have to dodge even 1 single thing or the rng puts something on you or you fail your rotation even a tiny bit then not onley is your 1.5% gone but also half of your duration of your racial wich is even a bigger dps loss.
What you don’t get is that the difference doesn’t transition to all speccs and classes.
The 300 dps between troll affliction and dwarf affliction is only a 100 difference when it comes to destruction.
So what happens if an Azerite trait or a patch change gets introduced which pushes Destruction ahead? Your obsession with the racial is now almost meaningless.
What happens if that Trait is crit focused too? Dwarf would get ahead since their racial is crit focused.
If you plan on changing race for every secondary stat focus that happens for every specc that gets ahead, then by all means, be my guest.
I did get 99’s and orange logs in mythic too, even got a rank 1 world for my ilvl bracket on trilliax before a Korean player overtook me in the last week
Anyway honestly stop talking about logs, I have plenty of orange logs to show I can play my class better than most, the argument is the same, acting like a 1.5% dps increase is nothing is like saying the difference in heroic > mythic gear is nothing. I wish people that actually played the game would post.
It’s more only when you change a single azerite piece from heroic to mythic, which don’t even have secondary stats and have about 80 difference of main stat between heroic and mythic versions.
A difference of 100-400 is nothing. It won’t cause any wipes, it won’t cause you to hit enrage, its pretty much a minor and ignorable difference.
fun fact is that he is not even a affliction lock, his main is a monk