When the alts have like 180 ilvl they do tend to suck, Thus why i need the gear
Push your own key instead of buying boosts
No ban for paying for boosts with gold.
But making some social contacts would probably be the better way to go. WoW is much more fun when you have a group of people you party with regularly. Communities and guilds exist for this reason
If you pay for boosts. They won, you lost fella. Felt into trap as noobster.
Requirement to the high M+ cool club:
- Ability to commit to WoW like your life depends on it
- Outstanding gear ilvl
- Outstanding proven talent and uncomprimising dedication in your class play
- Proven skill level is far beyond āgit gudā stage
- Extra bonus points for being a jerk
Are you part of the cool club?
No? Get to the back of the line, WoW is life!
You failed! Git gud or GTFO, only serious players wanted!
As a rule of thumb OP, any in-game gold transaction seems to be fine so no worries if you want to buy an in-game boost to knock your score up.
The intention is indeed that you do this with guild members and/or in-game friends but either way works and both methods justify the end objective identically,
Thereās really not.
Wrong. Just wrong.
The act itself sure, but everything surrounding it? It most surely hurts players, the game itself and in extreme cases peopleās actual lives. This is very closely linked to organized crime.
only M+ i will pay to join is the 24+ runs have them to carry me tru them
What for? The most useless carry ever.
i need trasmogs i had to do freehold 20-24 back in bfa just to get trasmogs i also did M+ in legion just to get trasmogs
now i need the sylvanas bow
alli got is the ilvl 230 pvp bow i rader want a 259 bow
Well I never thought I would see a post from a Hunter being rejected from an M+ group.
u cant get in to m+ 0s even with ilvl 230 Korthia gear anyway whats the point trying even
can forget puging becourse it is all a S show
??? You can get into m0 in 230. In fact, you can get into m+5/10 no problem with that ilvl.
Boosts through gold are not bannable unfortunately .
Even though they should be.
In general you should never pay for gear or other temporary things ingame unless maybe itās transmog.
Gear becomes worthless with every patch. Itās not even worth it to buy boosts for it alone.
lolz i never tyed when i have no IO score
i alweys belived u need spam pugs to u hit 2000+ IO then u get in to disent groups
Well, thatās a different matter.
Most boostees are alts of boosters anyway.
To call it āorganized crimeā is a little dramatic in my opinion.
Sure, I suppose the result might become full-on racketeering if it becomes a repetitive cycle but I think most in-game boosting is about ensuring that you get that particular score or achievement.
Iām not saying I think its the right way to go about things but ultimately the only difference between having guildies or in-game friends boost you is that in this case you pay in-game gold to strangers (who may become in-game friends) for their time.
Again, current systems only supports the ends, the means are irrelevant.
There are no rewards for āhelping people do stuffā, there are real in-game penalties for taking a chance on people or supporting weaker individuals.

Thereās really not.
There really is:
Gearing a new alt/main
Lets say I want to gear a new alt, or new main, something Iāve done 3 times this expansion so far. Why do I want a new alt or main? There are oh so many reasons. I may end up not liking the role I chose (eg, I started Shadowlands as resto druid + VDH mains, but ended up not liking tanking very much, so I switched the VDH to a holy pally). I may end up being terrible at a class (Iām terrible at playing a holy pally). I may end up wanting a different class, because my team lacks a certain thing (like bloodlust, or covenant; which is why I switched from resto druid to shammy). Or I may just want to try different things in every season - which is what I did in Diablo 3, and which I seem to be doing in WoW aswell: mistweaver in BfA S3, mistweaver + brewmaster in S4, resto druid in SL S1, resto shammy in S2, who knows what Iā'll play in S3?
I basically have three options: ask my friends to boost me through keys (which is essentially the same carry, but without the gold involved), pug through it, or buy a carry.
If I ask my friends, Iām borrowing their time, which they might want to spend elsewhere. Itās also non-trivial to assemble an armor stack, let alone armor stack for specific keys. Doable, sure, but challenging. We still would need keys we could burn for the purpose, and enough well geared characters to form an armor stack. Even with a huge network of friends, thatās quite challenging to accomplish. Not to mention scheduling and time invested by everyone involved.
If I pug, I have even less options. No armor stacks, no item trading at all, and itās so much slower. Not a good use of my time. Itās so very disheartening to run the same instance for the hundreth time, see the item you covet drop - for someone else, who doesnāt want it, but canāt trade it either, because it is an ilevel upgrade (been there, wasnāt fun).
If I buy a couple of boosts, I gear up faster, donāt take loot from anyone whoād also need it, and I donāt waste my friendsā time and keys, either. I get the items I need, the boosters get their gold, and everyoneās happy.
So why exactly would I not buy a boost? Who do I hurt by buying carries?
That elusive itemā¦
Suppose youāre after a certain item, like the tank trinket from DoS, changeling, Phial, Ruby, you name it. Do you pug it, where noone will trade it, and where armor stacks donāt exist? Do you ask your friends to stack and bur keys? Or do you buy a boost, with a group formed specificially for that purpose, and run it over and over again until you get the item?
Iāll buy a boost, because I value my time, I value my friendsā time and keys. Better gear helps me perform better with my regular keys. So if a particular item eludes me, I will buy a bunch of carries to get it.
I spent so much time farming specific items in pugs in BfA, seen it drop, with the looter either needing the item themselves, or being unable to trade. Why would I waste loot like that, when I can buy an armor or item stack, and farm it specifically?
Who do I hurt by doing so? Why wouldnāt I use a convenient service to help my character progress? I spend less time farming, thereās less gear wasted, and I get to progress keys more, because I have more time left to actually do the fun parts of the game. The less grinding I have to do, the better, and carries help me grind less.
The elusive key
This is less of an issue since 9.1 when we can reroll keys, but in BfA S3, S4 and Shadowlands S1, I found myself in a situation where my team just didnāt have the one key I needed for KSM.
In BfA S3, over almost a hundred keys, my team never got a Shrine key of suitable level. I tried pugging it, failed miserably. So I went ahead and bought a key. I healed it myself, like if it was any other key we ran.
In BfA S4, similar situation, team never got a Siege key, for weeks. I had other dungeons at 18+ and up, but siege at 13. So I went ahead and bought a key.
Shadowlands S1? I was missing SD+15 for KSM, key refused to roll for weeks, pugging SD was horrible. I had every other key at 16 and up, but SD just never rolled for neither me, nor my friends I played with at the time. So I bought a key, healed it myself, and got it out of the way.
Who did I hurt by doing so? Noone. Iām very much capable of doing all the keys I bought, but RNG wasnāt treating me well, so I took matters in my own hand.
Alt weeklies
Suppose I have a number of alts I keep in reserve, for a number of reasons: to play with other alts of my friends, as potential new mains, as armor stack toons, whatever. Since theyāre not mains, I donāt play them much. Iām not going to pug on them, for sure, thatād be a waste of time.
I can ask friends to run alt keys, and we usually do, no problem. But I have⦠quite a few alts, usually more than my friends. I canāt ask them to do a weekly for all of them. Sometimes theyāre also busy, on vacation, or simply want to do other things. Scheduling alt runs is a pain in the backside, anyway.
So I pay for a few carries, and get the weekly done fast. Iāll just AFK at the entrance, get some work done meanwhile.
Who do I hurt? Why shouldnāt I pay for a weekly carry?

It most surely hurts players
How? A very high percentage of carries are for booster alts, or characters that never pug anyway. So whoās hurt, exactly? Those who invite a boosted toon with 2k rating with 16 total +15s timed? Well, thatās on the leader for not checking who they invite, really.
The trade chat spam? Yes, weāre in agreement there, that is a terrible part of it. Thankfully, /leave 2
exists, and nothing of value is lost.

I think most in-game boosting is about ensuring that you get that particular score or achievement.
Most in-game boosting is people filling the vaults of their alts. Quite often, same people are boosters themselves.
Another very common thing is armor & item stacks, to ease the hunt for specific items, or for gearing a new alt/main.
Carries for KSM are quite a minority - and a lot of the buyers of those will never play M+ again 'till the next season.
Ha ha, army of boosters here trying to brainwash, why we should buy boosts.
Just get a boost ect.
Get a proper job fellas, without life skills even momās basement will become too expensive.