Will i get into raids

will I be accepted into raids or do guilds take feral druid dps in tbc ? or do I have to play healer :frowning:

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everything depending on guild profile, but if you want play as feral dps the only reasonable opportunity is playing as hybrid tank/dps - one talent tree with two sets of gear. Primarily playing as dps and offtanking when this ia needed

Depends on what guild you find will need and what can you offer.

As a druid DPS you will be counted on to OT some stuff. Depending on guild it might be a lot or close to nothing at all.

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Yes, but if you expect to do only DPS as Feral, it’s not going to work very well.

Feral is often considered trash tier DPS due to the fact that you have literally zero AoE damage. DoT based gameplay (damage over time) mean that if your target die before your DoT applied all damage, you lose damage.

Luckily, Feral single target DPS is not that bad and if well-played and well-geared, you can ramp close to the top single target DPS. You are not going to be an Arcane Mage or a Hunter, but you can easily destroy all others support class :slight_smile: . DoT is not the main source of damage, so it’s ok to lose damage sometime when target die to fast.

The issue is, once there’s any AoE involved or any movement that require you to drop your target for something else, you lose everything (combo points, and you have to rebuild everything for your DoT).

So, how do you join a raid as Feral with that in mind ? Use the supportive attitude.

  1. 5% Crit Buff for your melee or hunter party.
  2. Battlerez for your raid and Innervate for your Arcane Mage.
  3. Tank if needed. Feral is the best single target tank in the game for threat. Your DPS is going to love you.

As a Feral, I would recommend for you to start tanking as soon as possible. Tanking is a major part of Feral and you can’t expect to avoid it, it’s a thing.

What I do ? I play both. I have a gearset for tanking, and a gearset for cat :slight_smile: . Yes, it’s more work to maintain many gearset, but it’s 100% worth it. I can do both job depending on the situation, and once people realize that, they want you.

Even in later expansion (WOTLK), if you want to play Feral DPS, you’ll tank sometime. So don’t neglect both aspect of Feral.

Be aware that Feral DPS is really a punishing gameplay, where any errors in your rotation is going to massively impact your damage. It’s why sometime people hate it and love it :slight_smile: .

Arcane Mage, Destruction Warlock and Beast Mastery Hunter are way easier to play. They can mess up their rotation without any real issue, but the downside of that gameplay is zero difference between a good players and a very good players. They spam 1 button and they /pray for crit to do more damage than their fellow. Not really a gameplay where you can prove yourself.

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Usually raids tend to take 1 feral bear druid, but as of lately they started swapping warriors into dps and taking 2nd feral, but also a bear.

This is due to the fact that druids in t6 are gaining insane numbers of avoidance via dofges, but are also growing their threat generation and prot warriors, while being very good on Illidan, are starting to loose threat vs raid dps race.

So how does this concerns a feral cat druid? According to meta 5 groups of the raid are:

  • Melee dps 1 ench shaman, 0/1 arms and 1/2 fury warriors 1 rogue, 1 retribution paladin.

  • Physical ranged/melee dps "Hunter’s PARTY who have agility totem and do not rely on windfury. 1 Ench / Resto shaman, 3 hunters (2/3 BM + 0/1 Surv), 1 Feral BEAR (preferable MT).

  • Elemental shaman hit dependant casters ā€œWarlock’sā€ party. 3/4 warlocks, 0/1 Boomkin, 1 Ele shaman.

  • Mana hungry casters aka ā€œMage’sā€ party. 2 Arcane mages, 1 Shadow priest, 1 CoH holy pries OR 3rd arcane Mage, Resto shaman.

  • Support party. Holy paladin, 0/1DC priest, 0/1Resto shaman, 1/2 Resto druid, 1/2 Protection paladin.

As you can see raid can affort feral cat only if they are low on fury warriors, but who will do it when fury warriors are strongest among melee dps and rogues bring debuffs and utility and both of them get stronger with blades of Azzinoth?

Feral cat had only a bit more flexibility in offering extra battle rez and innervate, but so does bear during target being killed or change of phases where he/she doesn’t take damage. Resto and Moonkin bring better MotW, while latter also brings BR, better thorns and improved fairy fire enabling +3% hit for physical dps. So why bring cat over moonkin?

Can u make it as Feral : Maybe
Is it worth it : Definitely NOT!

I really dislike cats, they all seem to think they need their innervate for optimal rotation, while it is in fact arcane mage exclusive cooldown :upside_down_face:

Well you can raid as anything, just not in the parsing focussed guilds.

There is plenty of casual guilds out there, and the hardest content of TBC is behind us now and nerfed.

Cat need to throw Innervate into the Arcane Mage so he can pump harder ; the boss die faster ; and cat & mage parse higher.

Cat never need an Innervate, we have 0 spirit, it’s a really a bad cooldown for a Feral and any Feral that don’t want to share Innervate to a Mage is not really aware of the raid meta.

What I dislike is the Moonkin that think he can make good usage on Innervate, he do barely more with it … while Mage would kill for that. Theses Moonkin think they can benefit from their own buff lmao.

While true for warlocks (almost) and maybe arcane, it’s absolutely wrong for hunters. I didn’t play arcane so I can’t judge them but I raid as a hunter. Hunters actually have rotation which is changed as their attack speed change, they look after their pet, some hunters even do melee weaving. If you press your buttons badly as a hunter, you mess up your autoattacks and dps is lower. So you can always recognize a good hunter and a bad one.

Yes dps rotations very hard!

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