3…2…1… Arena Starts
TunnelVisionGoggles ACTIVATED
CoolDowns ACTIVATED
TouchOfKarmaOffensively ACTIVATED
NeverEndingDamage…
https://thumbs.gfycat.com/UnimportantImportantKinkajou-size_restricted.gif
3…2…1… Arena Starts
TunnelVisionGoggles ACTIVATED
CoolDowns ACTIVATED
TouchOfKarmaOffensively ACTIVATED
NeverEndingDamage…
https://thumbs.gfycat.com/UnimportantImportantKinkajou-size_restricted.gif
Inb4 cutiepie come and say WW is bad and has no damage
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Btw hi cutiepie.
Kill the monk next time you see one
You will be surprised how fast you can kill them
WW monk is glass cannon, focus him, 10 sec later you can now 2v1 gg wp
hpal says no with 30000 def cds, more likely u will remain 0v2 xd
if monk is glass cannon, then all shamans/rogues/dk/rets/druids etc are glass cannons just with alot less dmg and utility
Frost DK at 1.6 crying about ww is some next level mystery
omega biased ww monk is a whole other thing tho.
we all know ww is broken asf dont deny it. but yes go ahead and trash talk someone because hes class and rating is worse than yours.
You forgot spammable root.
monk has mobility but for def cds karma you can burst through/dispell and fortifying brew +%hp for a low duration (kinda like battlemaster trinket)
are you imlpying that if paired with a hpal he can’t die ? so maybe the main issue isn’t ww survivability here ?
I still agree a slight nerf in pvp should be applied like 10%
BUT then there’s a need to redistribute damage, only RSK and FoF are strong ones. ww sustain is meh…
Ww owerall dmg or some of mobility must be nerfed. They can heal,outdmg everybody,mortal strike effect,aoestun,karma is more broken of divine shield cuz immun plus redirect dmg. Burst cds last a minit,insane mobility.
What war have? Intervane and banner? 
Ur omega disabled if you think his class will get better by WW nerfs which clears up the mystery
I honestly don’t think ww base damage needs to be tuned. I would much rather see some tuning to storm earth and fire and xuen. If not to the damage they deal during those cooldowns, then the duration since they do last quite long.
I’ll add that I would like most dps classes to provide the same amount of pressure that ww and arms have instead of having to drool around for cooldowns to come back up. Tho, that could also be a healer problem since healers are quite strong atm.
warlocks just glass
10% is not slight. If they nerf 10% dmg of monk it will be huge.
Theres tones of specs/classes that got similar defenses as ww :)))
The problem with WW Monk is that everyone rerolled WW and they are fighting each other in 2v2 80% of the games so most of em can’t climb
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Dumbest Comment here.
LOL. Karma says hello
Monk just told me “Play a WW monk and see how hard it is to play”
Is that true ^
pretty much what im doing when i q