World first 2004 takes 10 days, classic first 3 days, this isn't vanilla

Dont exaggerate because it makes you right and wrong at the same time.

There was huge changes to classes throughout the patches. I personally dont think it affected levelling but there are still lots of examples. They even changed game mechanics, like how instant attack damage is calculated for melee

Are you talking about the Vanila improvment? or the Classic that had a bug regarding attack speed,and attack power damage callculation they discovered in Beta Classic?Again the point is,even if everything is taken into considaration we are talking about a 5% overral boost with some “bug” and buffs(like the 1.5. warlock straigh up buffs,for example)
5% compered to the 10 days the OP claims or more relaible data from Joanas 5 days guides from 1-60, the 5% isnt even a + 1 day of /played.
As the people who are saying “but we have the 1.12 buffs mah!”.

It’s not really about being “far better” and more about “knowing what to do”.
I see just as many people dying to overaggro or other things today than I did in the day.
People today aren’t really that much better than an experienced Vanilla player, despite what they tell themselves to feel good. The thing is, an “experienced Vanilla player” wasn’t a “world first 60”, because you had to become 60 before being able to get experienced :stuck_out_tongue:

It has nothing to do with knowledge. The bald gnome was abusing layering. In a normal game what he did would not be possible.

5 Likes

I’ve no idea about beta or anything:p

Yeah I dont think it affected levelling in that way(warriors may have gotten harder though lol)

I watch GDQ/SGDQ etc at times, I watch alot of OoT speedruns. I get that certain people just get more efficient with better strategies over time. Thats the case with WoW too.

Again he used layering from 55 level and layering has a cd to switch them.

1 Like

You don’t care about logic?

Finding everything out on the spot vs preprogramming a guide/addon so you know exactly where to go, what quest to take and even when to die an take ress sickness.

Oh goodness. Go to school.

3 Likes

Yeah he really needs to go to Vanilla School :stuck_out_tongue:

Yeah. There is NO way anyone could prepare and optimize their leveling strategy after 15 years of WoW being WoW. It not like we know every layout of every quest ever existed

good bait buddy :slight_smile:

Ragnaros will be slain in 3-4 weeks, get ready.

Layering wasn’t a thing in Vanilla, so it couldn’t be exploited.

Are you kidding?
2004 not many people like today were competing to be world first lvl 60.
2004 not many people had knowledge like nowadays which were prepared/practiced over and over on privat servers.

etc.

3 Likes

you mean today or tomorrow

The difference is

Layerhopping, near to no competition and acc sharing with his brother

If BFA is so good, why aren’t you playing it?

Crybabies in forums atleast have the excuse of being in a queue.

The world first in 2004 has nothing to do with someone reaching 60 today.

The first people to hit 60 had no idea on how to do quests in the most time efficient way, they had no idea about classes or skills or how to manage their resources.

We’ve now had 15 years of people perfecting how to speed run, we’ve also got layering and people being mass helped by other players in terms of being sent items and gold, so it’s not a real surprise to see someone who knows exactly what to do & have no real competition for mobs be able to speed run a 15 year old game this fast.

For what it’s worth private servers were doing much faster than vanilla times, however it seems the mobs there were actually overtuned and harder than back in vanilla.

1 Like

The world record for super mario 64 was like 60-70 minutes 15 years ago, so there’s no way that today’s world record of 6m39s is authentic.

https://cdn.frankerfacez.com/emoticon/307231/4

200iq topic.

Games like Ultima Online were much more hardcore (especially Mortal Online), so I don’t think that’s fair. I mean, he can’t be dumb enough to think that WoW was ever ‘hardcore’. Hell, you can’t even loot all the gear and items from the people you kill, and monsters don’t loot you.