World First Mythic Atal'Dazar +20 Soloed By Vengeance Demon Hunter

www.icy-veins(dot)com/forums/topic/51087-world-first-mythic-ataldazar-20-soloed-by-vengeance-demon-hunter/’’

So tell me again please. Why Classic is considered easy for retail players?

My point you cannot judge difficulty by achievement of pro players whether in retail or classic.

Yet you just did by implying retail is easy, because someone soloed a +20.

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Still 1 trash mob from a bfa dungeon is 10x harder than any classic raid boss

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Almost 11 hours, a few scary disconnects, and 108 deaths later …

https://www.reddit.com/r/wow/comments/i0iii6/dh_solo_20_atal_i_never_want_to_see_rezan_again/

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<instert “That’s bait” meme>

Nerf DH! :japanese_goblin:

Lets have some perspective, it took them over 10 hours.

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OP had to turn it into some angsty classic vs retail thread. :man_facepalming:

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You misunderstood the topic then and my question

Your question was:

What has Classic to do with some achievement in retail? You’re absolutely right I don’t understand your question.

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Because doing a 20 key solo in 10 hours while impressive is still a failed key.

And as posted above me people are doing classic raids wearing no gear now.

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To be fair, on a +20 I’d still be hitting the first saurid 10 hours in.

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Blizzard says that doing a mythic +15 is equal to getting 2400 rating. So that means if +20 can be soloed you should also be able to 1v3 your way to 2700 rating. That is wonderful, gl everyone and enjoy your free gladiator and pvp achievements.

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Well judging by the achievements the equivalent of 2.4k rating would be timing every +15 dungeon.

And that will probably not happen while playing solo either.

Thank you for that. It is easy because it needed full raid to clear naked. Then you consider retail hard when DH can solo 20 key which more difficult than Mythic raid.

Balance :slight_smile:

I’m sorry, but Blizzard saying that doesn’t even remotely make that true.

A +15 on the current patch is probably more like 1800.

The only way I can see that comparison being made is by comparing the percentage of active people in rated PvP and people who’ve completed a mythic keystone, so say 5% of all players who enter the arena reach 2.4k rating as well as 5% of every player that set foot in a m+ complete a +15 intime.

Or perhaps it’s just Ion justifying why he doesn’t do m+, who knows.

But doing a +15 in time, or even all of them, is much much easier than reaching 2.4k and much less time consuming.

imagine thinking bfa is hard in any content
pve : have more than 30 iq = congratz youre a default mythic raider and +20 key cleaner
pvp : have 10 gushings : congratz ure a gladiator

for the same reason chicken eggs are considered smaller than ostrich eggs.
because they are.