World of Warcraft Forgot Its Core: The Case for Rewarding Participation (Thoughts + Video)

World of Warcraft has more ways to play than ever before, but is Blizzard really rewarding participation, or just gatekeeping progress behind ratings and numbers? In this video, I break down why WoW’s current design fails to value everyday gameplay, how this impacts the community, and what Blizzard could do to fix it.

From Mythic+ boosting chaos to PvP gatekeeping, I’ll explore how WoW drifted away from rewarding players simply for showing up and playing the game they love. I’ll also share my idea for a new system that puts participation back at the heart of progression while keeping prestige intact for the elite.

If you’ve ever felt like your time in Azeroth wasn’t respected, this video is for you.

:point_right: What do you think? Should WoW reward participation more, or is Blizzard right to focus on ratings and leaderboards? Drop your thoughts in the comments!

World of Warcraft Forgot Its Core: The Case for Rewarding Participation

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