But, they’re not lying. There is plenty of information out there for ANYONE to find easily to learn the basics of the dungeons/raids. Why should some random person join my pug dungeon/raid that I set up, only to constantly screw up on mechanics. I’m not there to hold people’s hand and teach them how to play the game, they should do that in their own time.
Plenty of videos to watch, plenty of communities and guilds to join and run with. Why should that 1 person waste my 20-30 minutes of game time because they can’t get something right? Why should that 1 person waste the other 4+ people’s time, because they never went and read up on what to do? They shouldn’t do that.
And thinking that it’s fine for them to do that is just being entitled. They’re not entitled to any of my time. They join my pug, they mess up enough to wipe us a few times, they get kicked and we find someone better. It’s as simple as that. Nothing wrong with that either. My group, my rules. Don’t like them, make your own group and set your own rules with the rest of the people that don’t read up on tactics so you can spend hours wiping on bosses.
I get bullied a lot on WoW which killed any enjoyment I had for end-game as that’s where the majority of it comes from, nowadays I just hide out in Goldshire looking to chat.
i agree and all other communities are better than wow atm,its so sad to see how wow is turning out after all these years,i also think alot of it is born of frustration because the game isnt what people expect lately,never known it this bad.
So people should waste hours for you to learn a mechanics other already know?
Yes because everyone can play all day right? and they should do this with everyone?
You are the joke of a person,thinking everyone should waste their time because others doesnt even wanna take a quick google search and waste 5 min to see a guide for a boss,instead all the other people in the group should waste time because of one lazy.
I played in MoP and WoD and found both dungeon finder and raid finder to be fun experiences. The first time I noticed a shift for the worst in the community was actually when mythic+ was added in Legion. It encourages the rush mentally and ultimately turns people into impatient butts. Nobody has patience for anything anymore and I think it’s a very sad state for the community to be in.
I think the problem is that the mentality from LFG and LFR is -litterally- that its ment to take you 30minutes or less to complete a dungeon, or a hour tops for a raid, anything else is just “UUUGH, TOO LONG, KICK, KICK, KICK!”
I have to agree that a lot of spoiled people, both grown and young contribute to this, which is why its going to be so much fun when impatient people kill everyone by mass-pulling in Classic Vanilla servers.
Edit; also, if you hate randoms, join a semi-dedicated raid/dungeon guild
Yes, but I think augment runes and ap/leggo farming is to be pointed out as the main culprit. Also, legion was not kind to alts at first, resulting in people having less time to play since they had so much to do… resulting in them being in a hurry all the time.
Mythic+ is just a good concept wrongly applied, they did it upside down in my opinion.
People are impatient also due to the shift of generation, the Younger the more volatile by nature but today’s technology has got us used to instant access to everything. Many people click, tap few things, get a service or a social interaction, and all in their Pocket ina tiny screen. Some people nowdays get panic attack if you take their phone away… I’m not kiddding.
I’m thankful to my parents that have restricted phones and computers as a teenager when first mobiles were being handed to kids, with the amazing “walkman” option back then.
People forgot how pug works.
Most people easily get angry and rage quit.
Many wow features promote selfish behaviour and no punishment for it.
Perhaps it’s new generation of wow.
Essence of community is fading like dieing star.
Ya wow community getting worse day by day.
It will only get worse, so long as Blizzard seems to be doubling-down on the single-player like design; timed runs focused more on streaming amenability rather than suiting the genre WoW is; the continuing removal of RPG aspects and the constant reduction of levelling rather than actually improving it.
It’s becoming more and more World of Instancecraft. It certainly doesn’t play like a MOBA/mobile game, but the approach to player interactions and even the way loot is ‘rewarded’ seems to take cues from it.
It’s barely an MMORPG, and they seem to be accelerating the process of making it not one at all.
couldn’t disagree more. The game has always had leavers a you describe. Real world beats game world any day of the week, well for me anyway. Being afk for 2 minutes is incredibly annoying and its you forcing your life on others. If you wanna say and then say you don’t mind if youre kicked but please be patient then I promise you, 80% of those people will not kick you … if you just leave your keyboard with no explanation then yes I would happily kick you … as I have no idea when youll be back and thus could end up doing the entire thing with 1 person short.
LFR is fine, I do it on 12 characters every week and rarely do we not finish it … youll always get leavers (real life issues, wah wah I don’t want to put in effort on ghuun etc) but its their loss, as they don’t get the completion for sticking around. The only issue I have is beggers whispering you for an item you got … I just made a macro replying that if I don’t want an item, I would link it in raid chat and ask those who want it to roll for it … normally ill get back a sorry or kk. Youll meet arrogant people occasionally, just like you do in real life. Hey ho. Ive no idea what league of legends is so I cant comment on that. Yes I do agree that wow has become more casual friendly … I don’t not in any way agree that it has become less friendly. Youll always get the yo greeters and the sup types … but if you just ignore em, everything is grand.
I wonder, when you join a group, are you the first to say hi or hello ?
doubt it
that doesn’t make sense … the ones who have more time to play the game are kids and the ones who have less time to play are adults … so if you want more adults playing at high end level, you should give more welfare epics as you call them
I agree with most of your post with the exception of the reduction of levelling. I think levelling isn’t something that can’t be improved in any meaningful way other than making it shorter. They’ve scaled it so you can’t outlevel anything, even if you want it to. I don’t know if they ever balanced the WoD difficulty or whether they are just expecting many to collect treasures instead still.
Having had to suffer actually pugging M+, it’s a horrible place. People just leave, they don’t care that you cant’ complete that key and it will be lowered because they sabotaged it. So many of them are so fickle they leave after one mistake. There is no punishment for those who desert and there is no way to get someone else in to replace them. It’s a horrible system to have to do with strangers. It’s not like it’s rare either. Even raider io can’t protect against people who just walk. There is no metric for that.
Thing I noticed is, that its usualy the players with no idea what to do that turns pissed of at you when you calmly try to explain the mecanics. The players that know what to do can do the same key with way less gear and are usualy way nicer to one another
I think this might be a bad cycle. The player who has no experience doing mythics puts a lot of pressure on himself, reads up on the dungedon mecanics silently and quickly when everyones on the way to the dungedon and still trying to act like he knows exactly what hes doing. Even tho he still has no idea how it works practicaly. Out of fear for getting kicked out of the group.
Then someone points out hes doing something wrong and he immediatly tries to point his finger on someone else so he does not get kicked out. And now the whole group is in a tissy.
Or it could be that in heroic dungs bosses die so fast he never sees the mecanics of the bosses. And then just goes into mythics thinking it will be the same as heroics, that you just need better ilvl (not learning affixes), the group fails and due not knowing the tactics, and heroics being so easy for him he concludes that it must be the rest of the group that cannot even do a dungedon. he then lists a group with the description ‘‘bring a brain’’ because he truly thinks that its all others who cannot even think.
People who put any kind of value on their time are, to me, wasting said time even contemplating a game (genre) like WoW.
Not sure where I said this before, but the other day I took my L110 Monk on a full clear - and I DO mean full - of Blackrock Depths… to say that place is enormous is no over statement & to clear it fully took me ~ an hour & a half; yes, you read that right… 90+ minutes.
Now; granted it was a solo run & the only ‘room’ that didn’t require a full clear was the room before the penultimate Boss, where the Flamekeepers are. However, can you imagine, in this era of WoW getting 5 ‘my time is über-precious’ Randoms to commit to that kind of Instance? 90+%, no…
Until Blizzard promotes/rewards commitment to a Random grouped run, the current s**tstorm we have will continue &/or get worse…