Worst state of Warlocks in Raids and Mythic+

What is actually happening here. Looking at warcraftlogs, all three Warlock specs are at the bottom. They are also heavily underrepresented in M+ and we rarely get invited in higher m+ keys as there are other classes specs that are far superior.

And yet Blizzard refuses to buff us, in fact, more destro nerfs are coming. This is getting hilarious. I might as well reroll mage who has 2 specs in the top 3 at the moment.

Warlocks are a pure dps class, we have no tanking or healing spec and therefore at the very least we should have 1 competitive spec. What is actually happening at blizzard. I have never seen lock is a worse state in high end PvE and I have been playing since TBC.

7 Likes

Since our utility lacks compared to others…at least make our dmg worth getting picked for in m+

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Low performance in M+ is not realy supricing , Warlock always sux at that , poor toolkit and damage profile.
but low Raid performance is conserning

I wonder if the reluctance to fix the class resides with coding issues relating to our abilities, pets and how they interact with each other? That being said, regardless of the reason it’s disappointing that Affliction, Destruction and Demonology are under performing.

The upcoming nerfs to Destruction are particularly baffling. The clue is in the name, it’s meant to hit hard. It’s disheartening when multiple melee DPS specs are able to pump out consistent single target damage, heavy AoE damage, self healing, barriers and mobility but we’re not allowed to have have a niche we’re good at…

2 Likes

after playing shadow priest i get suicidal playing aff spec. It is so unbelievably outdated.

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You are so right, I completely agree with every word you wrote.

It’s not accurate to say "

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utility lacks compared to others

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The issue is that many players just don’t appreciate what a Warlock brings to the table.

Healthstones (HS) = it’s basically a personal defensive cooldown for every player.
I hand out at least 10 cookies in every M+ run.
AOE stun.
Combat Resurrection (CR).
And maybe the most important thing—we are almost unkillable. We soak up so much damage and take a lot of pressure off the healer.

Most players in WoW just don’t value these things properly, which is why everyone’s chasing after classes that give them buffs.

Blizzard can’t really change players’ IQ, can they?

The main concern here is the lack of response from these so called dev.Prolly ours is not beloved by their colleagues 'cos this is just disheartening.

They don’t appreciate it because it’s not enough, other classes straight up make you do more damage, have immunities and just better utility to bring for raids and dungeons

Yeah and honestly I’ve had enough of that, we need a reason to be brought to m+ warlock is only viable in the raid (not so much this season) while other classes are good in all raiding, m+ and pvp.

To be fair Pet AI and Pet part of server side code should be a big issue only with Demonology since we rely on Pets. But bad code for the entire Class is unacceptable.

Thing is, someone during legion/BFA wrote a really bad code, that is now a foundation for many spells, and when new coders trying to make new ability/passive/talent they take code from preexisting abilities/passives/talents.

For example - Since BFA we had a talent “from the shadows” now known as “wicked Maw” - dread bite of our dreadstalkers applies debuff on target that increases the shadowflame damage we do to the target. And average warlock would assume that it applies to any “Shadowflame” damage source, but that warlock would be wrong. Since “From the shadows” and “Wicked Maw” is coded to work with specific spells, and to be specific with predetermined IDs of the spells, thus is why in SL when blizzard tinkered with spells and changed some IDs Implosion stopped to work with “from the shadows”/“wicked Maw”.

And at the same time we had a PvP talent “Pleasure through pain”

When our Succubus is active cast time of our shadowbolt was decreased by 0.5 seconds and all shadow damage done by US was increased by 15%.

And the code of that spell was way different, because Succubus talent worked as a modifier to Shadow based damage, increasing not only basic shadow damage of Shadow bolt, corruption, balescourge bombers… but also all shadow based schools of magic - Shadow flame, shadow frost(ren’dorei racial). Talent also increased damage of items, trinkets, azerite effects if they did shadow based damage. This is an example of a spell well made and well coded - the spell blizz took from us.

And back to bad coding, now because blizzard took bad base code of legion/BFA demo, they screw up Soul leech, because Soul leech now generates shield only with predetermined base skills/pets of warlock, while it stopped working from Wild Imps, tyrant, Doomguard(demo talent), and all single target damage spells/effects from Hero talents - like Wither(Immolate/corruption).

We do not have a dev, our design screams lack of interest or passion from gameplay/class designer. Our changes comes as an afterthought of an entire Dev team who doesn’t give a damn about warlocks and warlock community.
Look at Ion for example, his infamous “we rather you don’t play demonology” quote could have came from the right gameplay reason - Demo was overpowered, but the wording was chosen very poorly to say the least, and that came from the lead Class designer at the time. And before saying that he took a pause to form an answer in his head, so the attitude towards the class/spec is shown clearly.

And they have nerfed our 1 core thing we had unique.
Survivalbility.
Sure we are higher than all of the other classes, other than Shadow Priest and Death Knights (still weird they havent nerfed Shadow Priests healing though, just look on warcraft logs)

Before we were able to do almost the same amount a tank would be doing to himself during a m+ dungeon.
Now i feel and see we are doing half if not less than before.

It is not nerfed it is bugged.
Soul leech doesn’t work with hero talents and bunch of single target spells and demons that deal single target damage.

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looking only at the PvE logs, am I the only one who thinks that starting tomorrow with the general buffs to the various specs they will consequently bring the 3 warlock specs even lower? XD

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