Since the update yesterday I’ve had a sound issue where there is no sound behind my camera but the sound infront is louder than normal. The sound used to depend on which way my character was facing, but now it’s based off the camera angle. I’ve tried everything to fix it but I cannot hear anything behind me and it’s really really annoying.
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I am having the same issue. These issues also started for me today.
For example if both my camera and character are facing away from the NPC I am talking to I do not hear their voice lines at all. Even clicking on an NPC to my right or left will barely be audible anymore, whereas the sounds used to just be proximity based.
This is happening in both the Retail and Classic versions of the game.
UPDATE: After uninstalling the latest windows update (KB4515384) the sound once again works as it used to. I’d advise others to try this until a proper fix is released.
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