WoW has too many versions of itself

You don’t have to play all those types, so what’s the problem?

On one hand it’s kinda sad that they need to do this in order to keep the players, on the other hand at least they don’t charge extra for it.

Or you know…you just ignore it? I only play retail and those other things affect me zero. AT BEST SoD affects me somewhat due to there being some development resources being allocated towards for design reasons.

Started classic when it released. Stopped after I satisfied my nostalgia meter. Ignored tbc. Played wotlk and stopped after Nostalgia was satisfied. Cba with Cata thus far. Played SoD when it launched and stopped after I satisfied my alternative reality nostalgia.

Like let people play what they want. Most only main one part anyway or a seasonal players like in SoD.

I mean, its basically just a season mechanic for classic.

I support in the additions of WoW versions, some people prefer to play the original modes, I occasionally play Classic and I intend to play the upcoming fresh realms, but you don’t have to.

If it brings in enough money to support the team working on it, then what’s the harm? I don’t typically use this line but if you don’t like it, do play it.

I just don’t like the fact that so many players seem to be separated.
But diversity is never a bad thing and I say that giving people choice to play whatever they want is always a must.

I don’t think that the playerbases overlap that much either.
Most people I see in classic are ALWAYS in classic and didn’t play for years.
The people that play retail will still play retail.

It’s good, gives the company more money, the players are happy and there’s choice. Choice is good. And the more numbers we got, the better.

What’s ridiculous is how against it they were, and now how into it they’re. Classic itself has nothing wrong with it. And clearly, it works, a lot of people are insanely happy with the state of the game. Why does it bother ya so much?

You can you know, just like me, never open classic but hatin’? Really?

scaly detected opinion rejected

And personally I feel like the attention is too split among the versions so nothing good is made. Look at the anniversary, its mind numbing boring, useless, unchallanging content that only exist to gather tokens to buy stuff

Thank you for stating the most obvious thing ever. You must be a detective or something

Sadly, it’s actually not that obvious for people.

The future of classic is to develop classic+… Like take wow from cataclysm… and develop classic like expansions no? I mean if not. Your going to catch up to retail eventually.

Although I think the game is way beyond whats considered classic already now that we have reached MoP

Yes that would mean having two world of warcrafts. But thats still better than having the entire classic fanbase split over this many version of classic imo

The classic i want to see is one where they add the expansions but don’t raise the level cap. A-la GW2/ESO style.

Make it so that the new sets don’t replace the old ones but rather an option.

But in guild wars 2 there is no vertical gear progression either. You want no gear progression in new classic expansions as well?

I am not sure that will sit well with people.

I want a wow where past dungeons and raids aren’t pushed into irrelevancy save for transmog.

So much effort have gone into these places, but once the patch is done the very centrepieces of these artworks are pretty much cut.

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So a wow classic with no more level cap increasing. But gear progression still relevant. But keep the old dungeons relevant also hmm…

Sounds like a Classic remix sorta :sweat_smile: Like we had with mop.

They do have the means to reset the gear levels without raising the level cap.

Should have been used after the SL level squish, kept max at 60 <.<