WoW History - Why 25?

Hi, is there some documentary reasoning why Blizzard decided, back in the days, to have raids in TBC be 25-man instead of 20-man?

Making 40-man into two 20-man and four 10-man would make a much more logical change, allowing the guilds to continue with two raids groups. And there was already plenty of experience with both 10/20-man raids.

While making them 25-man pretty much kicked 15 members of guilds from raids, as you might rotate / bench five players a week, but 15 is just too much.
Breaking guilds, making people unsubscribe, players losing friends they played the Classic with as they go away (what is the point of paying for a game you cannot play).

What was the reasoning for that decision, why did they make it? The consequences must be apparent even back in the day…

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Don’t think they had many people raiding back then either.
Simply due to the high amount of numbers (40) that you needed.
You had to regear the new people over and over, if you lost a member.

Down from 40:

  • to make it easier to make raid group
  • to make fight more complex
  • to make it less stresfull on hardwere

25 insted of 20 probalby cos tbc raiding is qute heavy buff debuff oriented so to make more slots fore class/spec that are not “meta req”

It’s probably an arbitrary number in between 10 and 40 that has some compelling characteristics from both. Like, still somewhat “big and epic” while having a more reasonable amount of people to organize. Though I doubt that guilds large enough that they did 40-mans had any issues adjusting to 25 as there reasonably would have been quite a lot of people on the bench.

On the other hand, the general player base has historically enjoyed 10-man raids the most. I think 10 strikes a nice mean between small and casual and large enough to require making it a more special occasion that often requires planning (less and less so over the course of an expansion) and a type of dedication that dungeons generally do not.

Are you assuming here? Why would you assume? Sheesh!

Youre not gonna win arguments like that if you just “doubt”… what is this, sandbox? Come on!

How would you know how people feel? Why do you assume! Youre not going to do any good with that!

You, thats you. KEKW :joy:

P.S I dont have an opinion about this cause you already have one for me to criticize! kewkwitykekw :cowboy_hat_face:

I get the reasons to go down from 40 (making content accessible to even smaller guilds wasn’t among the mentioned), what I don’t get is why 25.

Unlike you I don’t talk out of my behind and clearly delineate where I speculate. But, have fun stalking me. :stuck_out_tongue:

Here you go

Youre clearly speculating, otherwise you wouldve provided links to your “facts”, sorry not sorry.

Jesus, man! Are you for real? :joy: Just click the link and read

All your link does is provide players follow the path of least resistance, give 5 man “raids” with same loot as 10 man and youll see 5 man popularity surprise surprise… surge. Theres no data gathering needed there kekw. Youre still misinterpreting that people would somehow like 10 man raids when the real causation is about the path of least resistance theory. Pick up a book lad

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In Cataclysm, the split on heroic 10 vs 25 was roughly 50/50 in regards to number of players killing the last boss in each raid instance despite having the same loot tables.

Must be difficult to be wrong. :cowboy_hat_face:

“In MoP however, 10- and 25-man hardcore raids started dropping the same loot, and the proportion of player rankings for 10-man substantially overtakes that of 25-man raids, with upwards of 70% of individual log rankings being for 10-man heroic bosses. Thus, especially when the loot is good, there appears to be significant demand for 10-man hardcore raiding content.”

Any comments on that m’lady?

Yes.

wowwiki-archive.fandom . com/wiki/World_of_Warcraft:_Cataclysm#PvE_and_PvP

Youre not answering my question, why did 25 man raiding get gapped in MoP then as they added same loots for same hc raid sizes? And btw:

You just kinda said that 10 and 25 man raiding was equally popular, sooooo… people prefer both and not 10 man? But werent you just saying that the data says people prefer 10 man?

Oh man pick a lane will you? Which one is it? :cowboy_hat_face: :joy:

The same loot tables on 10/25 was introduced in Cata. There was a difference in number of loot drops per person. MoP revamped raid loot all together.

Math is hard I guess.

Just answer me this :slight_smile:

Waiting patiently while holding those little grapes you try to pass as balls in my grasp

People tend to prefer lower amount of people for raid groups, because it’s easier to maintain the raid size.
Bigger raid size = More recruiting/ more hassle.
Smaller raid size = Less people to recruit / Less conflicts etc.

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You asked Bolanira for a source (indirectly) on the comment as to why people prefer 10 man raids and here you are yourself offering your own conjecture as to why people prefer 10 man raids. Do you have a source to back up the statement that I quoted from you?

In truth, there probably isn’t one reason as to why 10 man raids were more popular than 25 man raids, but the fact that they were cannot be disputed. No doubt you are partly right in that there are people who are playing for loot and would rather take the easiest route. But I think there’s room enough here for Bolanira to be correct as well, in that people may simply prefer the smaller raid size because of the size alone. Your antagonism is unnecessary and childish.

For 25 main raids, isn’t it 20 people who will actually do well in the raid then 5 for the buffs they need?

Yes, that conclusion supports the path of least resistance theory, which I agree on. Idk why you felt the need to comment that, but okay?