I was already disappointed that Killing Rares which drop nothing of any value (except low chance at transmog) being the game in ZC… but apparently even that’s not focus.
So what is? What do we need to do there?
There’s no Meta achievement. The Mounts from the Coins were farmed in 2 weeks. Non of the profession recipes are that useful. And might aswell just buy all the Barter Bolders you need when you hit Renown 20 from doing the Weekly quests.
Fixed an issue where Dragonfire Bomb Dispenser’s charge stacks would be lost upon leaving combat.
Ominous Chromatic Essence will now recall the player’s previously chosen Oathstone alignment when relogging without the trinket equipped.
Characters who have completed “Moving On” will be able to start “Keeper of the Ossuary” on their alts if their alts are level 70. Alts will not have to complete the Azure Span introduction to gain access to the Blue Dragonflight quest.
Fixed an issue allowing players who had completed Aberrus, the Shadowed Crucible: Echoes of the Earth-Warder on any difficulty to access later encounters on higher difficulties.
The Vigilant Steward, Zskarn
Developers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty. These changes will be live 5/26.
The Vigilant Steward, Zskarn health reduced by 15% on Mythic difficulty.
Dragonfire Golem health reduced by 15% on Mythic difficulty.
Zskarn will now Berserk on all difficulties.
Adjusted the position of Dragonfire Traps.
Shrapnel Bomb reduced to 3 on Mythic difficulty (was 4).
Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn.
Zskarn no longer activates Tactical Destruction based on his location.
Fixed an issue where Sporecaller Zancha’s Festering Harvest would not destroy spore pods.
Enemies and NPCs
Fixed an issue where the Treasure Goblin is spawning multiple times consecutively in Valdrakken.
Items and Rewards
Reduced the mana granted by Serpent’s Grand Charm to 2,400 (was 12,000) to correctly account for how healer mana pools are calculated.
The Diablo Promotion Charms effects will no longer be applied while in Raids, Rated PVP and M+ Dungeons.
Developers’ notes: The effects won’t immediately reapply when you leave these instances. You will need to relog to get them to apply again. We are looking into a possible fix for this.
The Savage Green Turtle will no longer be summoned from the favorite mount list on land when it is favored and will now be prioritized when in water.
Player versus Player
Fixed an issue with capturing the Risen Spirits during the Classic Ashran Brawl.
Fixed an issue where “Seismic Ceremony” would not complete for players who only killed Runestone Fragments and did not click any Primalist Runestones.
“Complete Weekly Crafting Quests” and “Fulfill Personal Crafting Orders” activities should once again appear in the Travelers Log.
Fixed a bug causing Ursol’s Vortex to use its PvP duration in PvE content.
Dungeons and Raids
Aberrus, the Shadowed Crucible
The Forgotten Experiments
Fixed an issue where players sometimes left combat between when boss creatures were active.
Rashok, the Elder
Fixed an issue where Lava Wave is inflicting damage more often than stated in the spell description.
No longer targets pets with Blazing Breath.
Echo of Neltharion
Shatter no longer damages pets.
Burning Chains found in the Smoldering Barracks no longer damage players.
The doorway in the Smoldering Barracks now opens when Chargath, Bane of Scales is defeated.
Increased the cooldown of Qalashi Thaumaturge’s Molten Core.
Forgewrought Monstrosity health reduced by 25%.
Lava Flare health reduced by 20%.
Magma Eruption damage reduced by 20%.
The cooldown of Temple Adept’s Greater Heal has been increased.
Skyfall Star’s Starlight damage reduced by 20%.
Asaad, Caliph of Zephyrs
Skyfall Nova health reduced by 20%.
Items and Rewards
Players can now get a Wirt’s Leg drop during the Diablo promotion even if their class cannot use the weapon type.
Developers’ notes: We are seeing that some versions of Wirt’s Leg are rarer than others due to a restriction on only seeing items your class can use. With the item being Bind on Equip, we are removing the restriction of only seeing items your class can use, so players will see a Wirt’s Leg more often and can send it to an alt that can use it. Also, players can trade a version of the leg they do not need to others that do.
Player versus Player
Moon and Stars will no longer cause Precognition to trigger even if the Druid is successfully interrupted.
Potion and Phial Cauldrons have had their cooldowns reduced to 10 seconds so that solo alchemists who provide for large raid sizes can do so quickly.
The Seething Orb puzzle in the Zaqali Caldera will now spawn more frequently.
Fixed an issue where the Elder Magma Serpent might not spawn if Ritualmaster Skarna was defeated too quickly during “Researchers Under Fire.”
But do you really have so much fun trolling Warriors with these totally useless tweaks, maybe you think you’re funny, or that today is April Fool’s Day and not June Fool’s Day? You are offensive and ridiculous!
Prismatic Bauble’s cooldown has been reduced to 60 seconds (was 120 seconds) for one month.
Developers’ notes: For one month, the Prismatic Bauble’s cooldown has been reduced and can be purchased from Jepetto Joybuzz and his Clockwork Assistant in The Wonderworks in Dalaran, floating above the Broken Isles. The Wonderworks can be found down the steps from the Violet Citadel and across the street from Simply Enchanting. Be warned! This very expensive cosmetic item will only have a reduced cooldown and be available from these sources for a month before returning to its original cooldown and being exclusively sold by Dalaran’s legendary and elusive Mad Merchant.
Researchers Under Fire
Developers’ notes: Players were being delayed by a lack of Altar Stones which we are addressing. Even with more Altar Stones the timer is still super tight. We think another 30 seconds will allow groups to perfect their runs and be more in line with the Titan version once players become more familiar.
Added more spawns of Altar Stones as well as made them spawn quicker.
The Sundered Flame Forces are being delayed giving players an extra 30 seconds to complete the Investigation of the Djaradin Ruins.