How can you be so out of touch with the community? Mana problem has never been related to Radiance. What need to be checked is the mana cost of Mind Blast, Renew, the mana generation of Shadowiend/mindbender since these spell all account for too little in relation to their mana cost.
Also, one week from launch day and still Void Summoner is locked behind Mindbender. How can you miss this design flaw?
Fixed an issue where Wild Mushroom’s damage would sometimes be delayed.
Fixed an issue where Lunar Eclipse increased the damage of Wild Mushroom.
Fixed an issue where Balance of All Things (Arcane) increased the crit of Wild Mushroom.
Soar can no longer be cast while rooted.
Gift of the Ox healing increased by 60%.
Celestial Brew healing increased by 40%.
Pretense of Instability duration increased to 5 seconds (was 3 seconds) and Dodge bonus increased to 15% (was 10%).
Fixed an issue causing Surge of Light to not reduce the mana cost of Flash Heal for Discipline and Shadow.
Harsh Discipline now triggers every 8 / 4 casts of Smite (was every 10 / 5 casts).
Fixed an issue that unintentionally allowed a Rogue to consume Amplifying Poison stacks applied by another Rogue.
Fixed an issue that prevented some offensive abilities with energy costs from being correctly affected by Adrenaline Rush’s reduced global cooldown modifier. Affected abilities were: Ambush, Blade Flurry, Echoing Reprimand, Sepsis, and Shiv.
Resolved an issue causing Elemental Orbit to double the mana cost of Earth Shield when cast on the Shaman.
Fixed an issue causing Recall Cloudburst Totem to be immediately usable after summoning a Cloudburst Totem.
hmm… I’m starting to think they are well aware of the state of some specs and deliberately are trying to avoid the “meta” ones.
Prot Warrior has been pointed out lots of time by the communities, yet not a single “fix”.
I think they want meta to happen so they can do the “underdog” competition with WoWhead.
Lots of toxicity and community issues can be solved by actually balancing the classes.
Fixed an issue where Alliance players attempting to complete Pilgrim’s Peril were unable to get credit for sitting in the Undercity Bountiful Table in past Tirisfal Glades.
Fixed an issue that prevented Infernal Armor’s damage value from increasing with its second rank.
Fixed an issue where Orbital Strike and Goldrinn’s Fang would always critically strike when affected by Balance of All Things.
Quell can no longer be used while hexed.
Resolved an issue causing Lightning Shield, Water Shield, and Earth Shield to be removed when logging out, entering instances, or when dying.
Lightning Shield now lasts 60 minutes (was 30 minutes).
Fixed an issue where Fel Sunder could not be applied by multiple Demonology Warlocks.
Items and Rewards
Fixed an issue where Evokers were not eligible to roll on many legacy items.
Adjusted the sell value of some items to better reflect their values before the recent item level adjustments.
Fixed an issue where Shadowlands enchants could not be applied to Enchanting vellums.
Developers’ note: This fix will temporarily prevent enchants that were available prior to Shadowlands from being applied to Enchanting vellums. This new issue will be fixed shortly after the release of Dragonflight.
Fixed an issue where Bronze Timelock requirements listed the incorrect achievement.
Fixed an issue where Possessive Hornswog was not granting credit towards Adventurer of The Waking Shores.
Fixed an issue where players in Adventure Mode were unable to use the portal to Valdrakken until they completed the campaign in the Azure Span.
Fixed an issue that caused Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown correctly.
Fixed an issue with Tightening Grasp granting 10% increased damage instead of the intended 5%.
Fixed an issue where Avalanche would not always deal damage when Howling Blast consumes Rime.
Fixed an issue that caused Spirit Bomb to apply an additional application of Frailty to the Demon Hunter’s current target, regardless of distance.
Fixed an issue where Starlord could not reach 3 stacks.
Fixed an issue where Tireless Pursuit would not be applied after leaving Travel Form.
Fixed an issue causing Sanctified Ground to incorrectly persist.
Fixed an issue where Guillotine could be cast without a Felguard active.
Fixed an issue where Wrathguard was not correctly applying Infernal Command.
Dungeons and Raids
The Azure Vault
Conjured Lasher’s Mystic Vapors periodic damage reduced by 50%.
Halls of Infusion
Fixed an issue that could cause the boss to not be lootable if defeated right when the intermission begins.
Items and Rewards
Fixed an issue where the leather Renown transmog set was available to all specializations.
Dragonriding mount items can now be safely destroyed as characters who have completed the quests that grant these items will learn the mount upon relogging in.
Fixed an issue that sometimes caused players to not earn credit for the Dragonriding Glyph at Scalecracker Peak.
Fixed an issue where Expedition Scout’s Pack was spawning below the terrain in the Waking Shores.
Player versus Player
Fixed an issue that caused NPCs in level 61-70 battlegrounds to have more health and deal more damage than intended.
Fixed an issue where Frost Bomb could have incorrect targeting.
Fixed an issue where War Mode world quests were awarding players incorrect gear for their proficiency.
Resolved an issue that prevented characters from interacting with a Warlock’s Demonic Gateway in subsequent rounds.
Fixed an issue where climbing world quests were not awarding the correct amount of reputation.
The Priest Class Hall mount quest “The Sunken Vault” is functional again, but in a diminished state. Players can complete the quest, but the NPC will offer little commentary and the enemies no resistance. The quest will return to its original state in a future patch.
The Azure Span
Fixed an issue where players were unable to craft a Fishing Net for “Iskaaran Fishing Net” if it was abandoned.
“Orientation: Maruukai” now correctly shares quest credit with all group members.
Fixed an issue where Hypoxicron was landing mid-air during “Proto Problems.”
Being in stealth will no longer cause issues during “Reign of the Ram.”
Fixed an issue where the Raging Torrent boss was not scaling properly during “Trial of the Flood.”
Fixed an issue where the bonus quest was not appearing for the rare enemy, Ronsak the Decimator.
Fixed an issue where Pandaren, Troll, and Undead characters are sometimes unable to progress in “Feels Like the First Time.”
South Hold Guardians will no longer continue to give out their signets after “Remember the Fallen” is completed.
The Scythid prowling the Chittering Caverns will no longer only be encountered at level 70 for the quest “Scythid Gloomhunter.”
Lowered the drop chance for Cobalt Assembly reputation across all enemies.
User Interface and Accessibility
Fixed an issue where saved Edit Mode layouts could disappear.