Wow in Unreal Engine 4

anyone seen the video made my Daniel L of Wow remade in Unreal engine 4? What are your opinions?

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It’s pretty and all but I personally don’t like this kind of CGI looking engine.

It works for some games but I wouldn’t want to see WoW like this.

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That’s not WoW anymore :confused:

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That’s how World of Warcraft has to look like today, judging from the constantly increasing system requirements with each passing expansion…

Instead, graphics of the game are stuck in 2000s.

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It’s beautiful but in my experience the MMOs that go for the more realistic look usually end up looking pretty horrible when you start adding in fantasy creatures and spells with realistic textures, especially during combat so as nice as it would be to walk around, I wouldn’t want it to be how “WoW 2” looked.

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Hell yeah this looks amazing. I’d love to see WoW revamped like this!

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It barely resembles WoW. Half the places I was like what the hell is that supposed to be? If you change the art style so dramatically many people would leave because it just wouldn’t be WoW anymore, and the rest wouldn’t have PCs powerful enough to even run it.

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I’ve seen it before, but indeed it looks amazing. Would love seeing it like this if it was possible.

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Looks worse than the game currenty.

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Adding shaders is okay and something I would welcome myself, but mixing stylized and realistic art styles is complete :poop:

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My main problem is that WoW has a very distinct cartoony style and this video makes it look too realistic. The cartoony style doesn’t age too quickly whereas what’s shown in the video will age quickly.

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Not a big fan of the current PBR engines. In the end I just turn gamma to max, so that I’m able to see anything in dark areas. To hell with visual fidelity, I prefer not to fall off a ledge just because some lighting artist thought it was a good idea to make everything dark.

I work with Unreal Engine and it’s a great engine, but not for mmo’s. Also these graphics looks great but for most of you it will look a lot less impressive due to lower settings etc.

Engine is one thing, the graphics is the another thing. Just moving wow to another engine wouldn’t change much how it looks like. Graphic engine is just a piece of software that renders objects on the screen. It would look pretty much like on the picture if Blizzard completely changed art style and upressed textures and models on current wow engine.

Still graphics are not that important for a video game. Gameplay is much more important.

It would be interesting if they managed to keep that cartoonish vibe. Something like Fable could come out, which Wow is already resembling in many of it’s graphical concepts. I wouldn’t say NO, though I would still be skeptical about the outcome. Fable 3 is a good example of how it can stay cartoonish while improving on this line.

EDIT: Or, Fable Legends, even if it hasn’t ever been released and failed as a project, something like this

Speaking of cartoonish, did you see the new SC mod?

One thing that some people don’t realize is the amount of internal tools Blizzard use and investment they made on their current engine, game engine isn’t just how the game looks but everything from controls, combat system up to the rendering engine.

Using UT4 will never work for many reasons but how WoW looks is more of an artistic decision and not a limitation of the game engine or more specifically the rendering engine.

No AAA game studio will ever use UE4, because of the license. 5% from profits is too much when talking about several millions sales.

Pretty much this. WoW’s current sub count is low enough as it is, so dividing the player base through ways like this is a good way to cannibalise your game.

Apart from that, it looks like any other generic fantasy game. Looking at this footage, it could be Witcher, Skyrim or any other realistic game.
WoW is distinct because of it’s semi real design.

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I have to agree that it looks amazing and a single player Warcraft game would look great done like that.

WoW however has a distinct art style that would be lost by using that. I prefer how it is now, I would just prefer if the WoW engine could use the GPU more and rely less heavily on the CPU for performance.
The optimisation is abysmal currently, but I suppose that’s what you get from using a heavily modified 20 year old engine.

1 Like