It all depends on what people consider as “winning”.
See this is something I really don’t consider as “winning”. What did this person win exactly? A vault slot? An achievent?
For me pay to win would be if someone could buy something that makes their character stronger than mine while have no way of obtaining said something unless I swipe my credit card as well. And then therecare other people that consider buying store mounts/mogs/etc as pay to win.
According to OP to win in wow it means having more collectibles (achievments, mounts, pets, titles and so on) so when you can buy those with boosts with gold you get from token you win. But as this topic shows, its not so easy to agree on what winning is. I think more would agree to the p2w aspect if it didnt have the word win in it. Its p2w elements, you pay to be able to skip stuff. But u dont win.
As an illustration to imply that maybe the definition is a bit off, because Diablo Immortal is very much considered pay-to-win, so any definition for pay-to-win should arguably fit on Diablo Immortal in order to be accurate.
I’m not the one in this thread using the word “winning” as if it’s a holy word from the heavens.
I’ve said:
Then there’s of course degrees of P2W. The level boost is less of a hit on the game’s integrity than the WoW Token, but both fit the bill in their own way.
Edit: I don’t even like the P2W term. It’s dumb. But it’s what’s commonly used, so…
I’m not either. I mentioned what I consider “winning” in this game, that doesn’t mean that my word is the law (even though it should at this point). The game is definitely P2W for people that consider achievment points/mount counts/etc as a “win”. For me it’s not.
That’s basically what money can buy you in WoW, directly or indirectly.
Games, expansion editions, subscriptions, account & character services, Online Store, boosts, WoW Token, promotions, and so on.
It all covers the above.
“Win” is kind of a meaningless word to float around when we know exactly what we get when we buy a level boost. Power and progression. So just say that. There’s no need to decipher the true meaning of “Win”.
I like having/collecting a lot of mounts. Sure I will probably never use most of them but I like my mount to match the theme of my mog so I collect them because I never know what I would come up with in the future. Very sad that I missed Tyriels charger last year, probably biggest regret of my life.
“Written abbreviation for pay-to-win : (in computer games) **involving or relating to the practice of paying to get weapons, abilities, etc. that give you an advantage over players who do not spend money.”
WoW does not provide this service. I cannot buy an 550 ilvl item if I swipe my card. Everything in this game can be acquired by playing the game in way or the other. I literally bough the whole next expansion and it’s epic edition with gold (don’t ask). I can buy each and every service, each nad every item in the in-game shop with gold.
Forgive me for not caring about what a person working for an online dictionary thinks about the intricacies of video game design and business practices.
It’s a broad and loosely-written definition to give a crude understanding to outsiders, not a definition written specifically for WoW by someone with insight into the game, its design, or its business operations.
Why elevate an online dictionary to the arbiter of something WoW players with decades of experience and understanding of the game can’t even agree on?
May as well ask my mom what the definition of P2W is then.