I did… But of course, when you don’t have any arguments, you try to just discredit my entire point and say “i’ll mute you”… Like did you really add anything in response to me other than going “You are wrong, so I mute you hehe” ?
EDIT:
But okay, let me try again…
Anecdotal evidence, proves NOTHING. We can find outliers on both ends of a bell curve… So let’s look at it from a general perspective…
Player A and Player B are both new to the game. Same skill, same gear same class, same everything, except! Player A decides to play the game and go through gearing, doing multiple depletes, slowly progressing but learning.
Player B however, opens his wallet and buys multiple key and raid boosts…
Why is this considered “paying to win?” because while player A is being rejected for not having the appropriate score, gear, achievement whatever, player B can simply just buy his way to the end and get past the whole barrier to entry.
The argument is “Oh but everyone leaves his +8 keys??”
yes… but he wouldn’t have a +8 key if he never bought it… Because the barrier to entry would be too high? Like how does that not make it obvious to everyone, that the sole reason he is able to even have such a high key, and the gear is his wallet?
Some people don’t get to experience a Mythic raid and or have mythic gear while the raid is current, but opening your wallet allows you to get those benefits…
Buying your way in, is paying to win… It’s the same for other aspects too… If the only reason you’re in a uni, is because your family “made a donation” that doesn’t mean you didn’t pay your way in because Jacob is still smarter than you…
FIFA is the same, it’s P2W, yes you can get the exact same team by just playing, but it gives you an advantage of time and grind if you open up your wallet… But noooo because that would mean every 12 year old that buys packs should win against everyone right?.. Like come on