Why do we think its acceptable for Blizzard to block users to play through GeforceNow and other such gaming services? The game takes alot of storage space and large updates are not infrequent. A game of this size would be perfect over the cloud. They could even bring this to google stadia along with cod. It isn’t acceptable to ban people over this.
their game, their rules. I can see why a publisher/developer wouldn’t want it especially in a MMO
And why is that? It not that different from playing on your computer at home… just a very long connection from your motherboard to your display. You are effectively renting a pc/gaming rig to play on. It is their rule but it is not actually a fair rule and I’m quite confident if we were to sue over this we would win.
Because the anti-cheat runs on your local machine if you run WoW locally. If you use third-party software in order to bot on WoW through Geforce Now, Blizzard will have a much harder time detecting automated input.
Of course I don’t know if that’s the actual reason, but that’s a reason I can understand
Thats not how it works and it would make it alot harder for people to cheat (especially relevant for cod).
They actually have no valid reason to block users from doing this. They should at the very least give us a cloud option.
This thread is confusing , you dont need Geforce to play the game ? Or am I missing something
The EULA forbids us from playing the game over geforceNOw and other cloud services. I can run wow fine but I would like the option to run the game over the cloud to save space. I’m arguing that this rule imposed on us is unfair because when you play over the cloud you are renting a gaming rig to play on.
Ah ok my bad then I understood this wrong. What would be the advantage of playing the game from a cloud service though aside from keeping more storage available ?
You would be able to play with all graphics options maxed and with ray tracing, faster loading times, no downloads and you would save on storage space without having to upgrade your pc.
Alright that makes sense , don’t see why not
wouldn’t you be constantly downloading an 1080p 60fps stream from the servers?
plus you’d have bigger game delay.
the real reason probably is because blizz couldn’t guarantee the safety of your account when you’re literally entering your wow credentials to a third party
Yes Im fine to download 4k at 60fps from the servers.
It is actually negligible with a good internet connection.
The real reason… you will laugh… they wanted nvidia to pay Blizz for the privilege of renting hardware to people to play Blizz games.
by that logic twitch should pay every game company for profiting from their games
I wonder what this means for in-home streaming as it’s not that far off from cloud gaming.
I used to stream the video from one machine to another machine in the living room and the input from the living room back to the other machine. I never encountered problems with that, but that was before they made changes to their multiboxing policy for broadcasting keystrokes.
Exactly. The whole thing is a clear violation of our rights as consumers. It’s an infringement on our constitutional rights. It’s outrageous, egregious, preposterous.
I also don’t see why this is a problem for Blizz to allow for cloud gaming playing.
From both player and developer point of view its a clear win-win situation.
For Developer:
significantly simplifies the DEV process of the game if you know that players will be running the game on max allowable details (through cloud gaming)
For players:
Better quality of the game, significant less cost to keep your gaming machine relevant.
The whole concept of anticheating is also greatly improved as players don’t have access to the PC the game is started from = cannot use bots/hack software to influence the game in anyway.
The only stone which stands in this is legal and that’s it.
Hells Blizz could even partnership with cloud gaming providers and make the whole process of cloud gaming invisible to players, i would gladly pay up additional 5 euros (my cost for GFN at the moment) to my wow subscription if it would mean I can play on max detail on any of my machines at home.
And yeah cloud gaming as it is now (at least GFN) is perfectly capable of providing no lag playing if you have a reasonable network line
And this is the moment where you went too far with your imagination. Even tho you own some PSX game for example, you can’t run it on emulator, is this violation also? you bought game but you can’t use it without proper machine
This provides plausible deniability to a range of unauthorized use issues (piloting, etc). Wait for their own cloud.
I actually was asking about this as well some time ago in another post.
So to put it into better perspective I also did a very simple cost calculation:
That’s very different. What they are doing is more like selling you a game and they insist you play in the living room and will ban you if you play your psx game in your bedroom.