Legion invasions. Primal storms.
The world felt populated and alive during these events. A true MMORPG.
Low level players went there for quick XP, and high level players went there to gear their alts and collect some time limited armor appearances. It was a resounding success with a lot of engagement from the community.
…And then it’s gone.
The expansion launches, and we’re back to being locked in 4 tiny new zones. The world is now empty again. Why does it need to be that way?
A modern WoW expansion should ditch the notion that this gigantic world should be ignored, and that all of our adventures should happen in some random patch of islands that we’ve somehow discovered just now. This same patch of islands, we’re going to forget about it and never go there again when the next expansion launches. Another dead part of the world.
Aim for evergreen content. Keep the entire world relevant at all time.
Guild Wars 2 does it - you can too.
6 Likes
For that to happend, Blizz will need to change their whole reward structure in a way to allow a repeateable open world content to evolve while giving enough to player to keep them motivated but not too much so the content is evergreen even for those who farm it again and again.
GW2 does it by giving materials as a reward, mat that can be exchanged for Gold with other players or used to craft high end gear and appearances. Wow can’t do it the way they handle crafting and the way people perceive crafting as a little side gameplay that should not take more than 30 min in a patch to level.
Another idea could have been to have something like Honor levels for PVE content with levels giving cosmetic rewards on a regular basis, but it would automatically be perceived as ‘‘Another AP grind’’.
Unfortunately, the current way to handle event reward is the reason why player do not still do them. Once you get max renown, you have no reason to continue to do them.
It wouldn’t because you suggested cosmetic rewards, not character power progression.
It’s a fine idea, actually.
But each continent should have its own reward track with different rewards, so that people just don’t grind that one most efficient spot 24/7.
4 Likes
That is a great idea. Make this happen to keep all the world players happy and give them something to do. The best part about this is as Slap said, i wont have to do any of it as i dont care about cosmetics!
GREAT IDEA!
Pre-patches are a fun little way to celebrate the changing of an era, with a few items to collect for a short period of time. But that is all they are for.
Unfortunately, with Dragonflight, Blizzard has created lots of little pre-patch style events like Dreamsurges, rather than making some real and in-depth content.
2 Likes
dragonflight prepatch got me really hyped about df ngl.
I can’t say I find the pre-patch events that exciting but I’m glad you do.
They are fun to do once on my main and then I wait. Sometimes they have some catch up gear, achievements or collectibles. Some have good levelling boosts but it’s mostly just a boring grind.
To be honest, Pre patch stuff was usually amazing. I enjoyed the Wrath one the most. Legion was awesome as well.
A shame those were only once in a lifetime.
1 Like
I don’t either. I don’t like PvE and I don’t like open world content.
However, I do enjoy seeing the world full of players in an MMORPG.
I still see a world full of players now.
Perk of playing in WM off I guess and being on a busy realm.
In Kalimdor and the Eastern Kingdom?
I’m on Kazzak and everything is dead all the time.
Does anyone still go there? Never have any reason to.
Dragon Isles.
I have no reason to go to the old content zones.
Yes they were busy, but the events themselves weren’t really all that great.
The build-up to the next expansion is what made it exciting for me.
You say ‘the world’, but those events hardly filled ‘the world’.
For Shadowlands we had some stuff going on in Icecrown.
For DF we had 4 zones in which those elemental invasions spawned.
So… Just as many as there were new zones in DF launch.
The last event that ‘filled the world’ was the Legion pre-patch. But those were only in certain zones as well; but they had the biggest selection. And you keep saying Legion was bad.
i feel better to see dungeon finder add to game
Yes. That’s my point.
This is an MMORPG, with over 100 different zones, and we have no reason to go there.
What a waste.
I never said Legion didn’t do anything right.
It did however do enough wrong that none of the good stuff is enough to make up for it.
1 Like
People all like different things. I’ve already done those expansions. I like the new things.
exactly. there are tons of things that could be used or kept viable for at least story aspects but they’re being wasted and with every new patch, the rift between old content and new ones is getting bigger and bigger…
Its not a waste. A waste would be spending all my time going back to old areas to do some random quest. They are old areas for a reason. A lot of them were revamped in Cata to give people a reason to go back and we all know how that worked out.