I’ve been playing World of Warcraft for a long time, and I came back hoping that Patch 11.1.5 would bring some improvement, especially in PvP. I focused on playing smart, avoiding deaths, and trying to survive in battlegrounds and 1v1 situations. But after seriously trying multiple classes and builds, the experience has been extremely disappointing.
• Balance feels completely off — many specs are either glass cannons or have zero kill potential.
• Classes like BM Hunter, which should offer safe ranged gameplay, feel totally weak in solo PvP.
• Fights often feel decided by burst cooldowns or cheese, not skill or strategy.
• The game’s design punishes solo or casual PvP players, and 1v1 duels are nearly pointless without Mortal Strike or healing reduction.
• Survivability often means hiding, not outplaying.
I’ve tried hard to enjoy PvP in this patch, but it’s not fun anymore. There’s no reward for smart gameplay or tactical movement. The balance between damage, healing, and defensives is just not there.
If you’re not stacking meta comps or blowing everything in a GCD window, you’re just cannon fodder.
I want to care about this game, but it’s getting harder. WoW used to be about strategy, outplaying, and having fun. Now it feels like a numbers game full of frustration.
I hope Blizzard seriously listens to solo PvP players again — not just rated or arena metas.