hello just too be brief there are somethings you have too work on rogue class in order to make them fun again in pvp.
Shadowstep is bugged.
shadowstep being on global cooldown.
Shadowstep has never been on global cooldown in any other expansion.
so it does not make sense why it would be on global cooldown now.
You still can’t shadowstep on top of ledges.
it says no Path Avaible.
this one does not make sense when the ability says.
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec.
when you read the ability it does not make sense at all why it says no path avaible.
This is the first thing i would like to see fixed in season of discovery.
Suggestion here. Cloak Rune
gives improvizations to combo points and poisons.
First part of the rune.
You are now able too target different enemies and friendly player units.
without losing combo points on your previous enemy target.
only way to lose combo points is if you add a combo point to another target.
Second part of the rune gives improvization to poisons.
Your Wound, Mind Numbing poison have no charges any longer and is applied on weapons for 60 minutes.
Your wound poison is now reducing 10% healing received stacked up to 5 times.
What Rogue needs to be Escalado is Cloak of Shadow rune, Cheating Death and a big massive skill like Starsurge.
-One shoot, one kill: Fills your bullet/arrow with all your energy ki. Infusing this arrow will use your 100% energy to a single big shot, adding damage per combo:
1 point: 500 damage
2 point: 750 damage
3 point: 850 damage
4 point: 1000 damage
5 point: 2000 damage
If the target dies, it will restore 100% of your energy and the cooldown of Vanish/Blind will be reduced by 50%.
are you sure you can use redirect in pvp?
Because when i read the ability it says the following.
removes all existing combo points from your target and store them up for 15 sec. these stored combo points will be transferred to the next non-player enemy you hit with a melee or ranged ability.
the key point here is to the next non-player enemy
I have liked roguoe in pvp sod so far, we are in a decent spot overall. However i hate it when my deadly poison rune or dagger on hit procs if i sap someone and it brakes immediatly, not sure if this is intended but feels like a non intended interaction. Other thing is this sp dot buff, cant survive one sp dots whitout using potion, u see dots in corner have no pots ur dead, just makes no sence that the only counter play is to run away and hope ur potion is enough to save u.
In addition to the post above about the bug with the Shadow Step skill, the ability cancels the sprint effect, this is a huge bug, please fix it as soon as possible.
Thanks!
Runes are trash tier, while other classes like SPRIEST kill you with 2 instants dots or are running unkillable 1vs1 (meta lock and shaman wearing Tank runes)