Wrath of the Lich King Classic in Hindsight

Hello everyone, I wanted to post this for a while because I think it’s a unique perspective on WOTLK. I also wanted to give it more of a chance before I did. But here we go:

I joined in Cataclysm and I was completely dazzled by the game. It was the coolest game I’d ever played and the most ideal escapism for me at a young age. My love for it managed to last so long that I’m a frequently returning player even to this day. However, I was always invalidated because “Cataclysm destroyed WoW” and that I just missed the train. Wrath of the Lich King was allegedly the peak of WoW and it would never be the same again.

Fast forward to 2022 and I finally get a chance to try the game that was “so much better” than the one I first loved. I’d been waiting for this for years.

The first Joyous Journeys buff was exciting. The world was full, everyone had high hopes, I felt a part of something big (just like my experience trying Classic in August 2019).

I got to Level 80 post JJ buff due to work and study commitments and returned to do Northrend without it. That’s when I noticed the biggest change because the hype had gone down. I had to transfer from Giantstalker realm which died somewhere between then and my return.

Northrend

Maybe down to personal taste but Northrend was terribly dull. I’d choose Hellfire Peninsula and look forward to that Mark of Thrallmar daily any day over the Borean Tundra. Most of the “revolutionary” vehicle quests were buggy, particularly the ones in Zul’Drak. I quit for a bit to play some retail, then I came back for the second JJ buff.

Level 80 Experience

This time, I hit level 80 and there were Heroic + dungeons. Nobody would do regular heroics and even when specifying that we were looking for a Tank for a Normal Heroic countless times, more than once a Tank would turn up, realise we weren’t doing HC + and leave. It was like fishing except I’m sat indoors, babysitting an online avatar and typing a message into LFG every 3 minutes. I remember a few times standing in the Halls of Lightning with a bunch of DPS and a healer where we took a few snack and toilet breaks just waiting for a tank.

The biggest and most important discovery for me is the emptiness of it. I ain’t interested in Raiding. I had my heart set on achievements, PVP and mount collecting. Just adventures on my toon with the odd daily, like I did when I joined in Cataclysm. Like I do in Dragonflight. Only what’s interesting about it, is that nobody cares. There’s no collecting community. There’s no “just socials”. There’s nobody filling up the world outside of scheduled Naxx and Ulduar runs like in 2008. Why? Because there’s more of it on retail. So why settle for classic, I guess.

The split between players has made WOTLK into a trip down raid-memory lane. It’s like a glorified Timewalking event in that regard. I will keep coming back periodically since it’s the only version of WoW where DKs don’t suck. But this is how I feel about it.

I don’t mean to spread discord and I have a lot of respect for my fellow WoW players but I’m very passionate about this game, I want to enjoy WOTLK and so I am going to share my opinion.

Just want to point out that the modern iteration of WotLK doesn’t really reflect OG WotLK. I guess you could write an essay about this topic, but I will just say that this is probably partly because of certain design choices. But mostly because of the gaming (and online) community as a whole being way different in 2023 than it was in 2009.

The game feeling more empty is probably because the social experiences don’t occur in game nowadays, since Discord became a thing. Love it or hate it, it’s just a fact.

Another factor is that the audience playing WoW is ageing. Back in 2009, I was 16 years old and usually had nothing better to do friday night than bantering on Skype while hosting our weekly raid pug. Fast forward to 2023, and the 16 year olds of 2009 are now in their 30’s, with more real life commitments. So you make a signup post on Discord in advance with time and date, and you just gather within minutes.

I guess you can recreate a game, but not timetravel 15 years in the past.

5 Likes

Two reasons to the problem:

  1. we did not have OG Wrath back. We had easy mode Wrath, built on last (or next to last - whatever).

  2. Co-working with this Player base changed from happy-go-lucky to go-go-go!
    Why, I never understood. Classic should be us enjoying once again - or for first time - the long, strange trip that was WoW from start, and players made it into race, into competition of benig best, fastest most parses, and so on.

Like you I remember dungeons wher we had fun, bantered, had snack while waiting for toilet breaks … Only I remember from Wrath.
Is no more. If you do not do optimal, fastest, no mistake route, you are flamed down or just kicked with no words.
Is mostly because of players, I guess, but easy mode just made all so much worse because then they could hurry-hurry much better.

1 Like

Aint the games fault dude, its the players who killed our own game with GDKP, boosting, meta, min/max, GS, speedrunning crap. Wrath is a solid game but players didnt care they just wanted to rush and buy their way to the top for the meta crap.

Agree about vehicle quests though vehicle quests can GDIAF

1 Like

I get this, at least. For a lot of us, we played classic as young kids, unable to raid or clear the content due to being small kids. So now we want to do what we couldn’t back then, and that has really escalated.

1 Like

wrath is kinda boring in overall as an expansion i wish you could try tbc, it was better in many aspects even tho wotlk has better raids. also the problem is not about the wotlk version we play, it’s about what players want and do so even if they literally bring the OG client, it would end up like this.

And i think TBC was horrible with wierdly tuned raids, heroics werent something you wanted to do since they were massivly obertuned to the gear you got from it, wierd and bad tier sets for alot of classes, bis trinkets from one of the first Bosses released that were bis the whole expansion, buffar not sharing across the raid etc etc.

The biggest difference now between then is that the noobs are gone and the playerbase is mor focused and want to get things done in a decent speed rather then sitting al night and waiting for some ppl that has no clue what they are doing in the game. I enjoy this time around about the same as i did back in 2009.

I love’d ur last sentence " I guess you can recreate a game, but not timetravel 15 years in the past." And that my man is a big fat fact.

I personally like vehicle quests/bosses, mostly because of the change in playstyle compared to normal class gameplay. It’s always nice to do something different from time to time to not get burned out on repeating the same thing.
WotLK questing is dull in general, though. I think it’s because it’s too linear. Just as dull as 15 years ago.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.