There is. Overhaul of the social design in the game would condition people’s behavior away from that nonsense.
It’s a sociological problem, actually.
You can read all about it in this link.
It won’t eliminate the problem, because people are fundamentally different from each other in many areas, but there are ways that works for many, which basically means we do share enough similarities so we’ll get influenced in similar, or even in the same ways by certain things in certain circumstances.
In other words, don’t think of it as all or nothing. It’s about the inner mechanisms of the brain’s perception of a social space, so many can be influenced. Many can be conditioned. But for some it may not be enough to condition them all the way, and so on.