Nope. Even I who play very casually have infinite gold and I constantly blow it on stupid things. At one point I had so much, I was paying for the leggos of our main tank, and even gave away a 500k gold boe because I didn’t need the gold and the boe wasn’t bis for me. There’s a ton of raw gold in circulation. In my opinion the token isn’t worth it at all.
Although it’s worth remembering the WoW gold market prior to the token was in the hundreds of millions. I’d wager more people were buying gold then than people buy tokens now.
Won’t work… you’d have thousands of people regularly asking for boosts with literally no one available to do it. You’d probably end up with more people getting boosted if they were for free
Found a better addon that works. “Premade Groups Filter”, it filters based on rio score and since most, if not all, of these LFG WTS spammers have no score they’re filtered out.
There is no reason to pick MMO’s over other games if you’re not interested in a world full of other players. Even if you don’t want to talk to them or play with them or don’t want to do group content it is still by far one of the most core, essential features of the genre and there is certainly no reason at all to damage or cripple this for convenience.
There are plenty of games that are based on lobbies and random queues already. MMORPG’s were a deliberate departure from that. That’s why the game didn’t have LFD for 5 years despite Warcraft 3 having it. You think they couldn’t?
They wouldn’t.
The chat is completely ineffective not due to it not working, but because of chats are not cross realm.
And even then it takes like 20 minutes using the group finder today. It was about the same using the chat in vanilla.
You are describing you, that is fine, but people are not you and they don’t like the same things you do.
A large proportion of players couldn’t care less about interacting with players around them. Many just want to get on with what they are doing and chat to their friends.
Group finder was an awesome addition to the game. It was sorely needed. It means anyone can do the content without someone excluding them for being the wrong class, wrong progress, wrong spec, wrong score, wrong covenant, wrong ilvl etc etc. It is the great equalizer.
Of course there are people who don’t like what I like. I don’t care.
The whole reason we’re in the mess that we’re in is because Blizzard has turned WoW into some strange unholy abomination that hardly resembles itself and then adds on top of that with flaming the community and not listening to these concerns and then this misconduct scandal on top.
WoW is full of people who love MMO’s. Obviously. And MMO’s as a genre are about big open beautiful worlds with tens of thousands of players who can talk to each other and adventure together by finding each other in said world. It’s on the back of WoW’s vanilla game box. It’s advertised as a major feature. It’s one of the core design pillars. It’s one the reason the game was built.
It cannot be ignored. I don’t care if you think it doesn’t matter. It does matter to millions upon millions and they’re all leaving due to this ridiculous notion that it doesn’t.
Even if you don’t want to talk to other players, WoW at the very minimum is supposed to give you the same experience you get when going to the town square to buy your groceries. That’s the whole point. If that wasn’t the point they might as well just give us single player private servers and be done with it, but if you notice nobody actually wants to play that despite the fact that it’s easy to set up since the community made it possible.
Hey man I’m just doing foreign exchange currency conversions. I didn’t mean to suggest where you got the gold from
RP players are a minority. It’s not how the bulk want to play.
You can come up with your own armchair analytics but they just don’t reflect what people want. Group finder is more inclusive, it allows more poeple to play all the content. It’s awesome. No one can exclude you for all the reasons I gave before and more. It was an awful model and thank goodness we’ve moved on from that.
The problems still remain for some with PUG content because that mindset of exclusion has never gone away.
Thank goodness the game is not in the dark ages anymore. Removing all the good quality of life improvements will not suddenly stop the game being tainted by sexual harassment claims or too many systems, or borrowed power.
I have explained it a hundred million times and you have read it a hundred million times. I have tried but cannot explain to you just how much the shared virtual world means for World of Warcraft or how to make the gameplay flow from it.
Yeah, I think we can all clearly see that this state of the game is what people want. It’s evident all around us. >_>
You can call it armchair analytics all you want. I assume you think they did real analytics. To be fair, they probably did; didn’t help them much though, did it?
The concept of exclusion until a certain achievement has been reached is good. It’s the whole concept of map progression in a nutshell. Just as Warcraft 3 excludes you from the Orc Campaign because you didn’t finish the Undead Campaign, or you’re excluded from the Shadowlands because you’re level 40, so too is being excluded by the community for a piece of content you’re simply not ready for. It’s tough love, sure, but you can overcome if you’re determined. It’s just that, very often, there’s no motivation to do that anyway so they don’t.
Vanilla didn’t have this giant ground-swell of people complaining about how they would never get into Molten Core. This was all a problem Blizzard imagined in their heads.
Once exclusion comes over the top to the point where it’s impossible to get anywhere, then we’ve got a problem.
Everytime I use the tool I report every ad and nothing has really changed. Blizzard just don’t care. Even if my reported ads get removed, that is not enough. I mean if Blizzard actually cared they would come up with extra steps that would make advertising much harder. I don’t expect all of them gone, but at least most of them.
LFG is not something that should be removed to improve the community. You want to remove heroics completely and lfr and for what? You will just turn it into dead content because its obsolete. Not to mention pugging is garbage because people are horrible. If you will make them annoyed they will be even more horrible.
I prefer games where there’s some interactivity - where you can choose what you put into it and get a response out of the game in return with some content and where the exact shape that takes depends on your actions. I think it’s fun to explore on my own terms.
And I think exploration means content, not numbers.
Obviously, you do not.
How about designing the game so it doesn’t have 3 billion pieces of obsolete content and like 10 pieces of content that are relevant and being run over and over and over so much our brains turn to mush?
How about designing a game where people assemble in the open world and join up for groups and chat and then run some dungeons along the way?
The problem with LFD/LFR is that it’s so convenient it pushes out all the people who want the most optimal way to experience all the content by just never putting them into those situations where they go “Huh, I really like being here 'cause it’s fun to be around people”. How does it do that? By showing it to them so fast that they lose interest in a month. Maximum. That’s why we have the patch subscriber count spikes, although from what I hear 9.1 didn’t even manage that.
And why would a random player trying to interact with you make the game less friendly, exactly? If you don’t like him you can just walk away or ignore him.
I suppose WoW always had the problem that ignoring another player did not actually physically remove them so they were still able to irritate you, but that was considered a violation of the rules and could be reported, and if you want to have a shared open world then that’s just unavoidable. In fact even today, with all our phazing and CRZ and all this other malarky, it’s still unavoidable.
You want to exclude all the things that improved gameplay. Those things that made it possible for people to take part in all of the game. That is bad, I want all inclusive. I don’t want exclusion.
You want to exclude players. I hated those days. I barely got to do any content.
Now I can do all the things. Any player can see a raid, a battleground, a dungeon etc. No one can bar them because they didn’t like what they were playing or wearing.
However I think we’ve derailed this topic enough and it should go back to being about ‘WTS in raid and M plus LFG’ discussion.
It will make the content not obsolete, obviously, making your point moot.
Old and obsolete are not the same thing. Vanilla and tBC did not make previous raids during the same expansion obsolete, and every dungeon remained viable, though potentially old, content to run throughout.
This is a nonsense on its face. All you have to do is choose to do it.
My guild is full of dads and moms doing full time jobs in their 30’ies and 40’ies. Sometimes we hear a kid screaming during a raid. All of these people raid Mythic and we always kill the final boss. And I’m not even asking for people to do that; normal mode would entirely suffice as a reasonable difficulty level.
Saying you can’t raid because you choose not to find a group and get into one on your own is entirely like saying you can’t run a Shadowlands dungeon because you chose not to level up. It’s a nonsense on the face of it. It has always been a nonsense.
The game should reward you for playing it, every time. The issue is, of course, that if you see everything trivially, then it won’t be long until you can no longer walk away feeling rewarded by a fun adventure because you have already had all the adventure. MMO content needs to last for months or even years, not days, and simply adding timegates and giving people a couple hours of fun a week is not sufficient. It just frustrates people.
As far as the boost spam goes, it is nothing more than shortsighted people, and by goodness there’s a lot of them, ruining the experience for themselves. If Blizzard dealt with this problem and buying gold correctly then this direct path to cheap and easy victory would no longer be available and people might actually discover that the game can be fun. Blizzard would earn more money. It is an absurdity that they do nothing about it regardless if however greedy one may consider them.