WW Burst Gone?

I can’t see many (or any) people talking about this and I’m not sure why. One of the main things I love about WW is their burst capability, and I am worried this is being snuffed out in shadowlands.

ToD being made into an execute - First of all. This is a significant nerf. It takes away a large burst of damage (35% of my health as damage + 10% of all further damage dealt over the next 8 seconds) that is usable at my discretion to instead do; 35% of my health as damage to someone or something with 10-15% health remaining. This means that in most cases I will be overkilling, dealing far more damage than is required, essentially wasting damage, and now I am pigeon holed into only being able to use this to finish off an almost dead target. Additionally, I don’t see the need for so many specs to have an execute ability. This is not worthy of a damage cool down, and certainly doesn’t compare to the BFA version.

Invoke Xuen inheriting the ‘+10 % damage dealt over (x) sec’ from the BFA version of ToD - this could work, but currently doesn’t serve as a burst cd. The first thing to note is that it is baked into a 24 second ability. There is nothing bursty about that. Also, it deals multiple small amounts of damage which translates to smooth predictable damage. It’s been through a couple of incarnations so far; Deal damage equal to 10% of damage dealt over last 8 seconds (3 times over the 24 seconds). This could work if it takes into account the damage that Xuen itself does and that Xuen’s damage is strong, possibly also taking into account all other damage from trinkets etc. Or even up the % damage dealt to something much more than 10%. Whatever it is it would need to be quite strong to make up for the loss of 35% Of max heath as damage, and now; Deal damage equal to 10% of damage dealt Over the last 4 seconds (6 times over the 24 seconds). This is basically an even less bursty version of the 8 second version, and honestly, how much damage can we really pack out in a 4 second window… we’re not fire mages! I might get one FoF in… This just doesn’t work in my opinion.

I’m obviously not an expert nor a game developer so I’m don’t know the right fix or if I am on my own in this boat, but I have been playing wow since vanilla and do play games a lot so there must be some merit Olin what I’m saying - the point is (amongst a plethora of monk issues) that the thing that makes them fun is having good mobility (tick) and having high burst damage on demand at the users discretion. The current builds thus far on shadowlands seem to be dampening that and if it isn’t sorted out with the other issues I think monks will be even less played than that are already.

It’s a shame as I’d love to main a monk but just can’t bring myself to do it unless things like this are sorted out. I’ve seen a lot of noise from other monk players too and looks like there’s a fair bit of fixing that needs to be done, if not an overhaul of the class completely. I can’t see much happening from blizzard on this front at the moment. I hope they address it soon.

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Yea i am not liking the sound of the “new” touch of death.

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The real issue is that both of your dps cds are eliminated if you root them.

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WW needs a huge rework, giving ToD to all specs makes WW less viable in my opinion, but Xuen on the beta atm is doing a lot of damage , more changes this week according to the blue post hopefully good ones else Im for the first time ever considering a new class.

SEF should be deleted and replaced with serenity baseline and also bring back MoP version of Tigereye brew

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I think smaller “TOD’s” will be much better. You wont have that awefull feeling if you screw up something due to bugs, you our mistake or whatever else. You just have another go in kittys duration. Problems with current ToD is the fact that it only scales with you hp and kitty will scale with everything so once it is tuned it might start lower in numbers but he will grow with us consistently. Plus palas wont counter you that much anymore. So no. they just moved power from one spell to another, still a burst cd on 2 min. Lets see what next week brings.

A common complaint I’ve seen from some of the more experienced monks is that monks scale very poorly and so become even less viable as the expansion goes on. So I hope you are right about this.

And yes, hoping for good news around the corner - just conscious that we have less than 2 months until launch… which means probably 6 weeks or so until pre-patch? Presumably all changes need to be ironed out by then?

YES. PLEASE. SEF is just awful.

To answer OP’s question, the Venthyr covenant ability currently melts people even through defensive CDs (on a 3min cd) and the Kyrian one is another nice option with its big Mastery buff and RSK reset (on a 2mins cd), these two are worth considering as far as offensive CDs go.

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