…this is your answer to these issues? I do not not mean to be sarcastic, but you are a serious challenger…
What if I like ww the most?
What if …ho wait… there’s so few monk already everywhere it must be because you can play the three roles, so when when one of them suck you can switch sure!
a bit naive in my eyes
Why there are so few monks everywhere for real? it’s because two monk spec on three suck right now, it’s like a punishment for being somehow overtuned @ SL.
It’s not because you can switch or reroll that a spec or even a class must stay undertuned. BTW, some other class /spec are in the same boat too. So far, there is no sign of the dev team actually realise ww real game issues. Beside sky reach suicide ability getting a work around and a buff to ST dmg ending somehow as a mitigated nerf.
these days, sadly it look like blizzard dev team is only doing sim, they’re blind in the real game (there is not much mechanic’s nor affix’s in a sim). That’s partially why you see these buff/nerf cycling across many spec of the game.
You got a point anyway, in our team composition, I’m seriously considering switching to BM not because I want it, but because * I feel* ww monk dps can somehow be a limiting factor right now in the 20’s and not even mentionning above keys. the team is : Rdrood,warprot,sub rogue,mage, and ww monk. what’s in the balance for the switch? the war can do so MUCH BETTER in ALL situation as a DPS.
Look at team composition of the first 100 team, nothing more needed as explanation, a few days ago there was 3 monks, 2 bm and one ww. over 500 top players.
Now, do you see my point? or not at all? if ww wasnt underperforming, I could continue to play it and feel good, as in “im doing my job in the team”, but that is not my feeling atm. Team is kind and say we’ll get over it, they are maybe right, maybe not.
When we’ll hit 421, we might somehow roll on the 20’s (name is overgeared) but in the meantime playing in the edge of our progress with a ww monk it is complicated in real mm+ situations to compete against a war or a rogue. ( ho… and ret pal, dh, lock, balance, etc…)