You will regret covenants

The problem isn’t simming. The problem with corruptions is that horrific visions are annoying, and having over 40 corruption is annoying. That’s why I don’t mess with them. It’s got nothing to do with the progression itself, or the power and complexity of the systems. It has everything to do with the fact that corruption means my character can get slowed randomly, or in a fight where position is key, I might get the stupid eye to pop up… I fully intended to do heavy corruption stacks when the NPC was announced and I did it and it was so annoying, I just had to clean most of my pieces just to be able to enjoy the game.

Thats not what i asked. I asked how will these 3-4 new systems be any different than the systems we have now ? Esentially Covenant abilities are essenses, Azerite is soulbinds/conduits and legendaries will be corruptions but without the negative effect which you can manage.

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imo the systems are fine. Having talents in gear is fine. What’s not fine is locking that gear behind an infinite progression, and having the talents in the gear be boring procs and stat increases. Essences are a fine system, they still keep TEP as an alive raid. That’s kinda great actually.

Nobody had problem with azerite traits being on gear. Everyone hated how they were locked behind AP and how boring they are.

For the rest - Ion said they’re building catch up from the start for all these systems and this expansion is designed for finite progression and going on alts anyway, so I’m not too worried.

Ok if these systems are fine, why then are you not actively participating in them. You are not wearing 475 azerites , you do not have all your r3 essenses and you already said that you dont like corruptions.

Also we already had a comformation that Anima will be exactly like AP exept it will have a cap, which is exactly how Azerite power worked before 8.3.

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There is nothing to regret.
If the system is fine then good, perhaps we’ll see more in the future.
If the system fails then it’s a valuable lesson.

Because I can’t be arsed to take BFA seriously. The systems are fine, the rewards are… corruptions are broken, azerite traits are boring. Essences are the best but I have R3 of what I want to use, I even have 3 or 4 legendary essences. I don’t NEED to pursue the rest. I would, but arena simply isn’t fun.

What’s the point of taking this expansion seriously, when I’ll just get cced and get yeeted by a tentacle that is 50 yards away from me and there’s no way I can defend myself from it. I tanked heroic Ny’alotha, I’m done with what I wanted to achieve.

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Contradicsts

So again how are the systems fine ?

How many ‘lessons’ do the developers need?

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The system for azerite gear is fine. That has nothing to do with the traits themselves. We’re discussing the system. Putting talents in gear and letting us have mini builds per gear piece is fine.

Corruptions - the system is fine. Corruptions themselves are unbalanced and the negative effects make your character incredibly annoying to play. This is not fine, but it has nothing really to do with the system. 8.3 focused too much on annoying design, making you lose control of your character or forcing you to move around. It’s why DH is such a meta class right now - it can simply delete most of the negative effects of horrific visions and corrupted gear. Warrior for example… not really. You have leap which has a comparatively huge cooldown and charge, which requires an enemy target and is useless if the enemy is standing in your eye.

So yeah… even if corruptions are annoying and azerite traits are boring and BFA as a whole is not worth taking seriously because taking it seriously means making the game unfun for yourself, the systems themselves are fine.

Yea, sure, whatever dude. That’s just an excuse and you know it, simming doesn’t magically triple your dps, all of your parses are in the gray aside from a few greens, ain’t no minmaxing gonna fix that, you need to play better.

Now i’m truly done with you, you cannot even make a single honest argument, and frankly it’s a waste of time, you demonstrated time and time again, that you are not consistent in your arguments, and most of all dishonest.

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And yet here you say

You cannot judge a system for what could have been if…
The whole point of the corruption system was the kiss/curse, so bassicly what you are saying is that you dont like the system but you do like the bonus power from it.

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So what exactly do you think they should have learned by now? Do not add anything new cause it might not be that good?

Blizz is running the risk of making Shadowlands a total mess if soulbinds are boring and if legendaries are boring. That’s not an indictment on the progression systems themselves, but on the rewards from them. You can have a great gear progression system, and if the gear is boring that’s not an indictment on the systme itself.

I don’t even like the power of corruptions, I think it is too much. But I hate the negative effects being about loss of control and so unbalanced. You could’ve had the negative effects be about loss of damage or loss of health, or loss of defense, but not loss of control. I was fully anticipating to make a glass cannon when I stacked 100+ corruption. Yes, I die immediately, but everything dies with me.

What I got is a warrior that can’t move. Then you have horrific visions be all about you losing control of your character and it is annoying all the random jumps, the random fears, the random this and that. It’s not fun. I cleared both visions with 5 masks and I am done with that content. And I think Blizzard’s focus with corruptions was to make them not fun, and their focus with shadowlands is to make it fun. So if they just put the same systems, but remove the things that aren’t fun about them, then I’m happy.

Im not saying that they should make them boring, just dont tie them to an RP choise.

Please read the topic, watch the videos, read the accounts of those that have played through this, you clearly do not understand what peoples issues are. It is not about the Covenants as such it is the locking of power within them (and the problems that is clearly going to cause) that is the issue.

Covenants are as much an RP choice as the choice between alliance or horde, and the choice of class.

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You clearly don’t understand what you’re talking about. The locking in place is the thing that they didn’t try, this is the lesson i talked about to which you responded out of your rear.

Exept i dont get a 20% performance boost when i choose to play horde/alliance.
And exept that my faction and my class will be relevant long after shadowlands is gone, can you say the same for covenants.

Sorry but this is such a dumb statement, and completely wrong as well. What if I need to go somewhere and I can either walk for 30 minutes to get there or take the bus to make it in 10? One day I might be in a hurry so the right choice would be taking the bus, another day I might not, and feel like taking it slow and take a calm, slow walk. Neither of the options is objectively right or wrong, it depends on the situation.

Same goes for covenants and the problem is that one can be the wrong choice is one scenario and the good choice in another.

This can vary in A) the type of the content like M+, raiding or PvP, b) your roles such as DPS, tank or healer and c) your spec. The answer can be different for each combination. And it’s not just min-maxing that will be affected by this, as so many people seem to believe. It can also affect the gameplay and how it feels to play with your chosen covenant in all those different scenarios. The game is currently so vast that making a choice that is so restrictive on so many levels makes no sense.

Why do we need to be so restricted? In what way is it better to stick to one thing than to experience many different things? Why is there so many different options in a VIDEO GAME if we are restricted to just one?

In BFA we had azerite reforging cost going insanely high and the argument for it was “we want to rewards players who are loyal to their spec”. In what way does this reward those people? It only punishes the other group who enjoys playing more than one thing. Covenants are that, but so so so much worse.

Are we even playing the same game? I can see why you like the current state of Covenants if you really think this.

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Covenants will be 100% failure with combat abilities tied to them.