Your definition of 'good rp'

Tell me it. I’m curious to see what most people think ‘good’ is defined as.

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  • Create a character that is a character and not a cardboard cutout with no depth.
  • Be able to create stories or interact in the world without breaking immersion too much.
  • Not force actions or other things on other people (power emoting, Etc)
  • Not ERP (and understand the difference between romance and ERP)
  • Eat your Veggies.
  • Understand the world you’re in and how it works
  • not be a Twod.
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Roleplay is cooperation not a competition.

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Adding to this;
Don’t immediately ignore someone off the bat because they RP a concept you’ve seen played poorly before.

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Good roleplay often times to me is a compilation of characters that have been worked on to some extent (refer to Dudflex’s bullet point about them not being ‘cardboard cutouts’), roleplay where a compromise is able to be reached if that is needed for it and where stories can bounce off one another and let characters grow instead of fall back onto petty argues, as well as knowledge of the lore of the World of Warcraft - not breaking what is in there for the purpose of character growth and finding creativity within the limitations of the setting (A lot of people I’ve encountered throughout the years seemed to struggle with obtaining items that helped their characters on without breaking the possibilities of the setting, which are really hard to break given what some story characters can do.)

This, this is worth so much in terms of enriching roleplay - often times throughout many adventures of roleplay there may be one or two characters that are astray from your usual typology. (e.g. draenei pirates which are a thing if you look in the rogue order hall or night elves living in stormwind city before the Burning of Teldrassil [NPC sitting on a bridge ledge stone between the old town and trade district]). Those should not be ignored and given a chance - they are not breaking lore, they are just roleplaying something else that’s outside of their character stereotype.

Good RP is immersing yourself in the world, and not using Real Life lingo or phrases. I haven’t seen it in ages now (thank god), but the period where people called eachother Edgelords IN CHARACTER!!! Just made me cringe so damn hard.

Characters with depth.
Able to tell a story.
Understanding that WoW is a High Fantasy universe.
Understanding that OOC and IC is to be kept seperate and not take things IC personally.

Just to name some off the top of my head.

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This, in 10 characters

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Short: Having Fun, while doesn’t ruin anyone’s fun.

Although this has more detailed factors… Like, MANY.

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This 100%. More than knowing the lore, more than constructing a character with depth, more than anything else, this is the most important thing for any roleplayer to keep in mind.

A good roleplayer creates fun for themselves and those around them. No more, no less. Everything else is secondary.

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You can perfectly create a cardboard cutout and make good RP out of it. All you need to do is look at the cardboard cutout and consider the first three traits that come to mind. For each trait, ask the cardboard cutout why it has them. Pose the why question four more times successively per trait. Before you know it you’ll have forgotten my advice and created a deeply intricate character with a deep ocean of personality.

P.S: LET GO OF YOUR LIMITING BELIEFS

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In short: Make sure you have fun, just like the other part.
You can’t say someone’s RP is good, or bad.
You can perfectly RP a cardboard character, just like you can really RP badly a character with a lot of depth.
Good RP is making sure, not only you, but those around - want to continue the RP.
Edit: Oh my goodness the typos. And I just noticed poster above said the same thing. Was in a rush. Damn.

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No ic/ooc drama, no god rp, no poweremoting, No judging…

And most of all to have fun and create fun for you and everyone you play with.

I think that sums up what i think.

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In my opinion: There is no such thing. You are the judge of that. If you feel like “I like this character and the path I’m taking it, I should continue do it, cause it’s fun.” Do so, but remember that constructive criticism can help.

Don’t just hide in your own little plot and hiss at every person who tries to help you.

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Don’t just hide in your own little plot and hiss at every person who tries to help you.

THIS.

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It’s a combination of what those above me said. There are many factors too. Like do not expect to always be the victor, or be careful to keep a lore-wise approach of your character and stuff. People enjoy quality not quantity. It is better to have one good character that makes sense lore-wise and such, rather than RP many characters that might be powerplay characters.
In addition to that, no drama. At least no OOCly drama. OOCly drama is never good and if you keep things ICly and in a way that you won’t confuse ICly with OOCly, then you will have a good RP session.
Some want fun, some take their RP seriously, meaning that they do not RP only for fun. It’s up to your effort and their effort if the result is going to be good RP or not. :smiley:

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Shakespearean ultimately, I think you need to be completely detached from yourself in order to do good rp.

Take Kael’Thas for example, generally people know from a OOC perspective that he is dead ah but do the Sin’Dorei know that? Unless you were actively part of the civil war then probably not.

See that’s where the distinction lies between good/bad RP. You need to think about what does he or she know rather than what I know.

Your point is solid and I completely agree with it, but this example isn’t accurate.

The people absolutely know that Kael’thas was slain after betraying them to the Legion. There was no attempt to hide what he had done and what he had become, especially after he attacked Silvermoon itself (pre-Sunwell when he took M’uru).

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Yeah, no doubt a lot of Kael’s antics on Outland went unknown to a lot of elves, beyond Blood Knights/Scryers/Pilgrims. His Alliance with Kael and Vashj is likely still quashed knowledge that not many are aware of.

But for those elves that did partake in pilgrimage to Outland, Kael’s forces tended to yeet them into slavery to work the mines of Netherstorm.

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My assumption is that, with his betrayal and the events at Sunwell Plateau, his dealings likely became more common knowledge.

The Scryers would have had no reason to keep quiet, nor the (presumably) released slaves. Add the return of the Sunfury to the fold and information is eventually going to get out.

Granted, this could just as easily turn into rumour and hearsay, with the truth being only one of many ‘truths’.

Agreed with this, I’m also a little irked that we’ve not really seen anything at all of the Sunfury. The blood elven elite.

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