Zandalari Regeneration Racial

I don’t need to go into details why this racial is so game breaking in both pve and pvp, so instead let us compare it to other ‘racials’ and ‘regeneration’ abilities.

Just look at undeads Cannabalize, you need a humanoid or undead CORPSE to even use it, it heals you 35% hp OVER TEN SECONDS, not 100% over 5 seconds, which doesn’t even have a constriction either.

There cannot have been any internal testing at all as with the feedback Blizz have gotten only a person that have intellectual deficiencies would believe that this racial would work well (it’s so bad it is game-breaking)

So let’s be honest here, Blizzard held back the release of the Zandalari race for 8,1 as they knew they would break the new raid, forcing top guilds faction & race changing just to be able to compete.

It would be too obvious that it was and is a cash grab, so they waited til the raid was cleared, release it now and slap a 30% off on the price tag for race changing - Inciting even more players to change.

The question is when are they going to nerf it and how? Revamp it? Replace it?

If nothing is done within 1-4 weeks then I’m out for good and I have been playing 10 active years since vanilla beta.

Everyone saw and knew it is outrageously OP - But we don’t even get any blue poster input on how they plan to proceed if anything.

I’m gonna call this for what it is, a cashgrab by tricking players to race change for the OP racial(s) and then slam down the nerf which was pre-planned before the release, when the nerf comes probably depends on the community outrage coupled with dwindeling numbers of race changes done.

TL;DR Cashgrab that might border on psuedo-fraud, in practice it works out that way no matter what you call it.
Outright shady design decision to increase revenue at the cost of game quality and more.

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Once Blizzard got enough money from the race change services then they gonna fix it.

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There isn’t any counter argument here,Regeneratin is borderline gamebreaking

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This is just a repeated topic, and I will repeat the same reply on an older post. This a 6s channeling spell that can be interrupted by everything. Your chance in utilizing this spell effectively is highly post combat, not intra-combat. Only exception to this so far if am correct is Pala bubble, who can use it while immuned to damage.
Since this topic is in the pvp section, go create a zandalari and do few bgs and provide us your feedback on your success rate of finishing the 6s channeling while in combat.

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According to general it’s weak because it breaks on damage or moving… lower CD than Draenei one, 5 times the amount of health at a cost that it has to be channeled. Aside paladins and other immunity classes benefit greatly from it and may a hunter or frost (create distance), btu ebcause it’s bad for other classes or specs it’s a fine racial. Atleast Gift of the Naaru is tops 20% on a 3m CD and no matter the spec or class equally as usefull (less usefull fi you have acces to selfheals but not by much). Regeneration is broken with certain classes and the most simple solution that could be used for them is to not allow it while an immunity is up, no matter if it’s DS, BoP or CoS. I wonder why they let these kind of racials even get through if they care so much about balance.

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It’s also quite litterally cannibalism but usable in combat,no corpse restriction,much more health,and over less time.
Not sure how you can justify a racial that has the advantages of both the Draenei and Undead one,while being much more powerful

OP ignored all the valid points brought up in General, pointing out how Regeneratin’ isn’t as good as it seems on first sight, and how other racials can be just as good and game changing in different situations (Haymaker as an example) and tries again over here. :roll_eyes:

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Well I just find it super broken… Especially when I’m up against Zandalari rogues… Like rogues weren’t already hard countering my class, now they can activate cloak and basicly heal to full at the same time against most casters(not only Priest), unless we can bash or shot them with a wand… given we got a chance to turn the table from a broken stealth opener in the first place.

Zandalari priests can also use it very efficiently during the greater fade, sure it’s still interuptable from certain sources such as ordinary interupts and i also think DoT’s if their active. However heir racial is way more powerfull then the 1-2 heals a priest can pull out and if worst come to worst the enemy use tehir interupt on a racial locking down no spell schools in the process.

It’s not like super game breaking but the value of that racial given the times you are able to pull it out is immense… it’s borderline griefing against or as some classes.

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It breaks on any type of damage. It removes stealth. It breaks on any movement.

Obviously not tested. Reposted from General.

Bye.

This ^

So unbroken and situational I wouldn’t even be bothered if they nerfed it lol

Melee the rogues with your weapon when they attempt it on CoS.

Yes I know, but in the cases when they put some distance priests especially while slowed aren’t really the most athletic one could say that priests togheter with Death Knights was born with one leg.

By the time we reach him ~2-3 sec already past, then another 2 sec for a Auto attack given we use a mace, or 1.5 with a dagger. But most of the time, have you forgot that ranged classes try to make distance not close it by any chance?

But then we have the issue if you by any chance wield a wand… lo and behold it’s spelldmg and cloak makes it miss them to it. Hureka!

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Well then assuming u r in control if your class…use his/her 6s in ur advantage and get some healing done. You might then be at high health or even full, which is enough to get the rogue rekt or force him to flee since both CoS and regeneration will be on CD.

Have you ever tried to heal up as a shadow priest with wounding poison on you?

My heals are about 10k given I’m afflicted by wounding, I also lose quite alot of this heal to the shadow mend DoT which will tick for it’s full duration considering I won’t take any sort of damage during this scenario. So in the best of scenarios I whould recover ~30% of my hp bar, while the rogue will have almost completely or fully recovered his health.

It whould be more reasonable to capitalize on those six seconds trying to run away from the rogue and get into a position to start kiting him alt. mount up and get away completely. Which whould be quite sad, since the most satisfying moments in game are killing rogues out in the wild(Simply because it’s almost impossible).

Btw don’t get me wrong, I don’t mind Zandalari having a heal. But the heals broken in both ends… In a 1v1 shadow priest vs rogue it’s like super broken in benefit for the zandalari, but in many other scenarios the heals useless which makes it broken in another way.

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For paladins this racial is so OP, that it can’t even be compared to any other racial in the game, period.


and Prot paladins … yeah …

For any other class - as long as you can outplay and stay in LoS even a little bit - the value of this racial is a game that should have been lost is not lost anymore.

There is no other racial that has even remotely the same level of usefulness.

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