It’s a minor inconvenience. Which you can avoid for the most part through various action. /thread
I don’t understand why you belittle people offering constructive criticism on things affecting player enjoyment.
Blizzard want us all to fully embrace this ‘social experience’ together.
That isn’t working, so they need to know.
And this is why we can’t have new events in WoW, players are away to entitled to me me me me! Just enjoy the event for its RP mechanics and for what it is! i’m loving it, i keep shouting Braiiiiiins everywhere i go :> .
Totally, so many Drama queens lurking around ![]()
Keya, as I said I like the event. I just don’t like how it is impacting friends and guildmates through poor planning.
If you think it’s ok to give a lot of people a negative play experience and then quash any suggestion of such, then that is your opinion. But it isn’t mine, nor a lot of people judging by threads on this forum currently.
Even if you want to, you can’t really play the event. If you infect any players you’re liable to get reported into an automated multi day mute. So even if you want to play the event it’s rather pointless.
Go to shat and throw some goop into the crowd and then enjoy your 7 day mute.
This is a problem, as most people forget we are playing a game, an interactive experience, we aren’t watching a new series that is gonna air at 21.00 on friday night. I can’t be against a mechanic that makes the game more dynamic, as a matter of a fact, it would be awesome to have such type of events every month, like, for example the scarlet crusade invading UC for, and trying to kill all its residents, seems fun stuff!
No! We can’t have that, it would inconvenience some people! Can’t have that in an RPG!
This is the thing though. Most players don’t play or enjoy the game for the lore or interactivity. They play goal oriented, their enjoyment comes from bending game mechanics and achieving objectives.
This means throwing arbitrary world events that disable or hinder that affects their enjoyment negatively. Wow hasn’t been a lore and interactivity centered game for a long time.
Even in the original WOTLK this event was universally hated because of what I described above.
you said exactly what i wanted to hear. “goal oriented” is one of the things that ruined WoW Retail. Players need to chill and just enjoy the game as the social experiment it’s supposed to be. So what if you are a Zombie? Just go eat some Braiiiiins ![]()
Players get to decide what the game is supposed to be. Not you, not even blizzard. According to the majority of players this is a goal oriented themepark mmo. Players will use ingame systems to suppress people who hinder that experience. Go ahead, go and grief people as a zombie, i’m sure customer service will lift your eventual 6 month mute after you get silenced the third time in a row, if you can get through to them.
No, they don’t. It’s Blizzard’s game and some people should learn that the world doesn’t revolve around them and that you don’t always get what you want. Oh, and people playing the game as intended, isn’t griefing.
The fact that blizzard has continually made changes to both their vision for classic and the game itself in the face of feedback says you’re wrong.
That’s true, However i don’t think Players have the ability to decide everything in a game. For example, due to Blizzard catering to player requests, we lost from a peak of 15 millions players in WOTLK to possible numbers lower than 1 million on Retail.
Seems like you don’t understand what feedback means. If there’s something they agree with, something might be added/changed. The game is still designed by Blizzard and they will decide what to do.
number’s don’t lie, if you loose 90% of your playerbase overtime, it means you did something wrong! Seing as all other games keep growing, and WoW retail keeps shrinking!
I don’t think there was anything blizzard could have done to keep the 15 million. The reason that happened to start was only very partially due to the quality of the game. It was more that MMOs were the new mainstream hype and there wasn’t any competition on par.
i Would love to see the numbers, but i can bet you, that Wotlk will have more active players than retail by a large margin, what’s the logic? Don’t tell me everyone is affected by nostalgia.
a) retail has way more people than 1 million players
b) WoW has always lost most players. More than 100 million accounts have been made, only a tiny percentage of that continued to play WoW. Back in the day we had alot of new people coming to the game, that got less and less as the game got older, which is normal. People are far less interested in MMO’s these days. People quit WoW for all kinds of reasons btw.
I personally quitted Retail during the Cataclysm/Mop. Most of my friends that played with me, also quitted the game, it wasn’t because we lost interest in the game, it was because we didn’t like most of the changes that they were making in the game.
I’m not sure WoW retail has that many players.