Make evolve shaman playable in wild!

This is not a secret to everyone that evolve shaman is at pretty bad spot in wild. By many years evolve package got many cards with interesting designs, but currently in wild you can’t find any success playing this archetype. There are my suggestions how to fix it:

  1. Remove understated battlecry minions from evolve pool. Often evolve shaman has to concede because of evolving into high cost 1/1 minion.
  2. Add colossal minions an titans into evolve pool. Anyway chances of getting them are pretty low, but it can create some amazing memorable games!
  3. Buff more old cards. Adjusting overpriced low stated minions will make random generation much stronger and rewarding.
  4. Unite pool of 10+ cost minions into one. There are only 1 or 2 minions of each cost above 10. Putting all of them into one pool definitely won’t hurt. (Watch for fanottem though)
    I have put much though into each of these points and I am ready to discuss them :smiley: